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Adngel — Majini RE5 Executioner Prison

Published: 2013-02-09 23:09:38 +0000 UTC; Views: 10537; Favourites: 80; Downloads: 91
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Description Version 2.0 (21 Feb 2013)

Skydrive: [Executioner_Prison_by_adngel.zip] skydrive.live.com/redir?resid=…
Mediafire: Fallen.
Mega: mega.co.nz/#!kMogVQSD!J-s0RSEp…


Version 1.0 (09 Feb 2013)
- Deleted

(If any link is broken, please, don't hesistate in say me, noting to me or posting in this same deviant).

/--------------------------------------------/

The sadomaso version of the Executioner, seriously, I want to know what does think Akira Yamaoka about this enemy, I wouldn't see strange find him in the other world of Silen Hill. º_º

I have attached the image pose to the file.

Things to do...
Use it and enjoy it (I don't know what else do on him O.ò).

Credits:
Majinis are enemies from Resident Evil 5, property of Capcom.
Ported to XPS by Adngel

Version 2.0
.mesh file re-made in order to fix compatibility problems with 10.9.4 version.
Related content
Comments: 13

LGG-PRODUCTION [2021-01-10 21:56:04 +0000 UTC]

👍: 0 ⏩: 0

analothor2 [2017-10-20 23:47:35 +0000 UTC]

pretty sure the prison map is hell..or possibly the fourteen fires

👍: 0 ⏩: 0

Glisp [2013-06-13 19:31:40 +0000 UTC]

Is it possible to get the Fire object for his axe? His axe blade has flames on it in the game and it would be nice if those could be on the model. (not really as posable but more as a visual treat.)

👍: 0 ⏩: 1

Adngel In reply to Glisp [2013-06-14 17:42:00 +0000 UTC]

I think it's not possible, or not in a practical way. Those flames ingame, are not a mesh, they are a particle emiter system, which can't be ported to XPS, It could be ported an static mesh with the flames, but that wouldn't be very useful, it's better make some photomanipulations in photoshop to create such effect O.ò

(maybe in other engines, it could be, but not with XPS O.ò).

👍: 0 ⏩: 0

XxShatteredRealityxX [2013-02-20 22:30:59 +0000 UTC]

Sorry to be a bother, but when I load this model into the newest version of XPS (that 10.9.5 beta or something), no textures are displayed.

The same thing happened when I was using 10.9.4, and I was wondering if you knew why this could be happening?

👍: 0 ⏩: 2

Adngel In reply to XxShatteredRealityxX [2013-02-21 23:40:40 +0000 UTC]

Hi Marie.

Effectibely I have tested it on XPS 10.9.4. and all the models performed in black, I have delete it completely and remade the port since a previous version which I have and not It worked for me again.

[link]

It looks like there were such confussion between the XPS.mesh and the original generic_item.mesh but I don't understood exactly why happened that O.ò

👍: 0 ⏩: 1

XxShatteredRealityxX In reply to Adngel [2013-02-21 23:48:13 +0000 UTC]

Great to hear you've found a solution!

I really appreciate the fact you took the time to figure out what was going on.

👍: 0 ⏩: 0

Adngel In reply to XxShatteredRealityxX [2013-02-20 22:57:58 +0000 UTC]

It doesn't bother me don't worry.

I don't know what could be happening, I will download the 10.9.4 and will do tests to see O.ò

👍: 0 ⏩: 0

GGX-444 [2013-02-09 23:13:29 +0000 UTC]

well done

👍: 0 ⏩: 1

Adngel In reply to GGX-444 [2013-02-09 23:14:49 +0000 UTC]

Thank you, with these two, I think all majinis are totally finished O.ò

👍: 0 ⏩: 1

GGX-444 In reply to Adngel [2013-02-09 23:17:26 +0000 UTC]

sure yeah you should make the j'avos now if you can

👍: 0 ⏩: 1

Adngel In reply to GGX-444 [2013-02-09 23:29:44 +0000 UTC]

I want do the RE6 J'avos, but I still have wait for the PC version (22 of March). And lets see how they come, (I'm seeing they will come splitted in several parts, legs over here.. heads over there... XD).

But meanwhile wait for RE6, I suppose I will finish with the others monsters and bosses of RE5 and then move... to RE: UC or RE:4 O.ò, I don't know yet.

👍: 0 ⏩: 1

GGX-444 In reply to Adngel [2013-02-09 23:31:44 +0000 UTC]

aaaah oki

👍: 0 ⏩: 0