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# Statistics
Favourites: 1; Deviations: 2; Watchers: 23
Watching: 2; Pageviews: 4143; Comments Made: 748; Friends: 2
# Comments
Comments: 66
pokemoncomic125 [2020-10-15 23:42:05 +0000 UTC]
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AxryPro [2020-04-07 15:57:31 +0000 UTC]
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Ocxin [2018-10-03 17:51:29 +0000 UTC]
I wondered,
could we have another debate about PokΓ©monLet'sGo?
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YitoSmash In reply to Ocxin [2018-12-17 21:11:31 +0000 UTC]
A little late but I did a thing you might like seeing:
www.reddit.com/r/pokemon/commeβ¦
(Not even five minutes and I already had replies LOL)
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Ocxin In reply to YitoSmash [2018-12-18 06:25:15 +0000 UTC]
Jesus, ans it's the same weak defenses that are used everytime.
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YitoSmash In reply to Ocxin [2018-12-18 08:47:40 +0000 UTC]
Thing is that so far the comments are more positive than negative, but that dislike ratio says otherwise.
Pokemon is doomed.
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YitoSmash In reply to Ocxin [2018-10-03 19:02:38 +0000 UTC]
Sure thing. Whadaya wanna talk about?
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Ocxin In reply to YitoSmash [2018-10-03 19:03:41 +0000 UTC]
A general discussion,
but how about the low preorders?
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YitoSmash In reply to Ocxin [2018-10-04 00:09:13 +0000 UTC]
People being doubtful to buy the game. Though the few who have gotten to play it for a good while claim that it's not as bad as people say, it's still a fun pokemon adventure.
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Ocxin In reply to YitoSmash [2018-10-04 05:30:02 +0000 UTC]
After seeing more than
an hour of gameplay,
I agree with the critics's consent
of 5/10, so while it is
the worst PokΓ©mon game yet,
but nothing outrageous.
(The previous lowpoint was 7/10.)
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YitoSmash In reply to Ocxin [2018-10-04 08:15:53 +0000 UTC]
I'll wait til the whole game comes out before giving it a score.
The only thing I really see wrong is the price. Full price for a rather small game is not okay.
Also, at this point they would be better off marketing it as a spin off rather than a main series. Taking away wild battles is one thing, but also abilities and items understandably drags a lot of long time fans back. You know, the ones who do nuzlockes, speedruns, competitive teams and basically keep the franchise afloat almost no matter what.
On the other hand, it also makes the gameplay simpler, and I guess "less of a headache" for the casual fans who the game seems to be aiming at. Though it will have to do a really good job at appealing these if it wants high sales. For 60$ I don't think it's quite at that point yet, albeit I've been liking the last few news they've given.
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Ocxin In reply to YitoSmash [2018-10-25 06:07:41 +0000 UTC]
Uhm... do you feel like continuing?
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YitoSmash In reply to Ocxin [2018-11-08 01:17:50 +0000 UTC]
(Probably should've answered sooner, oh well)
After a month of hiatus, kind of... nop.
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Ocxin In reply to YitoSmash [2018-11-08 13:10:47 +0000 UTC]
Ah... well, the game is pretty much dead now anyways.
And supporting it would mean supporting
Masuda, and at the moment... no one would do that.
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Ocxin In reply to YitoSmash [2018-10-04 12:08:42 +0000 UTC]
Well, looking at the horrible pre order numbers,
I don't they'll figure it out.
The game is clearly under expectations,
as shown by the fact that a few months ago,
they wanted to make a large shipping of 300000 copies,
but at the moment, we don't even have 70000 pre orders.
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YitoSmash In reply to Ocxin [2018-11-22 13:51:05 +0000 UTC]
Would you look at that, it turns out:
www.reddit.com/r/pokemon/commeβ¦
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Ocxin In reply to YitoSmash [2018-11-22 13:54:47 +0000 UTC]
Why so smug?
Doesn't change the even below my expectations quality.
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YitoSmash In reply to Ocxin [2018-11-22 14:51:32 +0000 UTC]
Why so bashful towards the game recently?
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Ocxin In reply to YitoSmash [2018-11-22 14:56:27 +0000 UTC]
Because people are using very shady methods to defend it.
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YitoSmash In reply to Ocxin [2018-11-22 14:58:49 +0000 UTC]
That's... Not a reason to critisize it.
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Ocxin In reply to YitoSmash [2018-11-22 15:08:37 +0000 UTC]
It is a good reason not to support it, tough.
