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yesbutterfly — MMD - Update Overhaul

Published: 2012-01-22 19:26:36 +0000 UTC; Views: 910; Favourites: 16; Downloads: 0
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Description (I actually typed this up at college and then edited at home, lol)

I finally caved and just decided to remake her model; I miss her old head though plus she’s lost a lot of height (I’ll probably just resize her model and Wheatley’s too...). I did try and attach it to her body, but I don’t think it attached properly – the neck bone did anyway but the head bone didn’t seem to stay in one place – it wasn’t flying about the screen, I just didn’t like the way it was slightly going one way or another slightly even though it ‘said’ it was attached when she had the motion data on her (believe me, I’ve watched that motion data enough to know when something shouldn’t move like it does....looking back I think I just needed to put a head bone on there....hm.....her ‘new’ expressions didn’t work anyway when I tried it first time. I’ll fix that sometime.

But anyway this model’s expressions do work so that’s fine. I just need to fix and add some more and then it’s done. I even worked out how to move the bones without messing the whole thing up (except when a bone decides to move when you don’t highlight it that knowledge still escapes me). I also need to sort out her textures because they seem to not want to listen to me.

And yet again....I chose a model base with a head of which eye textures are hard to apply to. She doesn’t use an eye texture this time (for now) until I can make yet another texture, which might actually works this time. I also changed her boots because I couldn’t figure out how to fix the other one despite the fact I was doing what the tutorial told me to do... Removed her chest physics because she doesn’t need them, plus they probably would have caused problems anyway. This way she looks a bit more flat chested.

Her hair’s more flow-ry on the longer one now, due to the fact that I changed her back hair it’s also slightly see-through, because I can do that. I should have turned the line edge off of her ‘actual’ hair but whatever. Oh and her dress is a little bit better now, it still goes through her legs sometimes but it’s not as bad now. I have no idea what was wrong with the other one – which I will probably now fix up because I now know what I’m doing.

...Now it just eats her legs sometimes. Oh wonderful. Something else I have to fix.

Most of the parts are the same as before, but I might as well list them because it makes people happy.


CREDITS
Base – Duekko & Kio
Dress – mmdmiki (3DCG/TechArts)
Bands – MMDFakewings18 (3DCG/TechArts)
Boots – mmdmiki (3DGC/TechArts)
Short hair – MMDFakewings18 (3DCG/TechArts)
Longer back hair – Anna-Chama
Hair Texture - MissingPixieSticks
Scouter – CherrySpiritTheWolf

Additional Textures – yesbutterfly (Still working on them)
Pose(s) - Came from the Sweet Magic motion data.

If I've used any textures in this image (which I don't remember doing) their either from athereality, feel, chibi-gfx or allu-graphics. Just giving you the heads up.

.....I don’t feel like making a Chell.....maybe I will...maybe I won’t. At least with my own model I can’t break my own rules....Hmm...

That's all I feel like typing.

....Where's Wheatley you ask...? I'll upload him when I feel like it.

~+++~
Model(s) - yesbutterfly
Portal/Portal 2 (c) VALVe/Steam.
3DGC Parts (c) TechArts.
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Comments: 1

WaterFaerieNaomi [2012-01-22 22:15:57 +0000 UTC]

I like the lipstick. The one on the left looks like lip gloss though. But still.

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