Comments: 41
Azymic [2013-10-13 19:24:41 +0000 UTC]
Hey there! I'm here on behalf of Project Comment! c:
So! On first glance, this piece seems very action packed, great use of textures and colour! However, the character seems very still compared to the rest of the picture. Next time, try to make her more dynamic if it's an action scene! The anatomy seems a bit off, (breasts don't work like that) and you can improve that by drawing from life and using refs! Diagonal lines also give off a sense of movement!
Also her legs are missing but judging by the comments below you already know that XD
I love the composition though! I think that if you keep on practicing, what you draw will just keep on getting better! Don't be afraid to experiment~
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AzureGriffin In reply to Azymic [2013-12-27 09:49:59 +0000 UTC]
Thank you very much, i trully appreciate your comment ! ^^
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KooboriSapphire [2013-06-05 07:34:06 +0000 UTC]
*add
Damn autocorrect
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KooboriSapphire [2013-06-05 07:33:54 +0000 UTC]
Woops, forgot to ass that the bottom of her shorts is completely gone. I know you're trying to hide her legs behind the mist/dust, but it's best if you dre at least part of her legs & then covered the rest in mist. From that it just looks like she had no legs at all.
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AzureGriffin In reply to KooboriSapphire [2013-06-05 09:58:53 +0000 UTC]
Yes it's true... I'm trying to correct that now, I want to add something like a shadow but it doesn't look like a leg ... :c
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KooboriSapphire [2013-06-05 07:32:43 +0000 UTC]
I love your choice of colors. Red & yellow make a very good combination of warmth & brightness, but they also give that action packed atmosphere. The character seems a bit flat compared to the background though. If anything, I would suggest to actually find a way to make the background look a little more flat or make the character look a little more 3D-ish. There isn't anything wrong with mixing 2D & 3D images together for a piece of art, but the only issue is that you must find a way to make them look like they fit with each other; otherwise it looks a little flat; like looking at the mixed concepts found in The Amazing World of Gumball.
Next is the proportions. While the posing & anatomy looks right, it's the placements that are off. The right eye looks much higher than he left one, her hands look like bricks, & the neck is much too thick.
Nonetheless everything else looks great,
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tshuki [2013-06-02 17:04:46 +0000 UTC]
Hi there,
I find the colors you used very lovely! Red and golden make a nice combination and you used it well - I like how the background looks dynamic in the result of mixing all the textures. :3 You used the right colors on your character too - it goes well with the background.
The thing that bothers me about this drawing, though - is inconsistency - the character is cartoon-like (or anime like), but the effects and background give more of a semi-realistic feel. I think it would have been better if either everything was cartoon like (the character, bacground, gun-flares) or everything was semi-realistic, or else the combination seems unnatural. 2-D character in 3-D environment seems like a piece of paper, not real, active character.
There are some issues with anatomy and guns, but those are things that improve in long-term, if you keep of drawing a lot, they will improve either way. C:
Overall, the work is pleasant to look at, I do like the colors and the idea you tried to express, I hope you keep on drawing as then you will surely improve! ^u^
Commented on behalf of #ProjectComment
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MyC-chan [2013-06-01 15:40:16 +0000 UTC]
Commented on behalf of #ProjectComment"
I really like the background,it suits the whole actor movie athmosphere and i think you did a great job on drawing the background in case you drew it, if not it would be good if you would add the original to the description.
I like the dust and the classpieces too.
What i think you could improve on are basicly the lines. I do understand that it can be your style to like such strong lines but personally i believe in this situation= with this background with soft and unclear lines, such lines are too hard and make the character stand out too much. Same goes for the lineart of the little glasspieces.
Also i think the dust itself is drawn very well, but it seems as if the legs were cut off because there are absolutely no legs seen, only the pants. I suggest either to blurr the pants and make it look less cut off,or to draw the legs and make them visible as well.
As for the anatomy i think the hands could be drawn a bit better(they look twisted and wrong in perspective a bit) and the neck is a tiny bit too thick for the quite little head.Also keep in mind the chest bone is not on the neck,it is a lot lower and it lowers when you raise your arms like that too ( i am not sure if those are chestbones or gills and if your character is non-human this of course does not count).
