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zerojs ♂️ [4910129] [2007-06-08 20:41:49 +0000 UTC] "James Suret" (United Kingdom)

# Statistics

Favourites: 342; Deviations: 180; Watchers: 1797

Watching: 117; Pageviews: 67175; Comments Made: 195; Friends: 117


# Comments

Comments: 65

ROJUGraphics [2017-03-05 01:40:44 +0000 UTC]

Wow I'm truly amazed by your work! I LOVE everything! Merdusa looks so awesome. Works like these are the ones that truly inspire me. Dangerously edgy. Keep it up please I would love to see more! I just only do pencil art and it is nothing compared to yours lol I just love your imagination and creativeness 👌🏽👏🏼👏🏼

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zerojs In reply to ROJUGraphics [2017-03-06 23:17:23 +0000 UTC]

Wow thankyou for the kind words

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sivousplay [2016-08-11 03:39:56 +0000 UTC]

You have an amazing gallery ... do you ever print and sell your sculpts? Painters like me would relish the opportunity to paint your fantastic works!!!

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grundalug [2015-08-21 05:36:30 +0000 UTC]

All your stuff is, hrrrrrrrgg!

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3DSteve71 [2015-05-31 22:42:42 +0000 UTC]

Outstanding gallery, super high quality work.

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Bolziniori [2015-03-19 11:46:55 +0000 UTC]

High Wow factor alert!!!!

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cabalito31000 [2015-01-21 07:04:37 +0000 UTC]

Amazing work! 

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Zeartist [2014-10-23 11:47:17 +0000 UTC]

Your work is brilliant!  

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sivousplay [2014-10-15 21:24:26 +0000 UTC]

Love your work! So many awesome 3D pieces ... any chance you would ever print them and create kits for painting? I'd love to paint some of your work!

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zerojs [2014-10-13 10:16:34 +0000 UTC]

I've written a tutorial for the 3D creative mag about rendering clay sculpts: www.3dcreativemag.com/issues_2…

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rlstalder [2014-10-11 01:13:53 +0000 UTC]

I am in need of a some 3D modeling. Any chance you might be available? When would be a good time to talk?

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zerojs In reply to rlstalder [2014-10-13 10:15:14 +0000 UTC]

Sorry i'm fully booked on freelance work for the next couple of months.

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rlstalder In reply to zerojs [2014-10-16 02:47:03 +0000 UTC]

I understand. Thank you for getting back to me.

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zerojs [2014-08-12 09:44:51 +0000 UTC]

Im on the front cover of 3dcreative this month with my tutorial - shop.3dtotal.com/magazines/3dc…

sneak peek here - shop.3dtotal.com/media/product…

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Rvfvs [2014-07-30 15:25:43 +0000 UTC]

Hi! Im from Spain. I am a metal musica band manager I like your job, do you want to do the cover of the new CD album?

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zerojs [2014-07-22 12:33:27 +0000 UTC]

A tutorial i recently created for 3dtotal www.3dtotal.com/index_tutorial…

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Adr1anP3laj [2014-07-05 22:51:21 +0000 UTC]

Hi, amazing work! Can I just ask when you create your creatures in Zbrush, do you work with symmetry on at start and later on disable it? For example your Corrupted Angel looks like he has a symmetrical face but the limbs and body parts are different on each side. I'm a bit new to modeling, but if you could provide a simple answer that would be great! Cheers

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zerojs In reply to Adr1anP3laj [2014-07-06 13:12:27 +0000 UTC]

Yep your right, i always start off with symmetry on and then when the main features are finished i switch it off. Pose and add skin details, also create extra limbs/parts.
But if you want to mirror a separate subtool you can use zplugin->Subtool master->mirror

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Adr1anP3laj In reply to zerojs [2014-07-06 13:31:13 +0000 UTC]

Yeah I find mirroring very useful, also for the pose of the entire figure you use the Deformation tab correct? 
Also do you ever add for example a new zsphere "limb" and just merge it into the model?

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zerojs In reply to Adr1anP3laj [2014-07-07 08:33:28 +0000 UTC]

I use the transpose tools for posing, i only use the deformations functions for modelling normally.
And yes most of the tentacles started off as zspheres that i then dynameshed, however in this case i kept all of them on seperate subtools, to make them easier to re pose if i needed to. I've actually just written a couple of tutorials on my process for 3dtotal.com/3dcreative, I'll post the link here when its out.

