Comments: 10
Wonkza [2013-08-25 11:23:10 +0000 UTC]
the wire frame is strange
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tommio22 [2013-06-04 20:10:56 +0000 UTC]
The texturing on this is bloody gorgeous. Fantastic!
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RJOcampo [2013-01-18 05:35:06 +0000 UTC]
I love it
👍: 0 ⏩: 0
543Bs0Za [2012-11-26 19:00:33 +0000 UTC]
So what did you do.... make the low poly and then just hit Triangulate? looks lik
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BringMeASunkist In reply to 543Bs0Za [2012-11-27 04:54:30 +0000 UTC]
Sort of, ya. Game engines run on triangles only, so I optimize the geometry by removing all the edge loops that are not contributing to the silhouette and merge all the unnecessary vertices. Then auto-triangulate whatever quads remain in the FBX export process.
👍: 0 ⏩: 0
kei16001021 [2012-11-11 09:41:06 +0000 UTC]
I like SIG. Cool!
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KnightVision3D [2012-11-09 19:07:17 +0000 UTC]
Very nice work!
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megabloxer27 [2012-11-09 00:04:38 +0000 UTC]
wow, this has amazing detail for a second i thought it was the actual one xD
👍: 0 ⏩: 0