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zigzaggin-goon — Tips on making comics?
Published: 2019-05-16 21:40:49 +0000 UTC; Views: 679; Favourites: 5; Downloads: 0
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zigzaggin-goon
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IDK BEEN MULLING OVER IT FOR A WHILE NOW-- I REALLY WANT TO TRY N DO IT
All I'll say is that it'd be mostly about Sigmund , as well as other OCs I've developed that have interacted with him.

TBH I used to draw lots of comics in my younger days and had no issues doing them, hell I pumped out so many in composition books and spiral notebooks. But like-- back then I didnt care about how they looked or if there was too much text in a panel-- just a lot of things that ruin the flow of the comic.
Even tho I had so much fun making those comics, I've had trouble getting back into it simply cuz I want them to look better and flow better. I don't want to make something I'm not proud of, so I ask you guys-- especially those who draw comics or have experience doing so, do you have any tips or tricks in getting into doing a comic or how I should approach planning one?

If you have any good sources of info too, I'd appreciate it as well!! AND I mean I've been trying to tell myself not to over think it but I'm jUST-- WANT MINE COMICS TO BE DECENT AT LEAST MM

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Comments: 24

AlyBeean [2019-05-17 02:54:02 +0000 UTC]

I am a plethera of information when it comes to comics. If you want to personally talk about anything at all shoot me a note. We can discuss on discord if you want

Everything from comic flow. Presentation. Structure. All the things.
Also im open to assist with comic making. Sometimes the work load can feel like alot. Linework/flatting coloring are things i can assist with.

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Spoonfayse [2019-05-17 01:54:41 +0000 UTC]

"done is better than perfect" is a very good piece of advice, as long as a comic is cohesive enough, flows well and reads clearly, artwork looking a little rough around the edges isn't a big deal at all. keeping things simple and readable from panel to panel is usually priority to me, and yeah, even then, I do struggle with getting started and keeping the momentum.

I believe in you!

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mayhound [2019-05-17 01:46:55 +0000 UTC]

Fonts: twitter.com/Okolnir/status/108…
Planning: www.youtube.com/watch?v=PrSSN1… (This is more for webcomic series, but I'm sure many things will be helpful even if you're looking into doing short comics)

I know a lot of people like to write the script first before drawing it, just to plan ahead or get the flow of things. I don't know your work flow or if that works for you.

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MonsterFaye [2019-05-16 23:13:51 +0000 UTC]

AAAAAA YOU CAN DO IT ZIGGS!

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zigzaggin-goon In reply to MonsterFaye [2019-05-17 01:21:40 +0000 UTC]

THANK YOU KUROOOO IMMA TRY MY DAMNEDEST !!!

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MonsterFaye In reply to zigzaggin-goon [2019-05-17 01:28:07 +0000 UTC]

 

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AntiquedBones [2019-05-16 23:08:10 +0000 UTC]

Get MediBang Paint Pro, it's a free art program that has tools that can quickly make panels for a comic page (like it'll take 30 seconds to get a page formatted once you figure out how). The program also has a lot of tutorials and 'how to' help web pages when starting to learn the program. They also have presets for comic pages. Though it has a limited brush presets list and I don't know if there's a way to make new ones or get new brushes. But I do know that switching between other programs is easy enough. 

As for format, look into other well established comics for examples. Like Hellboy has some interesting panels in some of the stories. Though there's a trick for making a comic feel serious or not. For the dramatic/serious, keep things asymmetrical for the panels or use diagonal dividers sometimes. If you use a perfectly evenly divided page, it could feel like something from the comics section from a newspaper. A good example of a comic trying to be serious but winds up being seen as funny due to the even panel distribution would be, unfortunately, the Loss Meme.

This also counts into looking into examples, but keep the flow simple. If the reader has to jump around the page like a rabbit trying to avoid a hawk, you're doing it wrong. Generally keep it like how someone reads a book, left to right and top to bottom (unless you're doing the manga format, then it's right to left). 

But death-puffs as the general start of a comic down. Script, Thumbnails (if you do those, but I highly recommend it. Could come up with a better looking page then what was originally planned), Format Panels, Draw in the comic, and then add the dialogue. 

If you want to 'cheat' backgrounds, you can use 3D modeling programs to make the room or whatever to scale. Either you can draw over the rendered image, or if you're really knowledgeable about 3D modeling, you can make and texture the models yourself (but it'll only work if the texturing looks like the drawing style the rest of the comic is in). I know this is commonly used in like school based scenes where there are a ton of desk nobody wants to draw out in perspective and individually. The program 'SketchUp' (free, but it looks like online use only now, if you can get an older version then it can be a desktop program) is good for the trace over option. even has a open source model bank to pull from (maybe, it's been a while since I used SketchUp). 

I don't really have much credit for actually making comics. But, I'm more in the 'script' stage with like 188 pages of stuff on a weird cross between a timeline/a really bad outline/and a first rough draft but no title. Personally I'm only writing out the script out as much as possible before I actually start drawing since I can not for the life of me think linearly for making a story. Also to avoid a several month hiatus just to come up with the next part.

