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Autumn-Sacura — Gilthanas and Silvara

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Published: 2015-01-07 15:02:08 +0000 UTC; Views: 5718; Favourites: 86; Downloads: 67
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Description Gilthanas and Silvara from Dragonlance books.
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Comments: 36

KunYKA [2017-10-23 19:41:39 +0000 UTC]

И все же молодец он что 7 ЛЕТ потратил ради нее, наплевав в конце концов на то, что они вообще из 2 разных народов (ла уж, любят эльфы драконов)

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KunYKA [2017-02-11 22:40:07 +0000 UTC]

Gilthanas, you are lucky to have her as lover! Mighty defender and beautiful woman

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wormancer [2015-03-15 20:11:03 +0000 UTC]

These two were one of my favourite couples, or up there. Ugh this is beautiful

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Autumn-Sacura In reply to wormancer [2015-04-02 13:27:07 +0000 UTC]

Thank you!

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Maelora69 [2015-01-07 15:46:08 +0000 UTC]

Aww, this is beautiful too!

I always thought this was a very under-rated romance.  The whole concept of a romance with a  dragon - and silver dragons prefer humanoids to their own species - was never really explored, and both characters were kind of written out of the books

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KunYKA In reply to Maelora69 [2017-05-03 21:49:52 +0000 UTC]

Dragons here are the race, but the author says... "if she is a dragon, she is not a woman"? Really? How? She is a member of a race!

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Maelora69 In reply to KunYKA [2017-05-03 22:36:57 +0000 UTC]

It's kind of bizarre seeing as how the D&D lore for Silver dragons has always said that they prefer humanoid forms to their own and frequently fall in love with humanoids rather than other dragons.

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KunYKA In reply to Maelora69 [2017-05-04 04:54:03 +0000 UTC]

Yeah I know.

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Maelora69 In reply to KunYKA [2017-05-04 09:38:45 +0000 UTC]

While I loved the D&D games, I never really rated the books.  The way we played the characters was much, much cooler than the emo stuff in the books.  And we could give all the characters proper treatment. There was just too many characters to concentrate in a book, and mostly they focused on the wrong ones.  So potentially interesting arcs like the Gilthanas and Sylvara relationship were just forgotten.

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KunYKA In reply to Maelora69 [2017-05-04 10:05:53 +0000 UTC]

I see. I just love so unordinary love stories. It can be since the side Silvara has is also a race

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Maelora69 In reply to KunYKA [2017-05-04 11:50:28 +0000 UTC]

Oh me too. It was great to roleplay in the D&D game. My boyfriend ran Gilthanas and I was the GM playing Silvara.  It was really sweet!

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KunYKA In reply to Maelora69 [2017-05-04 11:53:11 +0000 UTC]

Lol cool! I wish there would be arts with real her

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Maelora69 In reply to KunYKA [2017-05-04 15:46:41 +0000 UTC]

There's not a lot of Dragonlance art, surprisingly

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KunYKA In reply to Maelora69 [2017-05-04 15:48:46 +0000 UTC]

Yeah/... But good that she is enormous

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Autumn-Sacura In reply to Maelora69 [2015-01-10 16:17:35 +0000 UTC]

Thanks! Yeah, I was disappointed too how they were forgtten in books...

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Scumdog47 In reply to Maelora69 [2015-01-07 17:45:46 +0000 UTC]

I concur.
It was one of my favourite romantic scenes in the books.

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Maelora69 In reply to Scumdog47 [2015-01-07 21:37:53 +0000 UTC]

Hi, SD!

I played the hell out of the Dragonlance adventures. My then-partner played Gilthanas throughout the DL6-10 series, and we had some pretty intimate role-playing moments (with, ahem, me playing Laurana...!)

It got even better with DL7 and Silvara; a dragon romance was a great idea and fit the whole Dragonlance concept perfectly. A shame it was underplayed in the books. In our game she was a party NPC right up to DL10.  

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Scumdog47 In reply to Maelora69 [2015-01-08 11:40:24 +0000 UTC]

I never played the adventures, although I owned two or three of them, including that one which was a war game.
I liked the maps a lot and the NPCs were better, and more fleshed out than in previous modules. A bit rail roaded here and there, but not worse than many other campaigns I've seen.
They might still be in my shelves, somewhere.
How many modules were published in the end?