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YitoSmash In reply to Ocxin [2018-11-22 15:36:22 +0000 UTC]
Hate to tell ya, but saying that you're justo looking like a mindless hater.
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Ocxin In reply to YitoSmash [2018-11-22 15:37:55 +0000 UTC]
Saying that a product made by people
doing shady things should not be bought?
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YitoSmash In reply to Ocxin [2018-11-22 16:00:38 +0000 UTC]
Hey, you said defended by fans in shady ways, not the devs.
And idk, by gamefreak's standards these years, the game is okay.
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Ocxin In reply to YitoSmash [2018-11-22 16:09:06 +0000 UTC]
Really, both use underhanded tactics,
tough different ones.
In comparison to?
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YitoSmash In reply to Ocxin [2018-11-22 16:20:17 +0000 UTC]
In comparison to just about any 3ds title.
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Ocxin In reply to YitoSmash [2018-11-22 16:47:02 +0000 UTC]
I have to disagree.
The sixth gen had interesting
characters and gave us an
insight into the lore and
multiverse of PokΓ©mon,
and both it and gen seven
are graphically more powerful,
while posessing better and
deeper gameplay.
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YitoSmash In reply to Ocxin [2018-11-22 17:41:40 +0000 UTC]
Well, "interesting characters", gen 6 is by far the blandest of all, and in gen 7 each is worse than the last, but that's just imo.
Let's Go is looking a lot like gen 6 in this regard.
Let's Go is literally gen 6 in HD, I don't know what you mean by "graphically more powerful".
Well, unless you're into online and competitive battling, gens 6/7 offer the worst gameplay of any new gen, and by a considerable margin.
Here's the catch of let's go: it reinvented tall grass encounters and catching, two things that were feeling very stale in pokemon. And for once pokemon follow you again. I embrace all of these to make it to future games, and so do most people.
"But it has no items or abilities": I don't think RBY, Pogo or new children audiences care about that, which are clearly let's go's target. In fact I'm positive a good portion of them would rather not have those.
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Ocxin In reply to YitoSmash [2018-11-22 18:07:18 +0000 UTC]
Please refer to an example.
You may be surprised to know
that Let'sGo mostly uses the same
models, tough they are unoptimized
for the Switch, and thus look worse.
That, and the fact that they use
infererior water graphics.
Gen6 was hard to stem,
but UltraS/M definetely improved very much,
whatnot with the improved difficulty.
Hehe... yeah, the tall grass.
That reminds me of the fact that the
grass simply clips into the ground because
Gamefreak was too lazy to rip the animation
from a previous game with the same engine.
No, Go reinvented these mechanics.
Let'sGo is nothing but an amalgamation
of previous features.
Another surprise: Very few kds actually play this game.
It is clearly aimed towards the fans of gen1, as you also suggested,
tough saying the people that liked the outdated games
from twenty years ago because this reminds them of that
is not what I would call a compliment.
(Also, I was looking forever for someone I could
Β have a discussion about this game with.
Β Thank you so much, this is such a relieve!)
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YitoSmash In reply to Ocxin [2018-11-22 21:48:17 +0000 UTC]
So, about the graphics...
See? This is what I mean by GF standards. They're just lazy and somehow always have technical difficulties. Same thing with the tall grass.
I'd actually replay gen 6 before 7, 7 just has unbearable handholding and the "difficulty" isn't much more than wild pokemon on steroids, it's very flawed.
Go is a friggin' mobile app, it doesn't count. And nobody would expect those features to make it to gen 8 if it wasn't for Let's Go.
And, uh, if anything this game would sell more to kids than average. The only factor against this is the switch's price, which doesn't seem that important given the sales.
It's not "people that liked an outdated game", it's people who liked pokemon but got tired of it. Why? Most likely the rpg, turn-based format, or the overwhelming amount of pokemon.
Oh, what a coincidence, LG addressed both of these aspects. (Fyi, abilities and items ARE in the game, just deactivated, so it's purely a design choice)
Well, you're welcome ^^ (though, if you really want to get your word out, you can just go to reddit and make a post)
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Ocxin In reply to YitoSmash [2018-11-23 14:20:10 +0000 UTC]
Heh, guess you have to admit that much about Let'sGo.
I agree with gen6,
but gen UltraS/M had actually
changed trainer battles.
The regular difficuklty was surprisingly high.
Why should it not count?
Of course a mobile game can be innovative as well.
