Xarkumetru In reply to mr8bit [2010-03-29 09:36:15 +0000 UTC]
I've never been good at explaining how I do things, but let's see.
Flat surfaces are generally the same grade (amount of shade) all the way across the face, where as curved surfaces would gradiate, getting progressively lighter (closest to the light source) to darker (furthest from the light source). reflective or translucent (see through) surfaces, however, are often much more complicated.
Try to be aware of ambient and albedo light. Ambient being subtle light that's coming from many other directions than the main light source. Albedo being light from the light source that is reflected off an object onto another, often copying the color of the object. Like if we were outside in direct sunlight, and I'm standing next to you wearing a bright red shirt and you a white shirt, the albedo light from me would cast a subtle red hue on you. likewise the albedo light from your white shirt would also cast a subtle white hue on me, but it would be almost unnoticeable because it's the same color as the main light source, only weaker. Unless the hue lands in a shadow from that light source. all objects reflect light, it's just a matter of how much.
ha, I managed an essay. I hope this helps, if you have any questions, just ask
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