But yeah, Silvara-Gilthanas was definitely the way to go.

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Maelora69 In reply to Scumdog47 [2015-01-08 11:54:56 +0000 UTC]

Ooh, let's see if I remember! DL1-4 was the first arc; DL5 was an art/stats book, mind-bogglingly beautiful. DL6-10 was the second arc, DL11 was the wargame, DL12-14 was the last arc, which felt kinda flat for us, considering the total awesome that came before.  The ending sort of petered out, a let-down really.  There were later modules, but by then we'd moved on a bit.

Dragonlance was the game-changer for me, as I mentioned here: maelora69.deviantart.com/journ…
It was more epic and characterful than anything that had come before, similar to later videogames like Mass Effect or Dragon Age.

The odd thing was, we largely disliked the books, because we'd started with the early modules and personalised the characters.  We had Flint as a rather dashing older brother figure rather than an old man, our romances were Tanis/Tika and Gilthanas/Laurana/Silvara. (Actually, my favourite romance in the second arc didn't even make it into the books; Kronin Thistleknot and Serinda Elderwood.) Raistlin stayed an intriguing devil's advocate red robe, rather than degenerating into a generic villain. We weren't even sure what gender Tass was supposed to be; we had her as female but sometimes dressed as a male because a green dragon used to eat the young girls of her village. Also, DL1 mis-spells her name as 'Tasselenhoff', so we went with that; Kaylyn 'Tasselenhoff' Burfoot. She sort of had an awkward and touching not-quite-romance with Flint      

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Scumdog47 In reply to Maelora69 [2015-01-08 14:10:14 +0000 UTC]

Ah yes, I owned DL1, DL5 and DL 11.
I have a friend who's got the complete series.

I started the other way around and read the books first, when I was about...what? 14-15 maybe? And I liked them a lot. Previously, all that was available in terms of fantasy in Sweden was Tolkien (which I'd read and re-read many times by then) and a few, poorly translated, Conan-collections. But then I got my hands on the modules and/or read about them I was much surprised that it was actually possible to do other stuff, except following the plot as laid out in books. The pre-generated character concept however, put off many of my players at the time and with most AD&D/D&D-products hard to come by in Sweden at the time, I didn't get to DM them.
It did open up my eyes to a different way of DM-ing, though, allowing my games to go beyond mere dungeon hacking with a bunch of  murder hobos.

And of course, there's the wonderful "Atlas of the Dragonlance World" by Karen Wynn Fonstat. I still use it to this very day when I DM.

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Maelora69 In reply to Scumdog47 [2015-01-08 14:34:41 +0000 UTC]

Yes, still got my Atlas - beautiful book!

>It did open up my eyes to a different way of DM-ing, though, allowing my games to go beyond mere dungeon hacking with a bunch of  murder hobos.

Yes, this - it was like a bolt of lightning for me.  I strongly disliked Greyhawk and that style of play, and this felt epic. For the first time I felt as if our characters were in a book or a movie.

The only reason we disliked the books was that we'd personalised the characters by then.  Tass was our perky, cute teenage sidekick, not a ten year old boy with ADHD. Our Gilthanas was heroic, like something out of the Silmarillion, rather than a jerk. Our Tanthalas was a ranger, a kind of 'Hooded Man' who was a mystical protector of the wilds; he wasn't a product of rape, or self-doubting. We just didn't see our games in the books   Margaret Weiss disliked some of the characters like Elistan and Gilthanas, basically writing then out of the stories, when they were major characters for us.  And we really disliked the way most of them were killed off.

So peculiarly, while we loved the art and enjoyed playing a game that felt like an epic novel... we didn't actually like the books.

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Scumdog47 In reply to Maelora69 [2015-01-08 16:35:27 +0000 UTC]

I can understand that.
No one likes when someone else messes with "your" character. And in a game like this, every character you play, including pregenerated ones, are your character.
Playing Tass like that is far better than how kender in general are portrayed in many official materials, to be honest.
As for why Weiss didn't like Elistan or Gilthanas, I have no clue though.

