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lollppaint ♂️ [25152286] [2013-01-12 14:23:35 +0000 UTC] (Switzerland)

# Statistics

Favourites: 402; Deviations: 138; Watchers: 29

Watching: 25; Pageviews: 9445; Comments Made: 300; Friends: 25


# Comments

Comments: 58

redballbomb [2020-02-02 22:10:37 +0000 UTC]

Happy birthday!

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lollppaint In reply to redballbomb [2020-02-03 17:47:44 +0000 UTC]

Ah yes, my birthday I accidentally set 2 days too early. Anyway, thank you.

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Mechanoid99 [2018-02-02 18:37:41 +0000 UTC]

Happy Birthday!Β 
All these cakes are for you!

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lollppaint In reply to Mechanoid99 [2018-02-02 19:04:22 +0000 UTC]

thanks :>

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Mechanoid99 In reply to lollppaint [2018-02-02 19:12:22 +0000 UTC]

No problem.

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GyroGun [2017-03-19 20:56:42 +0000 UTC]

I gotta ask, is that flesh over the bone on the icon or...?

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lollppaint In reply to GyroGun [2017-03-20 07:05:07 +0000 UTC]

Probably chocolate

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GyroGun In reply to lollppaint [2017-03-20 07:07:50 +0000 UTC]

Ew. >.>

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KrusperButter [2016-09-24 11:30:42 +0000 UTC]

Thanks for the watch! I checked out your work to return the favor and you have some amazing art! Good job!

I see you use Gamemaker...Did you pay for it? I have tons of sprites I would love to animate and put into a game...

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lollppaint In reply to KrusperButter [2016-09-24 16:35:34 +0000 UTC]

Thanks.Β 
I did buy Gamemaker: Studio on Steam for I think 100$. It's really easy to get started with.
Alternatively you can get the lite version to try it out like I did.

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falloutOWEN87 [2016-09-03 19:24:55 +0000 UTC]

bro... teach me your way i must friend you

im looking to do indie game dev and am as if now self taught in pixel animation and would love some pointers

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lollppaint In reply to falloutOWEN87 [2016-09-03 19:39:26 +0000 UTC]

Yo, Thanks for the badge, the watch and the fav

As I have never really had any teaching in pixelart, programing and game design, I am probably not a good teacher myself.
But I can give you some insight in what I'm working with:
For the Pixelart (and literally all of my other art) I use the free software Paint.NET because it's easy and I can be super efficient.
For the Programming is use game maker beacause it also is easy.
For game design just play a lot of games

I work on something so long until it is perfected and most efficient, esspecially programming.
With that said, I can achieve anything I need and you can too.

Was that helpful? :3

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falloutOWEN87 In reply to lollppaint [2016-09-03 19:44:45 +0000 UTC]

it was great man

have any games of yours you can link me? i got only 1 thats public so far and ive been working night and day literally all summer and started a few months even before summer on just this game all from scratch and i animate with in program painting tools so its basically just a simplified msp

wanna see it?

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lollppaint In reply to falloutOWEN87 [2016-09-03 20:01:59 +0000 UTC]

I'd like too see it.

I haven't published a game yet but I have been working on this one for about one year now.

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falloutOWEN87 In reply to lollppaint [2016-09-03 20:03:14 +0000 UTC]

www.scirra.com/arcade/adventur…

its for a friend and has a couple of bugs i need to work out her and there

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lollppaint In reply to falloutOWEN87 [2016-09-03 20:19:18 +0000 UTC]

It's really solid tho.
it's got a map which is cool.
The collision is fluid and you can't get stuck.
I can even die XD

Of course I have some things to critizise.
The trees are not the same style as the rest
And the AI could be more of the I.

Thanks for showing me your game

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falloutOWEN87 In reply to lollppaint [2016-09-03 20:24:55 +0000 UTC]

np all things are randomly generated from the trees to the the enemies to the number of building and what angle they face and how many of them spawn and enemy health increasses with each wave that passes through some intermediate multiplication and division but the radar was the hardest my god

i could show you the bts through Skype, would that be ok?

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lollppaint In reply to falloutOWEN87 [2016-09-03 20:28:48 +0000 UTC]

what are bts?

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falloutOWEN87 In reply to lollppaint [2016-09-03 20:29:05 +0000 UTC]

behind the scenes

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lollppaint In reply to falloutOWEN87 [2016-09-03 20:35:49 +0000 UTC]

I don't know if that is useful for me. My game is completely different.Β 
But I'd like to know how you handle the part where you do damage and where you take damage. Those are usually the most interesting things for me.
You can just write is hereΒ if you're ok with that.

