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yeltzyn — Freaks and Tweaks by-nc-nd

Published: 2008-03-22 16:24:46 +0000 UTC; Views: 890; Favourites: 9; Downloads: 103
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Description This is a variation of Desert Rose mesh [link] Added some twisted spikes and rind modelled to get nice effect. This was my first attempt to glass. I've spent 15+ hours on render testing. I've walk-through aversis.be vray tutorial several time, yet still i don't know if i understand all those aspects of GI & caustics.

I love the deep bottle colour of this model.

TopMod:3ds:vray

Total sequence time: 10209,2 s 2560x1600
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Comments: 7

snadia [2010-09-17 22:04:09 +0000 UTC]

g8 job

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barmin [2008-03-22 23:18:54 +0000 UTC]

I like it. You used fog color, right? Or refraction color?

The caustics are really hard to tame, but it doesn't seem like you enabled it here.

Looks like a really nice!

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yeltzyn In reply to barmin [2008-03-23 11:22:37 +0000 UTC]

It fog color. I used GI caustics. Everything is here [link]

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villiby [2008-03-22 17:07:30 +0000 UTC]

nice.

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Merraton [2008-03-22 17:03:04 +0000 UTC]

Super Ci to wyszło

A gdyby tak dać ciemne, czarne tło i oświetlić model od tyłu, z ukosa po obydwu stronach... ;]

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yeltzyn In reply to Merraton [2008-03-22 17:40:40 +0000 UTC]

Przy jakims nastepnym modelu bede probowal pobawic sie odbiciami na spodzie. Moze wtedy wyprobuje tez ciemne tlo.

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Merraton In reply to yeltzyn [2008-03-22 18:19:35 +0000 UTC]

Ja zwątpiłem przy próbach zabawy światło + szkło. Za dużo szczęścia jak na mój komputer

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