Being a fan of ogres (and half-ogres in particular) I always wanted to know more about Blode and Ogrebond and those places. No such luck for me.
I liked that the world was comparatively small (at least the contionent of Ansalon) so players didn't have to resort to travel-magic to get to places.

And I never could decide if I liked Zhaman better than Skullcap.

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Maelora69 In reply to Scumdog47 [2015-01-08 17:31:27 +0000 UTC]

The main problem with the 'small' Dragonlance races was that - in the books - they were all identical. Every Tinker Gnome was the same, every Kender was the same, every Gully Dwarf was the same.  They could be cool races if they were allowed some variety, or permitted to be something other than comic relief.  Everybody fancied Tass, but it felt so very wrong to start hitting on the kid sister of the team!

Very little was actually defined in the first arc, DL1-4, so we let our imaginations run riot with the (very little) information we had. Some of it didn't differ much - our depictions of Plainsman culture and Riverwind/Goldmeadow weren't too different from the 'canon', as it turned out. I rewrote some of the lore, because it didn't make any sense for a LG deity to destroy the world because one person said something bad. Collective punishment is so _not_ LG...  

I read an interview when the books started to get popular, Ms Weiss went on a bit of a rant about the characters she didn't like and got rid of. Don't really understand why.

Ogres were interesting; they were supposed to be 'fallen degenerates' from angelic creatures called Irda, right? You could play them and they had absolutely insane stats compared to other races - 20's in Strength, Wisdom and Charisma, which really was a huge deal in 1st edition when these scores gave you colossal bonuses. Someone at TSR _really_ liked Irda, which is probably why the poor old Ogres were never developed.

Ah yes, Skullcap! That was right out of He-Man, Masters of the Universe! 

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Scumdog47 In reply to Maelora69 [2015-01-08 19:10:51 +0000 UTC]

When imaginations run wild, some seriously awesome stuff can happen. 

And yes, there were three comic relief-races, where even one would have been kind of iffy.
So...yeah.
I liked that they gave dwaves a caste-system with gully dwarves at the rock bottom (Clan Ahgar was the formal name, right?). That feels kind of extremely Lawful which dwarves tend to be.
And if they'd been plaied straight, possibly bitter and potentially hostile, like petty dwarves out of Silmarillion, that could have saved them from the comic relief-fate.

Yes, the ogres as "fallen irda" was a very interesting idea that I liked. It was a nice change of pace, so to speak. Granted, Pathfinder took their ogres to a whole new level of nasty.

Regarding the whole "Good Gods punish an entire civilization because someone did something ass-hatty"-deal. Not very good, no. I guess they went too far overboard with the whole balance-thing. Michael Moorcock did it better, I suppose. But hey, can't expect perfection at all times, haha.

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Maelora69 In reply to Scumdog47 [2015-01-08 21:10:15 +0000 UTC]

Petty-dwarves sound about right; always kind of saw them as Tolkien's version of gnomes.  Or something more like the Casteless in Dragon Age.  Not an entire race of comedy vagrants.

Pathfinder ogres... yeah, I recall they were something out of a hillbilly horror movie like 'Devil's Rejects'... Scary.

As for the Cataclysm...  we eventually discovered it was all Laurana's fault.  The Harbingers, and the ending of the Cycles, is a concept that's been with us since these AD&D days, through Vampire: Masquerade (where Laurana put in plenty of guest appearances) and finally reached its zenith (or nadir!) in the Ellyverse, our crazy, anything-goes game that's been running for 14 years. Basically, Harbinger Laurana couldn't quite bring herself to end the Cycle, so only half-destroyed the world in a half-assed effort, then made herself forget she was responsible in the first place...

When imaginations run wild, indeed...

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Scumdog47 In reply to Maelora69 [2015-01-08 21:31:18 +0000 UTC]

Yes, the petty-dwarves are one of those things in Tolkien I wanted to know more about, but alas this was not to be.

Laurana caused it?! Now there's a plot twist I didn't see coming, to be honest. And overlapping with WoD (and related realities), no less.
Seems like my old Exalted-abyssal's name "Herald of Kali-Yuga" was appropriate if seen in that context.

