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Zeppi-il-Hafi — Dwarven Claymore...

Published: 2006-08-19 00:59:42 +0000 UTC; Views: 1338; Favourites: 16; Downloads: 13
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Description ...from the game Morrowind.

Made this for a competition over at c4d cafe' [link]
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Comments: 29

AzraelDarkAngel540 [2008-11-21 17:49:57 +0000 UTC]

excellent job...

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Zeppi-il-Hafi In reply to AzraelDarkAngel540 [2008-11-21 18:10:46 +0000 UTC]

Thanks.

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AzraelDarkAngel540 In reply to Zeppi-il-Hafi [2008-11-28 11:28:17 +0000 UTC]

you're welcome

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CAD-TheLucas [2007-07-13 10:05:52 +0000 UTC]

This is pretty damn cool! And carefully crafted too. I can tell you know what you're doing. ^_^

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Zeppi-il-Hafi In reply to CAD-TheLucas [2007-07-13 18:34:26 +0000 UTC]

Thanks

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eeriebus [2007-02-22 21:22:52 +0000 UTC]

Oh, and the blade fuller stops a few inches before it hits the guard.

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Zeppi-il-Hafi In reply to eeriebus [2007-02-23 16:33:43 +0000 UTC]

well about the pommel it could use a bit of chamfering, about the blade well thats pretty much how the sword was in the game, but propably it wasn't rounder because of poly limtations.

I did't quite get your last comment.

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eeriebus In reply to Zeppi-il-Hafi [2007-02-23 18:53:04 +0000 UTC]

the fuller is the part of the blade thats kinda indented, like....well, kinda like how i-beams have that indent. the fuller of a blade stops a few inches before the blade meets the handguard.

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eeriebus [2007-02-22 21:22:15 +0000 UTC]

Use more chamfering man! The pommel is really sharp-looking at the end, and the area where the blade starts to curve (or in this case, swerve) to a tip is too sudden. Most swords will have a more gradual, rounded curve.

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jaryth000 [2007-01-08 21:58:34 +0000 UTC]

Nice. Simple, and highly effective. over all, very good job.

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Zeppi-il-Hafi In reply to jaryth000 [2007-01-09 01:05:31 +0000 UTC]

well the design is not mine but I'm happy with how the model turned out. Thanks

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StoneKeeper [2006-08-26 23:05:28 +0000 UTC]

Oh God! Cool

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Zeppi-il-Hafi In reply to StoneKeeper [2006-08-27 01:06:18 +0000 UTC]

Thanks!

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P-tecker In reply to Zeppi-il-Hafi [2006-09-13 17:53:52 +0000 UTC]

Nice work I want one too.

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TDBK [2006-08-23 04:36:50 +0000 UTC]

Well done!

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ReigningStorm [2006-08-21 06:11:42 +0000 UTC]

thats awesome. hey how do you do the render that shows the polygons?

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Zeppi-il-Hafi In reply to ReigningStorm [2006-08-21 20:01:44 +0000 UTC]

You have to turn on the 'cel render' effect and in my case turn edges on under its options, otherwise you'll get a cartoonish like outline. For this particular render I also turned on 'color' which enables shading, lighting, etc...

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ReigningStorm In reply to Zeppi-il-Hafi [2006-08-22 19:44:38 +0000 UTC]

oh ok. thanks

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Waku [2006-08-19 12:55:07 +0000 UTC]

wow, very nice modeling, very nice texture, very nice work !

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Zeppi-il-Hafi In reply to Waku [2006-08-19 15:37:22 +0000 UTC]

Phew, I tought I was gonna be critizised a lot on the texture. The blade material I think is perfect, but the rest is a bit strange, mainly because I had to try and immitate a crappy texture which was used in the actual game.

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Fire-Dragana [2006-08-19 11:16:49 +0000 UTC]

wow nice ! I want those toooooo! ><

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Zeppi-il-Hafi In reply to Fire-Dragana [2006-08-19 22:34:19 +0000 UTC]

Both??! You'll be lucky to even lift one of them! lol

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Fire-Dragana In reply to Zeppi-il-Hafi [2006-08-20 18:03:46 +0000 UTC]

=_= ..... then youll have to help me lift them !

👍: 0 ⏩: 1

Zeppi-il-Hafi In reply to Fire-Dragana [2006-08-21 20:16:38 +0000 UTC]

haha...

👍: 0 ⏩: 1

Fire-Dragana In reply to Zeppi-il-Hafi [2006-08-21 20:28:13 +0000 UTC]

ha ha ha ha

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xonTAB [2006-08-19 10:19:02 +0000 UTC]

Prosit u Good Luck.

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Zeppi-il-Hafi In reply to xonTAB [2006-08-19 15:34:27 +0000 UTC]

Inkun furtunat jekk biss nigi fl 'honourable mention', emm erba' vera tajbin!

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adrian3Dart [2006-08-19 07:18:46 +0000 UTC]

Great modeling work and rendering too! Proset

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Zeppi-il-Hafi In reply to adrian3Dart [2006-08-19 15:33:14 +0000 UTC]

Thanks!

👍: 0 ⏩: 0