Comments: 22
xehlya [2006-02-03 13:04:40 +0000 UTC]
wow AWESOME !!! *0*
👍: 0 ⏩: 1
Maddy02 [2005-11-17 21:37:35 +0000 UTC]
Kris, darling, you rock. End of disscusion.
👍: 0 ⏩: 1
Aikurisu In reply to Maddy02 [2005-11-18 03:27:22 +0000 UTC]
Why thankyou, m'lady. XD
👍: 0 ⏩: 0
Biskuits [2005-11-17 05:51:51 +0000 UTC]
You totally already showed me this, but's it's as smexy now as it was then XD Smexier, even! You do amazing work with everything you draw, be it figures or space ships or whatever! You just rawk. And I bet it feels pretty damn good. Awesome job, man!
👍: 0 ⏩: 1
Aikurisu In reply to Biskuits [2005-11-17 09:26:12 +0000 UTC]
lol, well me feeling pretty damn good is questionable, XD But I'm happy you're happy, and happy for everyone else that thinks I did well here! It's still unchartered lands to me though. The whole space concept needs a bit more exploring into. ^_^
👍: 0 ⏩: 0
Aikurisu In reply to Sargoth [2005-11-17 04:26:39 +0000 UTC]
Yes, they were extremely God-awful... but luckily I was persistent in improving... XD
👍: 0 ⏩: 0
Ellas-Aramond [2005-11-16 00:17:21 +0000 UTC]
Day-amn. Now that's what I call a pic. It's awesome!
👍: 0 ⏩: 1
Aikurisu In reply to wraith11 [2005-11-16 04:04:14 +0000 UTC]
Thanks man! Yet I haven't had the chance of playing that game before. What's it like? I was a huge fan of Starlancer, that appeared on the Dreamcast ages back. Just the whole look about it was awesome, such as the ship designs and the crates you flew around in. I bought Freelancer too, but I haven't really played that game all that much... I should though.
👍: 0 ⏩: 1
wraith11 In reply to Aikurisu [2005-11-16 12:53:43 +0000 UTC]
Freespace2 in a word, Rocks. It is possibly the most intense space combat sim I have EVER played. No, that's not right. it IS the most intense. Picture it:
You're in your fighter, defending your massive carrier as it engages multiple capital class targets. Flack is bursting all around you (friendly and enemy), while you try and dodge the fire from the three enemy fighters on your six. Suddenly space turns bright pulsateing green and you snaproll out of the line of an anti-cruiser beam, avoiding being vaporized by inches. You continue your spin, watching your sensors 'cause you can't make out shit in the viewport. An enemy indicator centres in the sensor window, an bomber headed for your carrier. You kick the burners, pull out on his tail, then jam your finger down on the trigger as you close in for the kill. But don't get to close, 'cause the gunners on the carrier are returning fire. Anti-fighter beams, flack and all manner of ordinace lance up at you, but now there's another fighter on your tail and it's time to be somewhere else... Repeat for duration of mission...
Ok, yeah, I love it. If you get a chance, play it.
Wraith 11
👍: 0 ⏩: 1
Aikurisu In reply to wraith11 [2005-11-16 14:46:38 +0000 UTC]
Hehe, I remember how much fun it was for one mission in Starlancer where all the odds were stacked against ya. Some of the missions were just massive, like when the Alliance went to take on the Coalition's secret massive particle cannon... You had the assistance of a couple of capital ships, but you see one get obliterated right before your very eyes when it got in too close. In the end, I had to scream in avoiding the beam myself while unleashing a few Jackhammer torps into a prime location. But that's just the tip of the iceberg. The game flowed very cinematically in its missions, and some were just beautiful to be a part of. My very first space fighter sim as well.
👍: 0 ⏩: 1
DrWasabi [2005-11-15 16:15:02 +0000 UTC]
Dude, this is looking awesome. Loving the dynamics and lighting effects ^_^
👍: 0 ⏩: 1
takara13 In reply to Aikurisu [2005-11-16 14:19:00 +0000 UTC]
'Well' is an understatement. You know how much I admire your ever developing skills.
👍: 0 ⏩: 0