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| Ru-a-Locke
# Statistics
Favourites: 78; Deviations: 5; Watchers: 4
Watching: 33; Pageviews: 3596; Comments Made: 131; Friends: 33
# Interests
Favorite writers: Kate Elliot, Naomi NovikFavorite games: Spryo 2: Ripto's Rage, Psychonauts, Braid
Favorite gaming platform: Xbox 360
Tools of the Trade: Brain
Other Interests: Life, the Universe, Everything, 42
# About me
Current Residence: ChicagoOperating System: Windows Vista
Favourite cartoon character: Wally West, Toki Wartooth
Personal Quote: Live forever or die trying
# Comments
Comments: 26
Ru-a-Locke In reply to Birdiefoot [2009-10-21 21:51:47 +0000 UTC]
College is good, although I just realized i haven't had any fish in like, 2 months. DAMN YOU MIDWEST! also, never eat the rice. it crunches *shudder*
👍: 0 ⏩: 0
Birdiefoot [2009-08-23 20:15:00 +0000 UTC]
[link]
Here's a good reason to never need Maya ever again(modeling/texturing wise).... this is CGI at an amazing level.
Anywho, we all hate Autodesk
👍: 0 ⏩: 0
Ru-a-Locke In reply to Birdiefoot [2009-08-16 13:19:59 +0000 UTC]
Laugh while you can, hoo-man. xp
👍: 0 ⏩: 1
Birdiefoot In reply to Ru-a-Locke [2009-08-16 18:45:32 +0000 UTC]
I heard Mr. Melsom got all new machines and maya 2009. All quad cores machines man with LCD screens! Anywho, do you need the torrent for Maya 2010?
👍: 0 ⏩: 1
Ru-a-Locke In reply to Birdiefoot [2009-08-18 03:41:00 +0000 UTC]
I honestly don't know if my laptop can handle it all. My school will probably get 2010 eventually. Bedsides, I got a shiny new 120GB HDD. Storage is no longer a problem
👍: 0 ⏩: 1
Birdiefoot In reply to Ru-a-Locke [2009-08-18 14:51:34 +0000 UTC]
Well in time we all will learn to stop using our laptops for 3D and buy really powerful desktops(like the ones used at Siggraph 2009). Man one guy from Autodesk was using a desktop with an 8 Core processor threaded, with the best grahpics card. He was so proud of that machine, he opened up XSI just to show how he could add millions of polys and it would still animate very well.
👍: 0 ⏩: 0
Birdiefoot [2009-08-05 02:48:38 +0000 UTC]
Hey, so I researched some stuff and did some more digital tutors tutorials. I've figured out why our Twilight Town wouldn't render very fast or well. A majority of the problem was our procedure with the textures. Our maps were excessively large, much more than they needed to be. But we really didn't know better at the time. Another problem is, maya shaders don't render as well or quickly when using mental ray. Mental ray has the equivalents for all the maya shaders that we should have been using; however, they require more knowledge and skill to set up. Also if we had used mental ray stand alone, the maya shaders wouldn't have even loaded in the render and the render would have crashed. Poor Mr. Melsom bought mental ray without knowing all this ahead of time xD
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Birdiefoot [2009-07-29 04:31:40 +0000 UTC]
Hey this is Jon, I made a new account and I'm deleting the old
👍: 0 ⏩: 1
Ru-a-Locke In reply to Birdiefoot [2009-08-01 13:58:03 +0000 UTC]
Is there a reason behind "birdiefoot"?
👍: 0 ⏩: 1
Birdiefoot In reply to Ru-a-Locke [2009-08-01 14:20:51 +0000 UTC]
lol inside joke with Ellen
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TheDarkSeme [2009-06-18 19:07:15 +0000 UTC]
Hey do you have the final images for the stair cams? I don't have the final images, I'd like to replace what I've uploaded with the final images if you do.
👍: 0 ⏩: 0
Ru-a-Locke In reply to TheDarkSeme [2009-04-09 15:29:56 +0000 UTC]
Incidentally, you might want to take a look at this picture I found:
[link]
Just saying.
👍: 0 ⏩: 1
OrionStorm [2008-06-12 09:13:40 +0000 UTC]
Thanks a lot for adding me to your watch list! n__n
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