Comments: 45
AnonymousQuote [2019-11-16 19:14:51 +0000 UTC]
Hey there, thanks so much for the tutorial and the script ^^
I'm actually having trouble with my model being *too* transparent when rendering after importing an ascii with mariokart64n's tool and relinking the bitmaps for the materials. Do you have any pointers?
Thanks ^^
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zareef In reply to AnonymousQuote [2019-11-16 23:45:44 +0000 UTC]
The model looks fine in the viewport, it's transparent where it should be, so.. I guess the problem is with the renderer you are using, I have never seen that "Radeon ProRender". Try another one, if only to test the model, for example the default Scanline renderer.
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zareef In reply to AnonymousQuote [2019-11-17 21:17:15 +0000 UTC]
Do you have "Force 2-Sided" on in render options ? it should be off.
I don't use Mario's script to import models, the results were weird in all the models I tested.
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zareef In reply to AnonymousQuote [2019-11-17 21:41:37 +0000 UTC]
No problem..
I suggest you try to import the model in Blender using JohnZero7's xps tools (Link: JohnZero7 ), then export it from Blender in FBX format, which can be imported easily to 3ds Max. It may work.
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havietdung1995 [2018-09-05 14:38:35 +0000 UTC]
Sir, I run script but i can find it in Customize User Interface ( Toolbars ) . I use max 2018. Thanks.
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zareef In reply to havietdung1995 [2018-09-07 00:59:00 +0000 UTC]
I don't have Max 2018, but that shouldn't be a problem.
Does it work ? How do you run it ? Does it give any error ?
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havietdung1995 In reply to zareef [2018-09-09 04:39:11 +0000 UTC]
yeah, actually after i run that script i had a problem, some parts of the model in max has been disappeared, I had to renew the NEU folder in C://... to run max again. But i think might i had another problem, i'm not sure.
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zareef In reply to havietdung1995 [2018-09-13 10:16:42 +0000 UTC]
That's.. weird
It's a very simple script. There must be another problem.
OK, open the script file in any text editor and copy all text, then go to Max -> "Scripting" menu -> "MAXScript Editor" and paste the text there, then select the meshes and go to "Tools" menu -> "Evaluate All" (hotkey: Ctrl+E).
I suggest you open "MAXScript listener" so you know if an error occurs. It may give you a hint where the problem may be.
Btw the script doesn't work on multimaterials.
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Doateku [2015-08-05 22:09:18 +0000 UTC]
This is awesome great stuff !
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Ditster [2015-06-27 17:42:49 +0000 UTC]
i wonder how to fix the eyes when imported to 3ds max? its all white even after rendered, could you help me?
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zareef In reply to Ditster [2015-06-28 13:54:39 +0000 UTC]
What is wrong with the eyes in your model ?
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Ditster In reply to zareef [2015-07-07 21:29:38 +0000 UTC]
nevermind, i resolved the problem. Thanks for the tut here, i was really helped..
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Horossaur In reply to Ditster [2015-09-20 23:42:24 +0000 UTC]
Sorry to bump it, but how do you solved it? ;w;
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Horossaur In reply to Ditster [2015-09-21 00:36:54 +0000 UTC]
I'm using that too, but my eyes fail miserably even using that.
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Ditster In reply to Horossaur [2015-09-21 00:43:24 +0000 UTC]
did u use it to the eyes material?
i usually use the maxscript to eyeshadow material, not the eyes.
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Horossaur In reply to Ditster [2015-09-21 03:06:46 +0000 UTC]
I'll see about that.
Thanks for the feedback. xD Can I send you a note next time if something goes horribly wrong?
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Ditster In reply to Horossaur [2015-09-21 03:08:20 +0000 UTC]
yes of course,
glad i can help u...
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ibelwang [2015-05-04 01:44:32 +0000 UTC]
Very useful, thanks !
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nexus-2 [2015-03-15 18:25:11 +0000 UTC]
So useful, thanks a lot!
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BedRoomBullyX [2015-03-11 23:37:36 +0000 UTC]
Just curious, out of your experience what do you think works better, blender or 3ds max?
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zareef In reply to BedRoomBullyX [2015-03-12 22:23:26 +0000 UTC]
3DS Max, no doubt. It's more powerful in every aspect.
For porting models, Blender is easier.. although I use Max for that too.
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zareef In reply to LifeArcAngel [2015-03-12 22:24:35 +0000 UTC]
You do that. It's awesome.
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dnxpunk [2015-03-09 03:53:23 +0000 UTC]
What an incredibly helpful script
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zareef In reply to dnxpunk [2015-03-12 22:24:07 +0000 UTC]
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kosmoslove [2015-03-08 01:01:55 +0000 UTC]
sir you are amazing thx.
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dk10086 [2015-03-07 18:05:32 +0000 UTC]
Interesting, I would like to try it.
Thank you very much!
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smogass [2015-03-07 17:23:19 +0000 UTC]
super useful, thanks !
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KelluArts [2015-03-07 12:57:48 +0000 UTC]
Many thanks for this absolutely awesome script !
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SSPD077 [2015-03-07 12:10:12 +0000 UTC]
thank u so much for this ^0^
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SSPD077 In reply to zareef [2015-03-07 12:19:27 +0000 UTC]
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