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bananamannen — Warlock Golum anim

#animation #character #deviantart #dota #maya #dota2 #runcycle #mattiasg #2 #mattiasgoransson
Published: 2014-09-04 13:54:35 +0000 UTC; Views: 5381; Favourites: 95; Downloads: 38
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Description yet another animation. This time a runcycle with the Warlock Golum from Dota 2. 
I know, I know.. he isnt supposed to run like that like a dog. But now he does xP
Anyhow, feel free to feedback so I can polish him later on
Next up I think I gonna make him walk 

PS. not my rig, not my textures nor rig. Its a free rig and I only made the animation (autodesk maya)

Like it ? 
Check out my other stuff  bananamannen.deviantart.com/ga…
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Comments: 21

dealino [2016-09-16 23:12:03 +0000 UTC]

that looks scary and epic

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nuvy-stunner [2015-09-19 07:10:12 +0000 UTC]

look like agumon right?

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erickefata [2014-09-11 01:45:50 +0000 UTC]

i will use warlock forever if golum run like this

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VanguardZen [2014-09-05 01:04:33 +0000 UTC]

YOU! THIS! WORKSHOP! NOW!

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bananamannen In reply to VanguardZen [2014-09-05 07:07:50 +0000 UTC]

haha maybe in a yeare or two, I need to boost mah skillz!

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doomroar76 [2014-09-04 23:05:07 +0000 UTC]

Just think that think chasing you with haste levels of speed? the scares man, the scares! the mothafucking awesomeness!

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doomroar76 In reply to doomroar76 [2014-09-04 23:05:22 +0000 UTC]

thing*

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bananamannen In reply to doomroar76 [2014-09-05 07:07:18 +0000 UTC]

haha, think I would hide in a lake or something xP

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ResThoughtless [2014-09-04 18:11:04 +0000 UTC]

supacool!

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bananamannen In reply to ResThoughtless [2014-09-04 18:59:54 +0000 UTC]

Thanks

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SzotyMAG [2014-09-04 18:06:02 +0000 UTC]

What software did you use?

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bananamannen In reply to SzotyMAG [2014-09-04 19:00:09 +0000 UTC]

Im using Autodesk Maya

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Khaarma [2014-09-04 17:48:17 +0000 UTC]

I would see if you can maybe add more impact on the landing with the front paws. Maybe having the chest lower on the impact then return to running position. The body of a dog tends to have kind of a wave motion when running. The  right hand front claw also has a strange snapping motion in it. Kind of has a figure 8 motion to it. Check your graph editor, that can usually catch or help refine a motion like that.

I like the motion on the back feet and tail. The tail has a good snap with the motion of the body and the back legs look like their really digging in to spring off. Having the back feet land in different positions offers a nice touch of realism.

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bananamannen In reply to Khaarma [2014-09-04 19:02:46 +0000 UTC]

Thanks m8!
Ye, the hand really needs some more love. Gonna see into that when polishing it And also add some impacts on the torso.
Thanks alot for taking the time

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Khaarma In reply to bananamannen [2014-09-05 04:43:14 +0000 UTC]

Of course, I'm happy my comments were of some help.

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fractal2cry [2014-09-04 17:37:47 +0000 UTC]

awesome work!

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bananamannen In reply to fractal2cry [2014-09-04 19:00:16 +0000 UTC]

Thanks

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Sh3ikha [2014-09-04 15:03:45 +0000 UTC]

I like the dog like run you gave em, very intimidating! Nicely done!

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bananamannen In reply to Sh3ikha [2014-09-04 17:36:15 +0000 UTC]

yay thanks ^^ Wait till u see the walk, thats intimidating

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LegsEmporium [2014-09-04 14:40:03 +0000 UTC]

No excuses.    It's pretty damn AWESOME!!

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bananamannen In reply to LegsEmporium [2014-09-04 14:53:31 +0000 UTC]

haha xD
Thanks ^^

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