Comments: 20
jokov [2014-11-22 08:06:59 +0000 UTC]
cool - can't wait to see the game
👍: 0 ⏩: 1
Kaicooper87 [2014-07-12 03:54:11 +0000 UTC]
Awesome..when u can release this game?
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Kaicooper87 In reply to Carnivius [2014-07-12 13:04:08 +0000 UTC]
great..cant wait
anyway ..im working on GMS too..witch version u use? standard or Master?
im making Terminator game and whats the best for me to make pixels sprites
like u doing ? with photoshop? ..btw..i know nothing about desigh but trying to learn
to make everything alone with my taste
how should i start u think for design pixels ?
👍: 0 ⏩: 1
Kaicooper87 In reply to Carnivius [2014-07-14 20:43:14 +0000 UTC]
lol ofcourse u'll make it the way u want brother..
i mean its ok to make it repitive but try to avoid same enemies spirtes and etc
make it more and diffrent enemies and great bosses like the old Arcade games
anyway good luck
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Carnivius In reply to Kaicooper87 [2014-07-14 21:12:30 +0000 UTC]
The whole game has to fit onto a real 8-bit computer that has only 128k memory (with a slightly cut down version for the 64k versions of the machines). There is a lot of recycling of enemy sprites (in different colours) and while some may have different tops (and even that has to be limited), they will all share the same leg sprite animations ('cept robocop of course). ED-209 will be the largest boss sprite and he's mostly just animated in the legs. His top part will be a seperate sprite.
Thanks.
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Kaicooper87 In reply to Carnivius [2014-07-15 00:40:49 +0000 UTC]
awesom...just awesom
cant wait to try that brother..my HUGE BEST wishez to u bro
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CyberDrone [2014-07-06 15:11:27 +0000 UTC]
Looks great!
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mitchjecon [2014-07-05 20:40:58 +0000 UTC]
A classic from new detroit
👍: 0 ⏩: 1
Carnivius In reply to gzegzolka [2014-07-05 08:42:31 +0000 UTC]
Hehe, yeah. They look cool placed side to side too (with Lewis overlapping and offset so it looks like she sat next to him) in the car bit with the level graphics scrolling behind.
👍: 0 ⏩: 0