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| OmegaRidley100

OmegaRidley100 ♂️ [14783088] [2010-08-23 19:55:48 +0000 UTC] "I am like you, I have no name..." (United States)

# Statistics

Favourites: 34; Deviations: 29; Watchers: 3

Watching: 10; Pageviews: 7922; Comments Made: 166; Friends: 10


# Comments

Comments: 10

MugoUrth [2012-07-30 19:05:39 +0000 UTC]

"you honestly have horrible taste this is great art and creativity but the originality of the newer design is so..... well AWESOME, honestly the vicious looking jormacuda is amazing the dragonic look it has just makes me wish it was in one of the games, the way the details and patterns all fit together is impressive yet with this version its random especially with the sea weed, but I guess thats your opinion."

I was drunk when I said what I did. (Not literally, of coarse.) I will say that Darksilvania's over-all style is less appealing than it used to be. I mostly hate how he's making all his strong monsters look so sleek and boring compared to their original incarnation. Like his ground Sloth design is a design that pretty much demands strength. There's no reason it should have a speedy design unless it's supposed to contradict the base animal (Like Vigoroth). But that wasn't the case. The original Sloth design, okay, had a pretty dumb looking face, but the creature itself looked strong and powerful. The new version just looks... bland. It doesn't look it's strong at all, and since it's probably not fast, then what is it supposed to be good at? And this is something Darksilvania does to way too many remakes. He also tends to give his monsters legs and feet that are too small to realistically be able to support their own weight. Pyrex is an example of that.

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OmegaRidley100 In reply to MugoUrth [2012-09-18 01:58:53 +0000 UTC]

See you may have a point with that, but you see although DarkSilvania was and is now a even better artist. What his old art lack was diversity. Every one of his old powermons had the same exact goofy face and eyes, it okay with some, but not all the powermons. And not just that most of his powermons in there third form became a buff bipedal creature, whether it tigers, sloths, and even alligator. Sure a buff bipedal body is good for a lot of pokemons,I think he realizes what I stated most of them shouldn't be specialized in strength, some of them yeah of course, but not all. Ever heard of Invizimals, its a decent pokemon-like game. You capture the Invizimals and train them. Every Invizimals have three stages Pup, Colt and Max. But im being lijit here, pretty much 70% of the Invizimals when they reached max staged, they became buff bipedal creatures, lion, tiger, wolf, bat, porcupine, dog, all of them became a buff bipedal creature with a six pack. Even a what started a worm in pup form, became buff with a six pack in max stage (of course not bipedal). So what im saying is although I liked most of the Invizimals, their body models are way to similar, they diversity, and that was what darksilvania used to do, I like most of his new versions of powermon.

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MugoUrth In reply to OmegaRidley100 [2012-09-18 02:05:27 +0000 UTC]

Yeah, but now it's the opposite, in that pretty much all his monster has those stupid stick-figure limbs, as well as these really tiny feet that, realistically, could not support the weight of the character. Even monsters that DO demand strength are given those stupid stick-figure arms, and honestly it made his monsters much less cool. I wish he would give more of his monster some strength in their design, instead of all these sleek, speedy designs.

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HellraptorStudios [2011-02-27 16:43:08 +0000 UTC]

Thanks for the watch

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OmegaRidley100 In reply to HellraptorStudios [2011-02-27 16:47:19 +0000 UTC]

welcome, I really love your jp artwork, especially the resident evil cross overs, I myself am a resident evil and major dino fan.

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The-Zerg-Overlord [2011-02-25 02:41:01 +0000 UTC]

just wondering this...but in your construction of Yu-Gi-Oh cards...why haven't you used the classic Shriekbats?

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OmegaRidley100 In reply to The-Zerg-Overlord [2011-02-25 22:04:33 +0000 UTC]

the shriek bat isn't a classic, it is just a replacement of the skree, which I made a card of, the shriek bat was introduced at metroid prime.

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The-Zerg-Overlord In reply to OmegaRidley100 [2011-02-25 22:47:55 +0000 UTC]

so the Skree was the thing on the ceilings that dove down and blew up? i thought you were using those things that fly at random angles and charge when they see you lol

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OmegaRidley100 In reply to The-Zerg-Overlord [2011-02-26 01:43:27 +0000 UTC]

lol no thats the waver, I didn't make a card of it, because I couldn't find a picture of it, good enough.

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The-Zerg-Overlord In reply to OmegaRidley100 [2011-02-26 04:10:49 +0000 UTC]

ahh...ok

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