But aside of those minor mistakes there is nothing wrong with the whole anatomy. Her breast looks a lot like kim possible's so i think this is not a mistake but rather a style and i just personally do not like it, but it doesn't make it neccesserily wrong,except that it is a tiny bit too low.
So all in all, i think your piece is quite good and with a few improvements it would be even better.If you practise anatomy then i am confident your works will look even cooler and try out different lineart styles perhaps, trying out new things is always good for an artist to improve.
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MyC-chan In reply to AzureGriffin [2013-06-03 20:18:20 +0000 UTC]
i am glad i was able to help you
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AzureGriffin In reply to EpicStormMage [2013-05-31 22:08:07 +0000 UTC]
thank you for your answer ! ^^
Thanks ! It's a new technique, so it's not very well-made... but I do have serious anatomy problems. I must train really hard. o:
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mariafloscher [2013-05-26 22:13:38 +0000 UTC]
I like the idea and the coloring style
but I don't know how to feel about the backround and her pose
here's why (it's a bit tl;dr, but I hope it kinda helps orz)
the backround looks almost like a photo, and the contrast is really weird
you should try applying some kinda of filter or effect so it blends more with the main figure
as for her pose, I feel like her torso is in 3/4 while below the waist is front
the legs were obviously not drawn, and you should always draw the limbs, even if it looks a bit weird, it's even more uncomfortable to just chop them off and put some fog around (I like the way you drew the fog, by the way, but I think that if it was more disperse around her and not only trying to cover her legs, it will be better)
generally, she looks a tad stiff and her face looks like she's asleep
since she's in the middle of a shooting and all that chaos, you should look references for expressions such as nervousness
the neck is kinda short and thick for a woman, and the collarbones are misplaced; the collarbones go from the shoulders to the birth of the neck
the hands look really strange, but drawing a hand holding a gun is really tricky
always, when you're unsure about something, look for references, and practice a lot : D
the arms are a little short, and the foreshortening of the right arm is strange
you should check out this video on foreshortening [link] it's a bit long (like 16 minutes or so), but it's really useful (I have a lot of issues with foreshortening, it's just so difficult, but that video gave me a basic concept of what I need to do)
the guns look good, but you should try making the gray one a bit more metallic looking
I don't know how to put it lol but some highlights with straight lines or such
like I said, I like the coloring, but somehow the shading is all over the place (different light sources)
another thing (the last, I swear omg sorry for talking so much)
I can't make out much what the backround is but it seems like it's seen from above??
you should addecute her to the backround
draw her from above or from below, or look for another photo if you need to draw her from this angle
like I said, try to apply filters or edit it so it doesn't contrast, or you can try and trace it a bit
always give credits though
if you need references for poses and proportions, google can be a little vague for that, so you should check out PoseManiacs (www.posemaniacs.com)
it doesn't have ALL the poses and angles in the history of the universe, but it's a nice resource
sorry for making this tl;dr DX
I write a lot when I'm commenting orz
I hope I'm not bothering, I'm trying to help > <
take care!!!
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AzureGriffin In reply to Felizias [2013-05-28 15:05:28 +0000 UTC]
Ok, I'll keep that in mind ^^'
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AzureGriffin In reply to hsybbed [2013-05-23 12:24:56 +0000 UTC]
thanks, but I don't think it needs only that to become perfect :c
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hsybbed In reply to AzureGriffin [2013-05-23 14:18:21 +0000 UTC]
I'm sure you are wrong!
It's close to perfection already
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hsybbed In reply to AzureGriffin [2013-05-23 16:32:37 +0000 UTC]
Not really! technology hates me O.Γ²
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AzureGriffin In reply to hsybbed [2013-05-23 21:31:25 +0000 UTC]
oh I see :c i'll see what I can do ^^
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bandgeek4evur [2013-05-22 22:00:57 +0000 UTC]
So much coolness. I love the background and am jealous of your skill, nice job
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