Comments: 9
budlong In reply to Lady-of-the-Flies [2009-01-08 18:01:39 +0000 UTC]
Sorry you had to play that game. We had to rush making the game in 5 months, which is barely enough time to make a demo let alone a full game. And we had to basicaly make it for PS2, but everything turned out really bad looking when exported to PS2. Lighting was always too dark, textures looked horrible, and tons of bugs. Yeah if we had maybe a year or more and it was a Wii only game,....then maybe we could have made something good. We had a good team together (%95 of the people who worked on it are gone now, including me), so we could have done good things.
I glad at least someone kinda enjoyed the game. lol
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budlong In reply to Majoh [2008-02-18 07:44:55 +0000 UTC]
We hate Vicious with a passion! And were still stuck with it for our current project. I know it's a nightmare for the programmers, but us artist hate it just as much I think. The engine is extremly crappy at lighting so dynamic objects don't even light correctly. And I'm not even mentioning how bad the engine works with PS2.
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budlong In reply to Majoh [2008-02-22 23:26:38 +0000 UTC]
We only get a small amount of concept art or pictures from the movie. But most of the time, these pictures do noting to really help us. Yeah making budget games based on movies is not exactly fun.
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