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Zero5194 — Kippler Empire ARC Cpt

#anbu #paper #soldiers
Published: 2016-10-26 04:40:54 +0000 UTC; Views: 143; Favourites: 0; Downloads: 3
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Description The ARC Cpt. is the Commander of an Elite company of ARC (Advanced Reconnaissance Commandos) Troopers. These Troopers are often used behind enemy lines to create a pocket in enemy territory to be held until friendly Imperial forces can reach them. 

Additional Abilities:
                    - Paratrooper
                    - Heavy Infantry
Traits:
                    - Rallying Point
                        - Friendly Units become more likely to stand and fight once the line is broken (If units are withing 12in Diameter) 
                    - Forward Observation
                        - Allows friendly gunships 1 free strafe run per turn (Strafes occur only within a 12in Diameter of the ARC Cpt)
                    - Danger Close
                        - Allows 1 strafe run (Only occurs if 10 or more hostile units are within a 6in Diameter of the ARC Cpt)
                    - Pathfinder
                        - If the ARC Cpt is on the 1st gunship to the LZ, all chalks land without "Scatter Affect" (ARC Cpt must remain at the LZ)
                    - Last Stand
                        - When being overrun this units attack doubles when on the offensive (Can only be used as a "Counter Attack" during an
                            opponents assault)
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