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VulnePro β€” Blid Jaeger D type

Published: 2005-10-24 21:40:39 +0000 UTC; Views: 8508; Favourites: 131; Downloads: 564
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Description Another conceptual design/model sheet for the Theos animation project. This fella is actually not some hulking mecha someone rides in it's a bio-mechanical entity closer to a cyborg in some ways but still something quite different. It’s the same race of creature that the little mech in the IO Diner piece is from. These guys are combat machine for a future not really Germany nation called Germane. Clearly I had fun with some WWII aesthetics and cammo patterns but unlike the Sfikas these guys are cell shaded with heavy weathering which is the direction all future designs for this project will head. The hats have a locking snap which can unlock if combat is imminent as the hats are only for formal dress and rank. You can't go around fighting with a hat in your mechanical eye, no? Much of these designs will probably get tweaked even further once we're ready to pitch this show, there's plenty of time as we're in the middle of working on another show project for an ad company in Arizona.

Inked pencils CG colored in Photoshop 7.0
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Comments: 13

Crosswire40 [2015-04-04 00:37:30 +0000 UTC]

Oh my god that's adorable, it has it's own hat and everything!

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xbox-3 [2012-01-15 20:10:42 +0000 UTC]

good job

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andrevanstone2009 [2011-04-02 16:16:08 +0000 UTC]

Great work!

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El-Bronco [2010-12-26 03:50:29 +0000 UTC]

Very nice! Can't wait for the animation release

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IsamuBlackbox [2010-12-24 15:55:13 +0000 UTC]

A Mecha with a coat.

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JazzLizard [2010-12-24 15:41:29 +0000 UTC]

Lol, I love how you have them wearing clothes XD
Great work here, nice details.

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Silverlion [2010-12-24 07:39:44 +0000 UTC]

very awesome.

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ironscythe [2007-09-27 21:21:21 +0000 UTC]

um...I think you have the wrong idea about the term "bio-organic". bio means life, organic implies either organized internal physiology or organic compounds (oxycarbons). So bio-organic has no technological implications to it. Now, techno-organic would be more appropriate, as it denotes an organism composed (at least partially) of inorganic mechanical components, though more integrated than a mere cyborg.

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VulnePro In reply to ironscythe [2007-10-03 10:19:27 +0000 UTC]

Quite correct and thanks for the catch there, what it should have read was bio-mechanical (and I'm going to fix the entry right now). I simply made a flub when I wrote this entry and just forgot about it. These are bio-machines, living machines so bio-mechanical is more apt.

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ProcrastinatorMan [2005-12-23 00:48:32 +0000 UTC]

OMG I love the designs, the weapons, the color schemes, I just like eberything there is to like about this picture.
This is a great piece.

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VulnePro In reply to ProcrastinatorMan [2005-12-24 08:01:17 +0000 UTC]

My thanks totally, some very nice words there I had a lot of fun with this design sheet, I wanted these little soldiers to have a lot of character, even with their single little eyes There's going to be plenty more stuff to come, plenty.

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Daemoria [2005-10-24 23:08:41 +0000 UTC]

Wow...this is actually quite similar to one of my designs. I don't think my skill for colors comes close to yours.

If you are interested, I think I could send you the sketch I did, so you can see the simularities.

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VulnePro In reply to Daemoria [2005-10-25 21:35:48 +0000 UTC]

No kidding? Yeah I’d love to see it, it would be cool to see how similar ideas came together from differing perspectives. I was actually looking at Greman potato masher grenades when I designed it and the German Buzz bomb of WWII. More often than not like minds and tastes in design aesthetics will end up creating things quite similar in concert with others unknown to one another.

Actually I’m not too surprised, I’ve somewhat jettisoned the notion of pulling off 100 % originality as just about everything has been already done... just about. Now that statement doesn’t mean I feel one should coast and simply abandon the attempts and efforts at originality but it seems in my experience that no matter how much in a vacuum one creates, how much you’re like this is cool, looks totally unique the psychic strangeness of the universe bites you in the ass and someone else has thought of something much the same. We are the on a little planet with billions of minds, any one could have a similar thought or visual idea. What really makes ones creations unique in the end is how we spin our own personal perspectives into the creative puzzles we build. All that hoo hah said I always try my best to somehow manage something new in my work I just try to be spontaneous and not get in the way of the creative flow.

I suppose if a design looks really cool, has your personal stylistic imprint on it, looks apart enough from other works, and folks dig it you’re on the right track and that’s all we can hope for in the end

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