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falloutOWEN87 In reply to lollppaint [2016-09-03 20:36:48 +0000 UTC]

that would be great

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SimeonTemplar [2016-08-26 05:46:24 +0000 UTC]

Thanks for faving my Spaceship! It will help a lot! Β 

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lollppaint In reply to SimeonTemplar [2016-08-26 16:33:59 +0000 UTC]

No problem

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YourWeeklyPixel [2016-08-09 17:35:56 +0000 UTC]

Thanks for the fav!

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lollppaint In reply to YourWeeklyPixel [2016-08-09 18:08:59 +0000 UTC]

ya welcome

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Mike-Dragon [2016-08-07 05:07:09 +0000 UTC]

Thank you so much for the watch!

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lollppaint In reply to Mike-Dragon [2016-08-07 07:07:55 +0000 UTC]

I am confused. DeviantArt displays that I am not watching you on your Page but I definetly regognize your drawings.
Anyway, you're welcome <3

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Mike-Dragon In reply to lollppaint [2016-08-07 07:18:05 +0000 UTC]

Well, that was weird! Your name was in my new watchers notifications as a new watcher. And now it is again. lol DA must have glitched or something. Thanks either way. XD

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MadiiCake [2016-07-30 17:56:31 +0000 UTC]

Thanks so much for the watch! I appreciate it

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lollppaint In reply to MadiiCake [2016-07-30 20:49:20 +0000 UTC]

No problem. Also, thanks for the Llama Badge
Your videos on Youtube are very interesting. Your and your friends' commentary were really cool.
I hope this is proper English

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DragonJuno [2016-07-06 20:31:33 +0000 UTC]

thanks a lot for the fav and the watch ^^

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lollppaint In reply to DragonJuno [2016-07-07 16:03:03 +0000 UTC]

yeah, you know, your art is really good

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Miuriya [2016-03-10 15:48:10 +0000 UTC]

Thanks for the fav on:



β™₯

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Ecrfennec [2016-02-24 01:39:13 +0000 UTC]

you do good work! Make more!Β 

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lollppaint In reply to Ecrfennec [2016-02-24 17:41:20 +0000 UTC]

Thanks mate. I see what I can submit next
And also thanks for the 2 badges.

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ARVEN92 [2016-02-23 13:30:34 +0000 UTC]

Thanks for the watch

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lollppaint In reply to ARVEN92 [2016-02-23 17:16:07 +0000 UTC]

No problem. Love your stuff

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ARVEN92 In reply to lollppaint [2016-03-04 23:55:39 +0000 UTC]

Aww thanks again, I'm honoured you do

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lollppaint In reply to ARVEN92 [2016-03-05 06:50:33 +0000 UTC]

That is what you deserve for drawing like a god. And awesome story-writing

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ARVEN92 In reply to lollppaint [2016-03-09 00:36:05 +0000 UTC]

<3 that's really kind of you to say but I've got a lot to learn still XD

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lollppaint In reply to ARVEN92 [2016-03-09 17:02:13 +0000 UTC]

Well so do I Β 

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ARVEN92 In reply to lollppaint [2016-03-10 11:12:32 +0000 UTC]

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Hukley [2016-02-14 18:12:09 +0000 UTC]

Heyhey ^^

Vielen herzlichen Dank fΓΌr den Watch!

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lollppaint In reply to Hukley [2016-02-14 21:16:44 +0000 UTC]

0 Problemo

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Ecrfennec [2016-02-04 08:17:23 +0000 UTC]

You know what? Have some cake! Make more of those cool pixel arts! It's sick! My software engineer bro loves it.

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lollppaint In reply to Ecrfennec [2016-02-04 08:20:55 +0000 UTC]

Thanks, that's nice to hear. (and also for the cake )

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Ricardo73 [2015-11-15 22:53:42 +0000 UTC]

Thanks for theΒ Β !

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Wilficus [2015-05-18 09:08:36 +0000 UTC]

Hey, thanks for +watch but I'm not really active here lately ^^ I might upload something once Pangeo or Mecha:Infinity is released though Since then I doubt anything worth attention would come out from me

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lollppaint In reply to Wilficus [2015-05-18 15:31:07 +0000 UTC]

sounds interesting.

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lollppaint [2015-02-28 22:28:53 +0000 UTC]

I cannot wait for T1.3 :3

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