Comments: 45
MileVile [2017-09-15 17:19:12 +0000 UTC]
nice work !!!
👍: 0 ⏩: 1
Yughues In reply to MileVile [2017-09-15 19:56:16 +0000 UTC]
Thanks
👍: 0 ⏩: 0
Cloudgraze [2013-02-03 08:08:23 +0000 UTC]
Nevermind, I just missed something in my WinRaR, whoops >_<
👍: 0 ⏩: 0
Cloudgraze [2013-02-03 07:57:31 +0000 UTC]
When I downloaded the chest, the texture didn't come through in my folder. Model works fine, but the texture is missing
👍: 0 ⏩: 0
matheusfig [2013-01-24 20:59:00 +0000 UTC]
Very Nice I Will Use That to Get Money In My Game.
OBS : I am Brasilian(Bad English)
👍: 0 ⏩: 0
Therhi [2012-11-18 20:51:05 +0000 UTC]
Nice work!
👍: 0 ⏩: 1
543Bs0Za [2012-10-26 21:54:09 +0000 UTC]
what would really be neat would be a video series with narration how you do these sorts of thigns
👍: 0 ⏩: 1
Meishali [2012-10-24 05:48:16 +0000 UTC]
Aww, cool shit man. I love this quality.
Too real 3D is fascinating but creepy at the same time. This is really good!
👍: 0 ⏩: 1
TylerTC7 [2012-10-23 17:45:17 +0000 UTC]
Very good! What 3D program did you use?
👍: 0 ⏩: 1
MykoKlyt [2012-10-21 14:54:12 +0000 UTC]
Looks very nice! Minimum poly count and awesome textures, that suits WoW style.
👍: 0 ⏩: 1
fractal2cry [2012-10-21 11:49:43 +0000 UTC]
ahh somewhere to lock up my treasures!!!!!!!!!!!!!!!!!!!
👍: 0 ⏩: 1
AshleySmash [2012-10-21 00:09:37 +0000 UTC]
Damn.. someone please teach me how the hell to texture like this! wow!
Nice work ;d
👍: 0 ⏩: 1
Kokiri-kun [2012-10-20 23:06:45 +0000 UTC]
Nice Job, there =]
As noted before, I'd just criticize a little the contrast and some points where the texture doesn't fit right the polygons (planks, as an example).
BTW, I'm getting into this kind of style too, but unlike you I'm coming from 2D background and getting into 3D now (I think you're used to 3D and is getting into 2D, but I'm not certain).
If you like to share experiences and advices sometime, It would be much apreciated. =]
👍: 0 ⏩: 1
NullVoidAuthority [2012-10-20 19:58:40 +0000 UTC]
I feel the wood stands out a bit too much. all it really needs is less contrast and the texture would be great.
👍: 0 ⏩: 2
Wanizame In reply to NullVoidAuthority [2012-10-20 23:03:09 +0000 UTC]
Can always just edit the texture in some graphic software.
👍: 0 ⏩: 0
dactilardesign [2012-10-20 19:04:07 +0000 UTC]
Really nice job.
No crits to the unwrapp, looks quite optimized.
👍: 0 ⏩: 1
XxBloodiedAngelxX [2012-10-20 16:41:51 +0000 UTC]
Wooah o-o
That looks exactly like 'em xD
👍: 0 ⏩: 1
munchou [2012-10-20 13:23:07 +0000 UTC]
Too few polygons, but the texture rocks !
👍: 0 ⏩: 4
Alioli1 In reply to munchou [2012-10-20 14:28:20 +0000 UTC]
no such thing as "too few", it's all a matter of context.
👍: 0 ⏩: 0
MUR454k1M1nK In reply to munchou [2012-10-20 13:32:56 +0000 UTC]
What if somebody wants to use it in a low-poly game? If it was higher-poly, it'd crash some people using it or playing the game it's used in. I prefer low-poly for my games anyway, less hassle.
👍: 0 ⏩: 0
IncyVortex [2012-10-20 11:03:03 +0000 UTC]
haha!!!!! That's great! It totally looks like it's from WOW
👍: 0 ⏩: 1