HOME | DD

Cha0slord — 3D printing sculpt: Mytha, the baneful queen

#blender #darksouls #monstergirl #snakewoman #3dprinting #blendercycles #darksouls2
Published: 2017-02-22 02:03:34 +0000 UTC; Views: 2121; Favourites: 15; Downloads: 41
Redirect to original
Description After the success of the Twin Princes, I couldn’t resist making another boss to use for the Dark Souls board game… and I chose Mytha. A truly heartbreaking lore, a rather interesting boss fight (by Dark souls II standards), I guess she just didn’t go down in history because of her dull boss music and the fact that the next boss you encounter after her is the infamous Smelter Demon…

6 cm high from the base to the neck (7.7 cm all included)

I’m pretty sure the smallest scales won’t print on the makerbot I have access to, but you don’t know until you try… I hope I made her "compact" enough so that I can print at 0.2 mm layer, or even 0.1 mm.
Okay, printed it at 0.1mm, it's a mess. The top of the spear didn't print, the rest of the spear is so fragile that I had to resculpt using resin, and the severed head threatens to snap at any moment. But the scales printed.... go figure... (picture here)

As for the Twin Princes , made with Blender entirely from scratch, using reference images from the game.

Copyright: you must ask permission for any use for the image (I'm most likely to accept).


Related content
Comments: 13

Drummerthing [2017-04-24 02:31:03 +0000 UTC]

Would you be able to provide the 3D model for this awesome figure? Thanks in advance. 

👍: 0 ⏩: 1

Cha0slord In reply to Drummerthing [2017-04-24 03:16:53 +0000 UTC]

I'll bundle it when the mini-boss expansion is complete, just as I did for the Twin princes. I still need to make the behaviour and treasure cards, and I need to have received my game to be able to at least roughly balance the treasure cards. Which could take an uncertain amount of time seeing the little communication we have from SFG...

👍: 0 ⏩: 0

The-Elusive-Caravan [2017-03-29 12:47:07 +0000 UTC]

Coming from

This is quite an impressive piece. At first the headless part made me thought that this was an incomplete work, but now it makes sense after looking at it. I personally find her waist accessory a good addition, though i think it requires more details. Maybe adding in a few loops of gold rings or bangles. I am quite impressed by the amount of effort and time you spent on making her arms look like scales are on them. Her necklace however, I think this is just a personal preference of mine, but it looks nicer in the game screenshot than it does in the sculpt. Possibly because I myself do a bit of 3D modelling and the lack there of textures or gold material to replace her neckpiece makes it look questionable. But otherwise, this shouldn't be a problem for you to worry about Again, it's just something I found to be interesting to mention.

I think you can incorporate that into the sides and back view of her tail and the snake part that starts below from her waist as it looks a little bare. But I can see that you did do this for her tail at the end so it does bring the sculpture almost to a good and complete finishing These are all just nitpicky stuff, with the scales and the whatnot, because this sculpt is pretty good even without my opinion or feedback XD

👍: 0 ⏩: 1

Cha0slord In reply to The-Elusive-Caravan [2017-03-29 22:25:55 +0000 UTC]

Thanks for the comments

While, from a 3D sculpting point of view, more details would indeed make the model better, from a 3D printing point of view, it will just mess things up. To give you an idea, details smaller than the biggest claw in her necklace won't print correctly. Loops of gold rings on the waist? No way that will ever print

👍: 0 ⏩: 1

The-Elusive-Caravan In reply to Cha0slord [2017-03-30 02:51:12 +0000 UTC]

Wow, I didn't know that I think I will someday try it myself. It's such an interesting tech

👍: 0 ⏩: 0

J-Cody [2017-03-17 13:44:21 +0000 UTC]

Hello! I'm Jessica from ProjectComment to critique you work. I'm a traditional artists without 3D printing knowledge so I'm unaware of limits of the medium. To me, this is magic. Anyhow!

First of all, you did a fantastic job with proportions. Thank you for including a reference alongside with your 3D print. There are some places where the tail is a bit thicker in the reference and perhaps the breasts are a bit more prominent in the print, but overall it has an organic quality and believable anatomy. The scales of the belly of the tails are perfectly straight however in the reference, they have some bit of variances to them. On the reference, there is a muscle running down the length of the tail causing the scales to jut out in the center. I don't know if that'd be possible in 3D printing, but it may improve the realistic nature of the creature. The tail itself it a bit stiff towards the end in terms of posture. With a little bit more of a bend, it'd give more credence to the snake qualities.

The scales on the torso seem a thick and large in size compared to the reference. You can see in the reference a dip where a navel is (although why a snake like creature would have one is beyond me) and muscles of the abs protrude. I don't know how hard that'd be to create and it may not be possible, but the scales on the reference look like a skin while the ones on the print look laid upon the skin due to the thickness. If this was clay, I'd say make shallow cuts into the clay after sculpting the muscles to give the appearance of scales. On a larger model, more clay could be added to give depth.

The lighting is very dramatic and you've taken a great picture to showcase your work. I think you might want to consider including more pictures at different angles to better display the print and maximize its impact.

I hope this has helped in some way. You have a fantastic piece and it was a pleasure studying it.

👍: 0 ⏩: 1

Cha0slord In reply to J-Cody [2017-03-17 21:34:54 +0000 UTC]

Thanks for the comment
You're right that I overlooked some of the smaller details of the originals in my sculpt.
Well, anyways I'll have to rework her if I want to share the .stl file because of how messy the 3D print was for me, so I'll likely make these little changes as well.

👍: 0 ⏩: 1

J-Cody In reply to Cha0slord [2017-03-20 00:37:57 +0000 UTC]

It was my pleasure. The whole thing process of how you create this is fascinating. I've been reading up on it. Good luck in the future. It is already beautiful and I'm sure you'll just make it even more so.

👍: 0 ⏩: 0

jmb200960 [2017-02-22 23:36:32 +0000 UTC]

Another promising print.

👍: 0 ⏩: 1

Cha0slord In reply to jmb200960 [2017-02-23 00:23:27 +0000 UTC]

Thanks

👍: 0 ⏩: 0

MichelxPuabi [2017-02-22 13:17:42 +0000 UTC]

To boost your spirit, let me say sincerely that among the many submissions to this group today, yours is definitely outstanding. The quality of printing in 3D is really good. Keep working!

👍: 0 ⏩: 1

Cha0slord In reply to MichelxPuabi [2017-02-22 14:09:29 +0000 UTC]

Thanks, but it's not printed yet, this is the 3D sculpt. I only have access to a rather average printer, so many details could be missing in the end. I'll post pictures when it's printed.

👍: 0 ⏩: 1

MichelxPuabi In reply to Cha0slord [2017-02-22 17:02:38 +0000 UTC]

Oh I see. I thought so too. It is great nonetheless.

👍: 0 ⏩: 0