More the tons of eastereggs and pandering
to the oldest fans that would confuse newcomers,
as well as the changes to gameplay, ironically.
Imagine if people talked like this about anything else.
"Football has gotten stale over the literal last century.
Β We should mix up the rules a bit."
Are you the kind of person that got outraged by the
hot coffee incident from GTA, despite the fact that
the script of it is completely deactivated?
(Can you do stuff on Reddit with no account,
Β and also expect people to leave sensible replies?)
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YitoSmash In reply to Ocxin [2018-11-23 17:35:22 +0000 UTC]
Ffs I was about to post the reply and my phone died.
SM's difficulty: totems only sweep you the first time, if at all, cuz they're just cheese; most important battles were a breeze, and trainers were a joke until the last island when suddenly they get 10 levels above you, and yet they never have more than 3 pokemon so none of them can really defeat you.
USUM I've not played myself, just watched some gameplay, but I've seen no major differences at least up to the third island, except ultra necrozma which is steroids: the battle.
There is a very significant difference between walking around and seeing a pokemon in your mobile app, and actually having pokemon roaming freely within a game. Besides, Go doesn't count because it's not part of the main series. If LG implemented, for ex, Pokemon Ranger's mechanics, you can't just say "it's from a spinoff" and deprive it from any merit. The devs' choice to actually translate the feature into the context of a main game is what matters, not if said feature existed somewhere else. By that logic we could just deprive XY from introducing customizable avatars because they already existed in a thousand other games.
"Easter eggs and pandering that would confuse newcomers" Uh, I'm sorry, what? And they can't be confused by gameplay changes either, because they have no prior gameplay experience in the first place, this point of yours doesn't make sense.
Well I have no idea about that GTA thing. Regardless, I want to show an example of nostalgia pandering: Sonic. Mania. And look at that, extremely successful and extremely praised. Now of course, Sonic's franchise went downhill ten times as hard as pokemon so the praise is understandable, but the concept of dedicating a game to nostalgia and throwbacks is the same. Besides, you're bringing the football example as if Let's Go was going to be the new pokemon standard, which it's not. And I think this is your main issue with the game.
In reddit, if you mean you want to be anonymous, you can't; but making an account isn't any kind of... commitment, it's just like any other social web. And if you talk like you're talking with me now, you should be good. It's the internet, so one asshole or two is inevitable, but in general it's not bad.
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Ocxin In reply to YitoSmash [2018-11-23 19:23:53 +0000 UTC]
Oh, poor you...
From my own experience with the game,
I can definetly tell you that I had far more
trouble than in the previous games.
The difference here is that this is the same franchise.
In Let'sGo, PokΓ©mon do not move freely.
They follow set routes and patterns,
something that could definetely have been improved on.
Yes, PokΓ©monGo does indeed count,
as a translation says nothing about the idea itself,
and we'd be lying if we said that this was a difficult one,
especially as the Switch has great motion controls.
Yeah, we have all experienced humour that flew over our heads, right?
It can really ruin the experience behind a piece of media.
An example for this would be the anime Sgt. Frog.
It is filled with pop-culture refrences to Japan
and is very hard to find funny without knowing this.
They don't have experience, tough they do have expectations.
A bit of an odd example, but there have been
a few Spongebob games from the last decade that had
had vastly different gameplay and even genres from other consoles.
If nothing else, playing these games without
knowing this, which a casual is more likely do to,
is rather irritating to say the least.
My point is, unaccesible code says nothing.
It's like if your teacher gave you points on
your half-finished test and added them to the results.
I have to disagree. Sonic Mania did more than that,
reviving concepts that we haven't heard of in
a long time (characters), and also was a good game
if you got none of the refrences.
The example could also be interpreted as creating
a new varient of the "football game",
which would fit this situation better.
Hm... sorry, doesn't sound like my cup of tea...
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YitoSmash In reply to Ocxin [2018-11-24 02:04:50 +0000 UTC]
Would you expect these new wild encounters and new way of catching in gen 8 and onwards if Let's Go was never a thing? Cuz I wouldn't. Go hasn't provided the franchise new improvements, Let's Go has.
You're exaggerating. The humor isn't all just "ooh look at this really niche callback LOOK AT IT!", it's mostly your average pokemon humor, but in kanto again.Β Except for Red/Blue/Leaf making an appearance (and from the damn manga, not the games) and Jessie&James, there's not that much. And I really doubt that something like this could really "ruin the game" for anyone. I mean, you're comparing it to anime and cartoons, it's not the end-all-be-all.
