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Volcol — WWI Source G98

Published: 2010-08-26 18:06:26 +0000 UTC; Views: 3479; Favourites: 26; Downloads: 0
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Description For WWI source, 40hs +
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Comments: 15

diasmon [2014-08-02 15:13:03 +0000 UTC]

Hi, i see you model your guns in sketchup so i wanted to ask you what do you use for texturring, for UV mapping?

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JimCaspian [2010-11-14 02:55:03 +0000 UTC]

Mind if I use this as a drawing reference?

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Volcol In reply to JimCaspian [2010-11-14 14:03:18 +0000 UTC]

In what sense? I can link you a load of images of the G98 if you need, but this is just game art and it's not 100% accurate

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JimCaspian In reply to Volcol [2010-11-14 19:53:10 +0000 UTC]

Really? I'd appreciate the links so much!

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majorgamercal45 [2010-11-01 07:32:47 +0000 UTC]

Nice !

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68Dusty [2010-09-28 00:38:00 +0000 UTC]

this is really good! The scratches add a nice effect. Only thing I find weird is the rear sight

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Volcol In reply to 68Dusty [2010-09-29 19:25:56 +0000 UTC]

German Gewehr 1898 sight from 1898-1918 - You're probably used to the Kar98k sights as the Kar98k is a very similar rifle

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68Dusty In reply to Volcol [2010-09-29 22:08:31 +0000 UTC]

Ah! That's it.

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ShengDaFlashPRo [2010-09-17 05:21:34 +0000 UTC]

nice stuff man. nice texturing

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themadgrenadier99 [2010-09-16 15:43:19 +0000 UTC]

Damn nice work! I thought I'd have a look at your gallery being as you you do ww1 stuff too. Very nice indeed, puts my Ross rifle to shame

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SoulBrake [2010-08-28 00:03:42 +0000 UTC]

is this complete? the metal parts seem a bit too white-ish?
Model and texture is brilliant though

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Volcol In reply to SoulBrake [2010-08-28 01:04:33 +0000 UTC]

The 'white' sections are just the specular map on the render. It matches the absolute extreme in game, for example standing right next to a light source. On average it'll only be 20-40% as extreme as it is in the render

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SoulBrake In reply to Volcol [2010-08-28 18:52:38 +0000 UTC]

ohh i get it

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CarrotTopKiwi [2010-08-26 18:25:30 +0000 UTC]

If that goes into the mod, i'll play it again

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Volcol In reply to CarrotTopKiwi [2010-08-26 18:45:23 +0000 UTC]

it's definately going in - but not yet. We're launching a new version soon anyway with all the gameplay fixes

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