Comments: 13
Drummerthing [2017-04-24 02:31:03 +0000 UTC]
Would you be able to provide the 3D model for this awesome figure? Thanks in advance.
👍: 0 ⏩: 1
Cha0slord In reply to Drummerthing [2017-04-24 03:16:53 +0000 UTC]
I'll bundle it when the mini-boss expansion is complete, just as I did for the Twin princes. I still need to make the behaviour and treasure cards, and I need to have received my game to be able to at least roughly balance the treasure cards. Which could take an uncertain amount of time seeing the little communication we have from SFG...
👍: 0 ⏩: 0
Cha0slord In reply to The-Elusive-Caravan [2017-03-29 22:25:55 +0000 UTC]
Thanks for the comments
While, from a 3D sculpting point of view, more details would indeed make the model better, from a 3D printing point of view, it will just mess things up. To give you an idea, details smaller than the biggest claw in her necklace won't print correctly. Loops of gold rings on the waist? No way that will ever print
👍: 0 ⏩: 1
J-Cody [2017-03-17 13:44:21 +0000 UTC]
Hello! I'm Jessica from ProjectComment to critique you work. I'm a traditional artists without 3D printing knowledge so I'm unaware of limits of the medium. To me, this is magic. Anyhow!
First of all, you did a fantastic job with proportions. Thank you for including a reference alongside with your 3D print. There are some places where the tail is a bit thicker in the reference and perhaps the breasts are a bit more prominent in the print, but overall it has an organic quality and believable anatomy. The scales of the belly of the tails are perfectly straight however in the reference, they have some bit of variances to them. On the reference, there is a muscle running down the length of the tail causing the scales to jut out in the center. I don't know if that'd be possible in 3D printing, but it may improve the realistic nature of the creature. The tail itself it a bit stiff towards the end in terms of posture. With a little bit more of a bend, it'd give more credence to the snake qualities.
The scales on the torso seem a thick and large in size compared to the reference. You can see in the reference a dip where a navel is (although why a snake like creature would have one is beyond me) and muscles of the abs protrude. I don't know how hard that'd be to create and it may not be possible, but the scales on the reference look like a skin while the ones on the print look laid upon the skin due to the thickness. If this was clay, I'd say make shallow cuts into the clay after sculpting the muscles to give the appearance of scales. On a larger model, more clay could be added to give depth.
The lighting is very dramatic and you've taken a great picture to showcase your work. I think you might want to consider including more pictures at different angles to better display the print and maximize its impact.
I hope this has helped in some way. You have a fantastic piece and it was a pleasure studying it.
👍: 0 ⏩: 1
Cha0slord In reply to J-Cody [2017-03-17 21:34:54 +0000 UTC]
Thanks for the comment
You're right that I overlooked some of the smaller details of the originals in my sculpt.
Well, anyways I'll have to rework her if I want to share the .stl file because of how messy the 3D print was for me, so I'll likely make these little changes as well.
👍: 0 ⏩: 1
jmb200960 [2017-02-22 23:36:32 +0000 UTC]
Another promising print.
👍: 0 ⏩: 1
MichelxPuabi [2017-02-22 13:17:42 +0000 UTC]
To boost your spirit, let me say sincerely that among the many submissions to this group today, yours is definitely outstanding. The quality of printing in 3D is really good. Keep working!
👍: 0 ⏩: 1
Cha0slord In reply to MichelxPuabi [2017-02-22 14:09:29 +0000 UTC]
Thanks, but it's not printed yet, this is the 3D sculpt. I only have access to a rather average printer, so many details could be missing in the end. I'll post pictures when it's printed.
👍: 0 ⏩: 1
MichelxPuabi In reply to Cha0slord [2017-02-22 17:02:38 +0000 UTC]
Oh I see. I thought so too. It is great nonetheless.
👍: 0 ⏩: 0