Oh, is your concern that Let's Go will become a new series? I think you're worried over nothing, because if anything that's gonna be a good excuse for GameFreak to make games that are *not* super casualized or watered down. I'll take a Let's Go + BW over XY + SM any day of the week. Oh and Fyi, I haven't bought nor do I plan to buy Let's Go. Regardless of its pros and cons, I'm not paying 60β¬ just for gen 1 pokemon.
I mean, using reddit is like posting discussion journals in DA (although you can post just about anything, but I digress). You post your wall of text, some people read it and leave comments, and you answer the comments and form chains exactly like this one. You seem like you'd certainly like to use it.
Heck, I learned to not hate PSMD as much thanks to putting a hater-post about it a while back.
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Ocxin In reply to YitoSmash [2018-11-24 14:22:39 +0000 UTC]
Of course I would expect successful
games to take influence on others,
regardles of it being main-series or not.
N-no... trust me, it's all just refrences.
I have seen 1h+ gameplay and can confirm this.
It is the continuation of a bad trend that
I can only describe with this quote:
"We are people of innovation, on a constant nostalgia trip."
You seem to believe that this can go only one way,
but the games, and that is what I truly fear,
can also become extremely hardcore-focused.
What I dread is that the main games now have
a reason to scratch stuff like the PokΓ©monamie
and all the little details to make the world come alive.
...thank you. Too many people bought this game
with complete disregard for the impact it can
have on the franchise, and then still have the
audacity to call themselves fans.
(No hate to those that actually like the game.)
Nah... I try to avoid accounts...
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YitoSmash In reply to Ocxin [2018-11-24 16:26:49 +0000 UTC]
I'll just put an end to the first two points, we're not getting anywhere and neither of them matter anyway.
But about the future of the franchise, Idk. Truthfully, GF could make a game with all of the appeal of LG and more, while also making it a great "hardcore" game with proper difficulty, plot and post-game, and being more open-world is something the fans have been wanting forever as well. But that's wishful and very optimistic thinking, GF is simply not competent enough for such a thing, that's what they've proven further and further with each new game ever since XY. So separating the numbers game from the petting simulator into two series gives me some hope that they can actually achieve something decent.
Oh, and about the Pokemonamie and Snap, they already got scratched from freaking LG, so the chances of those making it to gen 8 are pretty slim with how notorious GF is taking out beloved features.
Edit: Oh, I forgot. It's not few the people who are slightly... uh... displeased with GF at the moment, and who have claimed that gen 8 is the last chance they'll give. So GF definitely has to meet some expectations next time if it wants to save face.
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Ocxin In reply to YitoSmash [2018-11-24 18:24:05 +0000 UTC]
For my ego, I will treat this as SWEET VICTORY!
Actually, you can still interact with
Eevee/Pikachu, tough like all returning
features in Let'sGo it's very limited.
Hehehe... a storm is brewing up.
Let us bring in the flames of change.
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YitoSmash In reply to Ocxin [2018-11-25 00:44:00 +0000 UTC]
Yeah, at first I hoped that they had improved the p-amie to pika/eevee'S level with all the pokemon, or at least most of them.
Naive little me.
Is that a reference I'm not getting?
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Ocxin In reply to YitoSmash [2018-11-25 06:37:41 +0000 UTC]
Let's hope for the best.
Well, I guess this was kinda
refrencing Super Smash Bros.
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YitoSmash In reply to Bgamestheinfernape [2018-05-03 13:41:33 +0000 UTC]
Thx, it's the same character but drawn, more fitting for DA
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Bgamestheinfernape In reply to YitoSmash [2018-05-03 13:46:25 +0000 UTC]
YW ALSO WHAT CHARACTER IS IS
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YitoSmash In reply to Bgamestheinfernape [2018-05-03 14:49:42 +0000 UTC]
It's Klonoa
The main character from the Klonoa series (a super old game franchise)
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Bgamestheinfernape In reply to YitoSmash [2018-05-03 14:56:54 +0000 UTC]
K
The little guy is cute tho
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Intervee24 [2018-04-25 00:59:12 +0000 UTC]
Hey um I from PKM and the battle matching has been set and it says there you are my opponent. Can or will you roleplay?
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YitoSmash In reply to Intervee24 [2018-04-25 06:01:08 +0000 UTC]
I'll try, but I'm gonna need a bit of guiding, it's been forever since I last RP'd
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