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zeushk β€” Paarthurnax

Published: 2014-02-06 17:36:55 +0000 UTC; Views: 9116; Favourites: 103; Downloads: 1088
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Description Converted by zeushk from TES Skyrim

The alpha channel of Skyrim texture is strange.Β  The texture becomes semi-transparent if I turn on the alpha channel.
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Comments: 11

SPARTAN-180 [2015-07-06 06:09:12 +0000 UTC]

These aren't models. Where do you get the models?

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Tokami-Fuko In reply to SPARTAN-180 [2015-10-16 18:03:13 +0000 UTC]

I have more - then I can extract a lot models from Skyrim

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jc-starstorm [2014-02-26 18:59:58 +0000 UTC]

Awaiting Throat of the World environment.

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FireGuns [2014-02-13 09:09:38 +0000 UTC]

JUST..........WOW....

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RTYPE2 [2014-02-07 13:33:40 +0000 UTC]

GJ

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jc-starstorm [2014-02-06 22:39:22 +0000 UTC]

Proper name is Paarthurnax

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zeushk In reply to jc-starstorm [2014-02-07 08:39:42 +0000 UTC]

Thanks for correcting me.

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IIReII [2014-02-06 22:11:10 +0000 UTC]

very nice... Β do you have plans to convert alduin too?

just one tip ..you can use those alpha channel of some normals like specular maps in xps

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zeushk In reply to IIReII [2014-02-07 08:39:27 +0000 UTC]

Not yet. Because someone else have ported it.
Care to tell me what is the exact setting of alpha channel? Can't get them working if I treat them like RE6 textures.

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IIReII In reply to zeushk [2014-02-07 09:24:31 +0000 UTC]

here iireii.deviantart.com/art/Tuto…

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karadaniano In reply to IIReII [2014-02-07 01:42:59 +0000 UTC]

alduin was ported twice

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