Comments: 37
DestroXXIV [2019-04-24 01:49:48 +0000 UTC]
Great version of Merrymaker!
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burstlion [2019-04-23 13:59:40 +0000 UTC]
MERRYMAKER!!!!Β Fantastic work, she's looking great!
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MirrorKhaos [2019-04-22 16:00:40 +0000 UTC]
Awesome work.
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akizz [2019-04-21 14:36:14 +0000 UTC]
Great work man
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Rob66 [2019-04-21 11:15:57 +0000 UTC]
I love the colors for this one.
It also had me think that she popped out of a giant cake which would be right up the alley for a prankster!
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lexi-tink In reply to Rob66 [2019-04-21 11:42:27 +0000 UTC]
I thought the same thing at first!
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typewriter17 [2019-04-21 08:42:44 +0000 UTC]
Doesn't she look like somebody CF nees to have a run-in with!!Β Preferably soon.
awesome job.
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lexi-tink In reply to typewriter17 [2019-04-21 11:42:01 +0000 UTC]
I think, after a run-in with Merrymaker, Coyote Flash might find herself missing Bashcat and the warehouse!
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Zomgzilla In reply to Vagrant3D [2019-04-21 01:18:16 +0000 UTC]
I really appreciate that Tom it requires more patience than anything, and chance. I'd really recommend it for any of us Iray users.
Chance refers to the outfit's geometry, which varies with each prop/wearable. These all had an even number of polygons, so I was able make things symmetrical. These polygons were rectangles, instead of trapezoids/triangles, so I was able to make a smooth line down, as opposed to a zig zag. Then I created the new surface and assigned it, her right half started as a blank canvas. From there, I had to apply the Iray Uber Shader to make it Iray compatible.
Doing this grants me all the benefits of Iray rendering, getting all that sweet reflectivity I wanted, that I wouldn't be able to do by hand. Again, yeah, patience, LOL, but passion has a way of mitigating that I suppose. Tagging lexi-tink because she doesn't have enough on her plate right now (kidding) lol
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lexi-tink In reply to Zomgzilla [2019-04-21 10:11:54 +0000 UTC]
Here's another thing to add to the list!Β
You know what's funny. Β I was considering making Merrymaker when I saw her in his gallery! Β She is the sort of character that would be right up my alley, I think. Β But I had no idea how to make that two-tone look so I didn't. Β And now I know, at least, what it's called!
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Zomgzilla In reply to lexi-tink [2019-04-21 10:33:35 +0000 UTC]
Here's the guide for the geometry editor I followed by Naughty Nate Β Materials Zone Tutorial Part 1
I used this hatΒ www.daz3d.com/lady-jester-outfβ¦
The outfit can be anything that covers her body, but as I explained above, the geometry can be different. The one I used here is the Ultra Catsuit G2F and Ultra Cowl for her face, boots are mischievous nypmh for G8 (socks). I found free bell objs and copied the surfaces from the bells in the hat for their look on the shoes
The pole I made myself, gloves are catsuit, latex shaded, oh! And the neck pieces, and cuffs are things I cut myself. I have opacity maps for that, and I bent them using the dformer tool (which is yet anotherΒ very cool Daz tool, I once used them to bend a hotdog, and stretch nipples!).
Heh, but shoot me questions anytime. Trent and I have swapped maps at times, and he applied them just fine.
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RenderPretender [2019-04-20 23:36:04 +0000 UTC]
That's awesome dude, nice work.
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RagingCyc0ne [2019-04-20 23:28:01 +0000 UTC]
She looks hilariously dangerous
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Doctor-Awkward [2019-04-20 23:02:38 +0000 UTC]
Awesome, thanks a ton for the pic of Merrymaker!Β I've actually started on a pic with Coyote Flash already, so expect that soon.
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