Comments: 16
redballbomb [2019-07-07 20:06:08 +0000 UTC]
Are you gonna make sprite sheets of them?
👍: 0 ⏩: 0
ZEDIC0N In reply to AndY93Lj [2018-03-13 00:32:40 +0000 UTC]
I'm currently working on Mega Man 7 styled sprites of the robot masters from both Mega Man 5 and 6, they'll be online in a few months!
👍: 0 ⏩: 0
ZEDIC0N In reply to Orangesyum88 [2017-03-03 22:58:17 +0000 UTC]
Thank you!
If you're looking for a good entry point the popular consensus is Mega Man 2, since it isn't particularly hard and has a difficulty select too. If you've already got experience with the Mega Man titles I'd say either Mega Man 4 or 5, but they're all decent platformers so pick whatever suits you best!
👍: 0 ⏩: 1
ZEDIC0N In reply to Orangesyum88 [2017-03-04 19:28:33 +0000 UTC]
No worries! Mega Man 2 is also the most popular so there's plentiful amounts of great advice scattered across the internet if you get stuck!
👍: 0 ⏩: 0
ACE-Spark [2017-01-04 17:16:30 +0000 UTC]
Nicely done man!
👍: 0 ⏩: 1
ZEDIC0N In reply to ACE-Spark [2017-01-04 17:42:11 +0000 UTC]
Thank you! Mega Man 4 were some of my favourite characters to work on so far! I really like the designs of the Cossack robot masters!
👍: 0 ⏩: 0
ZEDIC0N In reply to ScienceXFilms [2016-08-26 16:37:05 +0000 UTC]
Thank you, I put a lot of effort into the stylistic consistency and graphical polish of my Mega Man 7 style work. The style has a handful of subtle nuances which can sometimes make or break a sprite in terms of relation to the games graphical style.
👍: 0 ⏩: 1
ZEDIC0N In reply to PaperWilliam [2016-07-09 20:39:22 +0000 UTC]
I'm not really versed in The Wily Wars style, I'm also not a big fan. I much prefer the Mega Man 7 style where there's a vast difference between classic 8-bit and 16-bit.
👍: 0 ⏩: 1