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Zero5194
— Kippler Empire ARC Cpt
#anbu
#paper
#soldiers
Published:
2016-10-26 04:40:54 +0000 UTC
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Description
The ARC Cpt. is the Commander of an Elite company of ARC (Advanced Reconnaissance Commandos) Troopers. These Troopers are often used behind enemy lines to create a pocket in enemy territory to be held until friendly Imperial forces can reach them.
Additional Abilities:
- Paratrooper
- Heavy Infantry
Traits:
- Rallying Point
- Friendly Units become more likely to stand and fight once the line is broken (If units are withing 12in Diameter)
- Forward Observation
- Allows friendly gunships 1 free strafe run per turn (Strafes occur only within a 12in Diameter of the ARC Cpt)
- Danger Close
- Allows 1 strafe run (Only occurs if 10 or more hostile units are within a 6in Diameter of the ARC Cpt)
- Pathfinder
- If the ARC Cpt is on the 1st gunship to the LZ, all chalks land without "Scatter Affect" (ARC Cpt must remain at the LZ)
- Last Stand
- When being overrun this units attack doubles when on the offensive (Can only be used as a "Counter Attack" during an
opponents assault)
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