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AnthonyDiff — Native Rock Pinup

Published: 2014-09-05 22:41:12 +0000 UTC; Views: 2801; Favourites: 24; Downloads: 146
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Comments: 10

nakedcrayon23 [2014-09-24 06:47:57 +0000 UTC]

Wow gorgeous! You have a way on how to use the sensuality and sublime charm of a woman through a  delicate lovely pose.

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AnthonyDiff In reply to nakedcrayon23 [2014-09-24 21:42:45 +0000 UTC]

Thanks!

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nakedcrayon23 In reply to AnthonyDiff [2014-09-25 01:13:03 +0000 UTC]

welcome

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KristinF [2014-09-10 14:03:01 +0000 UTC]

Lovely work Dan!

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AnthonyDiff In reply to KristinF [2014-09-10 21:14:44 +0000 UTC]

Thanks!

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Krassandra [2014-09-06 21:15:48 +0000 UTC]

Simple but very interesting scene
1)It was a good idea to pick a native girl. Most renders show white tall thin girls and I've completely fed up of them (especially of default V4 with default skin tone ). More dark models = more interesting scenes.
2)Color gamma is very nice. Girl's skin, outfit, hair and top part of the rock match each other, while painted toenails and strands of the hair make some contrast. The dress itself is "wild" enough and stylish enough at the same time.
3)You're one of the extremely rare persons who use full 3D. It's quite strange to see perfect 3D models and props placed on flat background and almost-flat foreground. 3D gives so many possibilities to make realistic scenes so we don't have to lose them  

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AnthonyDiff In reply to Krassandra [2014-09-07 02:38:36 +0000 UTC]

Thanks!  My personal dating preferences being what they are, I have a particular interest in seeing dark-skinned gals in pics.  Hence my proclivity to use them in my scenes. 

Being color-blind I don't see my pictures exactly the way others do, but I do try to balance colors as best I can.  The girl's skin is Camille for V4 (www.daz3d.com/camielle-for-v4) . The hair is Wild Dreads (www.daz3d.com/wild-dreads) . The outfit is the Lexie Outfit (www.daz3d.com/lexie-outfit) . For the rocks I used the island from Sea Scapes (www.daz3d.com/sea-scapes) . The sky is from Predatron's Essential Lights and Skies (www.daz3d.com/predatron-essent… . The pose is from Ambrosia Poses for V4 (www.daz3d.com/ambrosia-poses-f… .

Some people use flat backgrounds with their 3D models? That's interesting.  I hadn't known that.

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Krassandra In reply to AnthonyDiff [2014-09-07 22:52:27 +0000 UTC]

Some people confessed they like dark-skinned gals too but don't use them, because
1)"they don't have dark models"  
2)"their watchers won't like it"

3)"it can be considered as racism"  

Glad that you care of colors. Many people with quite well color perception don't care at all so their renders are often unsightly. What hurts the most is when an excellent render is spoiled by 1-2 weird colored details.

You're lucky if you hadn't know because such works are very numerous. Of course, background is not completely flat but its parts are. Just look at thisthis  or (omg) this ...

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AnthonyDiff In reply to Krassandra [2014-09-08 00:43:03 +0000 UTC]

Well, there is no excuse for not having dark models.  They are just as affordable and available as light ones.  Granted there are 20 light ones for every dark one, but they ARE available and affordable.  

If one of my watchers has a racist attitude towards dark gals they can go elsewhere.  I don't want them or need them checking out my art.  

As for being labeled racist for including dark gals, I think it's racist NOT to include them.  Even in the Damsel In Distress, Vore, and Bondage pictures.  Dark gals have just as much right to be into such things as light gals as far as I'm concerned.

As for flat backgrounds, the first may be 3D or may not be.  The lighting makes it difficult for me to tell.  I would have assumed it was 3D though just from my own experience.  The second is a 3D winter backdrop that is essentially like a 2D screen used in photo studios.  I've used that sort of prop in several of my own scenes (fav.me/d7l7dk0 and fav.me/d7l2jbh and fav.me/d7hgo5l and fav.me/d7ewgmj and fav.me/d76tih3) to good effect.  Proper lighting is the key to using those and making them blend in nicely with the foreground.  The third is, indeed, quite obviously a flat real world photo background onto which the 3D characters were placed.  I've seen those type of pics before but hadn't realized that's what you meant.

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Krassandra In reply to AnthonyDiff [2014-09-08 02:20:00 +0000 UTC]

These "excuses" are silly. Most people are simply accustomed to some templates and don't want to change them. Those who judge the "color restriction" will defend another artificial limit with the same stubbornness... 

Glad to see you understand the race question properly. Many people post "controversial" with long explanations like "I'm not a racist/I'm not for the Nazis/...". They disturb more than any owners of improper attitudes (which I've never seen here). 

Even if these environments are 3D formally, the main background of the scene is a plain flat texture. You use them in a good manner so they look like real 3D environments. When I see the scene with no 3D objects except for model and outfit, and there is a clear visible border between flat "terrain" and flat "background", it looks terrible. 

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