For some reason the word Harbringers made me think of the Cenobites of Hellraiser-fame. Go figure...

Re: Pathfinder Ogres
Devil's Rejects + The Hills Have Eyes.
Nightmare fuel.

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Maelora69 In reply to Scumdog47 [2015-01-09 12:54:02 +0000 UTC]

Pretty much all of 'Rise of the Runelords' is nightmare fuel.  One of the darkest adventures I've ever run.

The Harbingers... are really just a bunch of silly girls with waaaay too much power and no accountability. But yes, it's a 'goddess of destruction' Kali thing.

Poor old Laurana didn't see that coming either. The guilt caused her to make herself forget, recreating herself as a perfect faerie princess in a magical kingdom, with a handsome, devoted heroic brother to dote upon her. That's why I always described Qualinesti as just a bit too perfect, too Rivendell/Lothlorien... because it was created as the perfect sanctuary for a flighty girl who just blew up the world...   Oddly enough, when the others discovered the truth, nobody really minded. Not like they really had a choice.
 

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Scumdog47 In reply to Maelora69 [2015-01-09 13:03:25 +0000 UTC]

Sounds like I might have to look into Rise of the Runelords. I like it dark.

Power and no accountability in combination makes for some pretty horrifying potential, to be sure.

Hunh, never thought about Silvanesti that way, but now that you mention it along with Rivendell/Lothlorien it makes sense.
That was a bit of an eye-opener.

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Maelora69 In reply to Scumdog47 [2015-01-09 13:24:18 +0000 UTC]

Rise of the Runelords is outstanding. Unfortunately, most of the subsequent Adventure Paths didn't really come near it. I noted that the hardback collected edition toned down some of the nastiness that appeared in the individual modules.  I like a subtle element of 'dark', I guess.  I'm more Silent Hill than Left 4 Dead.

We had it so that Cyan Bloodbane had been given a little sliver of Harbinger power, and that was how he turned Silvanesti into a nightmare world. It was essentially a flipside to the comforting dream world she'd created for her homeland.

A subtle horror is at the heart of our long-running Ellyverse game. The Harbingers have no limit or accountability, so life actually kind of sucks for them. They can never know who their friends are, never achieve anything or know any potential.  Elly herself ended up pretending not to be one, surrounding herself with her perfect loving family. Pictures like these have a weird, subtle horror about them when you realise what's really going on:
maelora69.deviantart.com/art/O…
maelora69.deviantart.com/art/Y…






    

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Scumdog47 In reply to Maelora69 [2015-01-09 16:37:19 +0000 UTC]

Cyan Bloodbane had the coolest name of all the dragons.

And yes, knowing what Elly is makes the illusion more scary than cute.

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Maelora69 In reply to Scumdog47 [2015-01-09 16:50:39 +0000 UTC]

Yeah, I really loved the idea of a dragon who weaves a web of nightmares about him - he's subtle and sneaky rather than destructive.  Even better to make him some kind of monster from Laurana's Id

Poor Ellie. Stuck at fourteen forever, everything frozen around her like a snowglobe, everything trapped in one moment time because she simply cannot let go.  The players happily sacrificed Pyrrha to look after her, never quite realising how horrific it must be to have to spend forever with your weird adopted kid sister who has a creepy crush on you...

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Scumdog47 In reply to Maelora69 [2015-01-10 14:36:55 +0000 UTC]

"An Id is a terrible thing to taste."

Man, you guys sure put a spin on that campaign (or campaigns, more like it).
Sounds like good times.

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Maelora69 In reply to Scumdog47 [2015-01-10 16:08:40 +0000 UTC]

Yeah, that was the first flood of my creativity as a writer, a GM... It flowed then, while I have to force it now.

Sigh, youth is wasted on the young...!

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Scumdog47 In reply to Maelora69 [2015-01-10 20:13:19 +0000 UTC]

Haha, I hear ya!

Still it's great when these things come together, especially as a GM.

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Maelora69 In reply to Scumdog47 [2015-01-11 09:10:56 +0000 UTC]

It is! It's been nice to reminisce, SD!

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Scumdog47 In reply to Maelora69 [2015-01-11 09:19:24 +0000 UTC]

It sure has.  

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