Here's a video on advice on making a webcomic -  www.youtube.com/watch?v=PrSSN1…

If you have any more questions, feel free to ask

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zigzaggin-goon In reply to AntiquedBones [2019-05-17 01:11:52 +0000 UTC]

Luckily for me the program I use, Clip Studio Paint PRO, has the function of making panels and all sorts of other things! Clip Studio ASSETS also has tons of tutorials on the matter but I wanted to hear if there were any other material I should look at too while I'm at it! I'm pretty set in terms of material tho with my art program!!

Yeah I'm going to be looking at a bunch of comics I own to get a feel through example-- I know it'll definitely inspire me as well. aLSO HELL THANKS FOR ALL THE TIPS FOR FLOW AND MOOD, THAT HELPS SO MUCH MMMM (Omg tho Loss meme skzdnvfsd)
A lot of this stuff I'm definitely going to try and practice or discipline myself to do, cuz I want my stuff to be     

Clip also has 3D material at my arsenal-- Although I used to use SketchUp but idk if they're still doing the free trail or what not, I'll have to look into it

When you do scripting, do you go all out with describing the scenes or is it just essentially writing a story? I feel it's the former, which if thats the case, its time tO BREAK OUT THE OLD PLAY SCRIPTS I USED TO READ IN SCHOOL LOL But if you have any other tips when it comes to scripting, lemme know!

THANKS FOR THE TIPS AND VID, I'LL GIVE THE VID A LOOKSEE !!

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AntiquedBones In reply to zigzaggin-goon [2019-05-17 02:52:59 +0000 UTC]

No problem!

Also I do know you can get 3D Studio Max or Maya for free if you say you're a student. 3D Studio Max is my go to since it's what I know how to use the most next to ZBrush. 

As for the script..... well I don't have the most conventional way to do it. I've been sort of writing like it's a short story/summary for the parts I have a grasp on. Since there are things I want to remember to apply to the scene, and not just the characters. This works best when I don't actually have a dialogue planned. If I do have an idea for the dialogue, I throw it in anyways.

I have it set up via the bad outline where the start of an idea is the main point and then it moves to the sub points as paragraphs of that continued idea. There are occasional sub sub points but those are usually notes for someone reading my script to know some information that is not going to be directly stated in the comic or is something that is happening in the background the reader would know but not the other characters in the story. Then there are things that are surrounded by parenthesis which are just mental notes and maybe a joke to myself (like if I want to change something later). It's only in the outline format so I can move things around without forgetting a chunk of an event. 

I can share a google doc of what I have if you want a look at my mess. But I'll need an email, so send a note if you do.
There are tips on how to script in the video as well to add.

I'll also will have to rewrite it into a more polished draft. Since I'll have to add in dialogue, lengthen scenes, and improve the flow.
I also follow the rule of 'After finishing writing something, leave it alone for a few days. Then come back to it and reread it'. It helps if you're unsure about something and don't have someone to edit it for you.

Another tip! Learn how movies are edited! You can learn some very dark secrets that can improve how a story goes without dialogue. Like how in a scene where some new minor characters are introduced and things get kind of sentimental, it generally means that those people are about to die or something bad will happen soon (the movie 'Logan' has a very good example of that). It might ruin movies for you later in life. It's too late for me though. 

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rrreflektive [2019-05-16 22:44:59 +0000 UTC]

using the rules of thirds usually helps break up and makes panels flow
and also helps readers eyes key onto items and characters!
(source:  fpacatuto.tumblr.com/post/1716…)

also using the diamond method to writing dialogue helps too!
its real useful if youre lookin to do the speech bubbles by hand and format the text in a way that doesnt look too busy or long!
but you can stylize it anyway you want, it works with any shape and size of bubble. my example is just a regular old circle. i learned this from a post on tumblr but i cant seem to find the original source anywhere so i made my own ;; v ;;
 

or if you use photoshop still, this tutorial helps with making neato dialogue bubbles too!
(source:  tryinghuman.tumblr.com/post/16…)

i used to use this tutorial religiously back in the day and it helps a lot if youre lookin to add some color and POP-- or shootin for a more professional feelin comic ;; v ;;
(source:  brbdaly-a.tumblr.com/post/1806…)

writing a scripted dialogue, like a screenplay, always helps too!
but i know some people dont like doing that because its too much work aaaa

i hope this helps

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zigzaggin-goon In reply to rrreflektive [2019-05-17 01:13:59 +0000 UTC]

EYYY RORO These help out a lot!! THANKS!
Oh hell tho, that diamond trick, THATS ACTUALLY BLOWING MY MIND HELL

I'll have to give the links a looksee when I can, but thank you so much for showing me them and giving me tips!
IT DOES MAN-- I gotta beat this stuff in my head, its some really useful info

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rrreflektive In reply to zigzaggin-goon [2019-05-17 17:14:13 +0000 UTC]

yeah np bub!