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Adr1anP3laj In reply to zerojs [2014-07-08 10:02:49 +0000 UTC]

I have 1 more quick question! I've started messing around with transposing and it works pretty well ( unless you deleted your low poly mesh for some reason ). But what I'm wondering is when you try to transpose multiple subtools, you have to ofcourse mask what you don't want modified. How do you quickly unmask the subtools (example: teeth, horns.. ) which you do want to move with the figure? I'm using the "ctrl+shift+click+drag" method, but I have to use it on every single part individually and that takes time if you have a lot of teeth for example.

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Adr1anP3laj In reply to zerojs [2014-07-07 09:30:09 +0000 UTC]

Thank you for taking the time to describe this, it will actually help me. I'll keep a lookout for that link!

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SergeantSera [2014-05-23 02:07:01 +0000 UTC]

HOLY MOLY! YOUR 3D'S ARE LI-LIKE AH!!1  

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Glinteraction [2014-05-22 15:13:45 +0000 UTC]

Hi, my name is Gianluigi and i'm a Publisher, 3D Animator and Storyteller. My newborn publishing company, GL Interaction, is now working at the first issue of a new 3D digital/ Full interactive Magazine planned for

for the next weeks (possibility, foe example, to insert video gallery, photo gallery, links to website, 3D models in Augmented Reality, script html5 and so on). This magazine will be avaiable for apple and android devices. Within the next issues it would be great to insert some of  your amazing works and, if possible,  a link to a making of (but this is not necessary). That's it! if you're interested we need some full hd images of your works (with also images of production's stage: AO, Wireframe etc...), the label of copyright that we need to insert over the  pictures, and  some technical  information about the opera: name, software  used, information about special technics used, link to website and portfolio. Also, there's a possibility to use some materials for an animated cover.



Hoping in your reply, I offer you my most cordial greetings.


Dr. Gianluigi Lasco



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Pavankumar264 [2014-05-15 16:15:15 +0000 UTC]

Your art really is epic.. keep inspiring

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Zeroxpro [2014-05-06 02:17:43 +0000 UTC]

You are awesome!!

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StarlordP [2014-05-02 15:25:37 +0000 UTC]

Hello, just for to say that I featured your arts here: thecyberwolf.tumblr.com/tagged…

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1DeViLiShDuDe [2014-05-02 01:12:06 +0000 UTC]

Most excellent work here!

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MT-Artwork [2014-05-01 16:05:43 +0000 UTC]

Amazing gallery !!
Keep up the great work ~

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Carni99 [2014-04-30 21:28:27 +0000 UTC]

Ur art is amazing!

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speedych33se [2014-04-02 03:39:34 +0000 UTC]

Your art is unspeakably amazing!

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gamecorpshq [2014-03-08 01:59:35 +0000 UTC]

Interested in commissioning art from you for a digital game my company is producing. My Email is Gamecorpshq@gmail.com. Please contact me for information regarding project size, timelines, and creative rights!

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Tarzok [2013-06-03 00:40:54 +0000 UTC]

Happy day of Birth

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Drekrief [2013-06-03 00:01:18 +0000 UTC]

Happy Birthday! I wish you lots of presents and positives stuff.

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Lustful-Cuppy-Cake [2013-06-02 16:51:27 +0000 UTC]

Happy birthday

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Sigoogle [2013-06-02 13:48:18 +0000 UTC]

Happy Birthday!

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Kepidemic [2013-06-02 12:01:25 +0000 UTC]

Happy birthday (:

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Rigivar [2013-06-02 08:15:52 +0000 UTC]









With Birthday

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frokamen [2013-06-02 06:07:09 +0000 UTC]

Hope you have a great birthday

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NaruForeverSasu [2013-03-12 03:18:31 +0000 UTC]

We love your deviants!
We watched you!!

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Creative-Caro [2013-03-05 16:06:33 +0000 UTC]

you have got featured here:
[link]

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sirenabonita [2012-07-20 10:55:22 +0000 UTC]

thanks!

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LisaBeth1 [2012-07-12 16:08:07 +0000 UTC]

Thanks for the fave hope you'll come back to vote and tell all your friends about my design

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Wolfenex [2012-07-12 15:56:18 +0000 UTC]

Thanks for the fave c:

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FfiFfi73 [2012-06-02 23:23:24 +0000 UTC]

Happy Birthday!!!

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Drekrief [2012-06-02 21:39:56 +0000 UTC]

Happy birthday! i wish you lots of presents and positives stuff.

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Sigoogle [2012-06-02 20:47:44 +0000 UTC]

Happy Birthdayy

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Ex-Trident [2012-06-02 08:31:37 +0000 UTC]

happy birthday! wish u all the best!

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GCARTIST85 [2012-06-02 07:30:13 +0000 UTC]

HAPPY BIRTHDAY
from your friends at

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L-istics [2012-05-30 22:55:42 +0000 UTC]

Welcome to

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