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GiantPurpleCat [2019-05-16 22:15:31 +0000 UTC]

I found this really helpful video, hope it helps!


www.youtube.com/watch?v=6BzCDV…

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zigzaggin-goon In reply to GiantPurpleCat [2019-05-17 01:14:35 +0000 UTC]

THANKS MAN!! I'll give it a watch very soon! In the meantime tho, its very appreciated!

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GiantPurpleCat In reply to zigzaggin-goon [2019-05-17 01:31:57 +0000 UTC]

You're very welcome!

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Rebelmechwolf [2019-05-16 22:11:06 +0000 UTC]

I'm not a comics expert by any means, but it's probably best to make a script for longer stuff, before you even put your pencil to paper to draw anything. It's a great help for editing stuff before you draw it and keeping track of how you want the comic's story to go. What you want to put in a script is totally up to what you find most helpful, but I like to start with a summary of what's happening on the page as a whole. Then I break it down into individual panels; writing a description of the background; what's going in the panel; ideas for composition. And of course, any dialogue or sound effects.

Also this might be a way of making the artwork thats more personal to me, but I find it extremely helpful to thumbnail out all of the pages all at once. I find it easier to make the story flow that way. Then I start sketching, going in the order of what pages I'll find hardest to work on to the easiest. It's a nice way to keep my enthusiasm and motivation strong. 

Also, this is probably an obvious one, but looking at comics you enjoy reading to see what they do well is always a good idea. I also like using movie screenshots to get ideas for panel compositions.

And that's everything I can think of right now, but I hope that's helpful to you! It seems like making comics is quite personal to the person/people making them, it's a matter of figuring out what works the best for you. In any case, it'd be super cool to read comics about your characters!

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zigzaggin-goon In reply to Rebelmechwolf [2019-05-17 01:18:46 +0000 UTC]

Yeah a lot of you guys are saying to script, which I'm going to definitely try out. It plays in my head well enough but I agree it'll definitely help me plan out and visualise things better if I do that first. Thank you for going into detail about scripting too!!

SAME WITH THUMBNAILS, peeps are saying that's good to do too-- puts on my checklist of things to practice mM

And definitely! I was going to start reading some of the comics I have in my collection to get a feel for them again too!

YES THANKS REBEL, THAT HELPS OUT A LOT MMM And yeah I'm hoping I'd have enough courage to post them at some point if I manage to get enough pages done and at a quality I'm proud of. THANK YOU FOR ALWAYS HAVING INTEREST IN MY OCs <33333

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Rebelmechwolf In reply to zigzaggin-goon [2019-05-17 05:50:27 +0000 UTC]

Yeah; it's super helpful to have a script to refer back to- you can look at movie/play scripts too, to get ideas about what you'd like to include in your script. I'm glad the details are helpful though- that was actually what I found hardest when getting started. There's a lot of advice that says "make a script" which is great, but a fair amount of the time I was left think "okay, but what should that actually include though??"

You can never go wrong with thumbnails! If you want, there's an activity that might be helpful. You can watch a favourite movie/tv show and sketch out composition of the shot (just something speedy and loose, that catches the feeling of it) and when the shot changes, sketch the next one. It's real fun too, because you get to draw AND watch something you enjoy!

You're very welcome- you create such interesting characters and worlds! I'm sure you'll do great!

Oh and something else, there's never any shame in simplifying or changing a panel/page/pose etc. if you're really struggling to draw something. Clarity is super important in a comic and because it's so much drawing, you're often better doing something simpler that you can do well. And it's also best to practise on shorter comics first and work your way up to big ones. So consider starting on something that's like, four or eight pages first  

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TornTethers [2019-05-16 21:58:01 +0000 UTC]

just do it

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zigzaggin-goon In reply to TornTethers [2019-05-16 22:16:02 +0000 UTC]

Actually screeches--
yeAH I KNOW I SHOULDNT STRESS IT AND JUST DO IT KDFKSD 
I'll definitely draw some roughs cuz at least I can get a feel for it again

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2ll3 [2019-05-16 21:49:15 +0000 UTC]

I WAS LITERALLY MULLING OVER THIS THOUGHT EARLIER TODAY // gently places into favorites to stalk later//

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zigzaggin-goon In reply to 2ll3 [2019-05-16 21:50:26 +0000 UTC]

HELL YEAH MAN, Hopefully we both get some enlightenment from tHIS JOURNAL MMM

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death-puffs [2019-05-16 21:45:36 +0000 UTC]

From what I’ve heard

and this is only what I’ve seen around the art community 
to go ahead and make a script and do all your thumbnailing. It personally depends on you whether you want to do all the thumbnails before starting on individual pages or whatever. Like I said, that’s only what I’ve heard and seen people do as I don’t feel like I’m any where ready to make comics myself. 

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zigzaggin-goon In reply to death-puffs [2019-05-17 01:21:08 +0000 UTC]

I was answering comments in reverse, but yEAH You essentially narrowed down the things I should start with first!!
Thank you for this info!! And I'd say its worth a shot tho, I have no doubt with enough discipline and practice that we'd be able to accomplish it!!
I wish you luck in your comic endeavors if you end up doing so as well!

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