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ClaytonBarton — Moe the Minotaur by-nc-nd

Published: 2009-10-30 02:31:23 +0000 UTC; Views: 715; Favourites: 2; Downloads: 14
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Description Moe the Minotaur
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I've been working on this guy for this semesters 3D class. The poly count comes in just under 3000. I started out with some concepts (which I'll upload later), modeled, skinned then textured him. At the moment I'm working on the animations, next week I'll be importing him into Unreal Tournament 2004 (part of the assignment).

I'm pretty happy with the way he turned out, especially since this is my first finished character model. Looking back I would have done a lot of things differently early on in the models construction, but it has been a great learning experience.
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Comments: 4

Scarlett-Women [2009-11-10 12:39:50 +0000 UTC]

wow nunyah! - looks really awesom-tastic

textures are really well put together and flow well (his eyes are still creepy, i think they should have just been plain white) - but i know all the hard work you put into him = your baby and it shows

👍: 0 ⏩: 0

Jazon19 [2009-10-30 10:30:54 +0000 UTC]

Great work man!

👍: 0 ⏩: 0

warpiggg [2009-10-30 02:54:43 +0000 UTC]

Very awesome. The folds in his face are awesoooome

👍: 0 ⏩: 0

Witch-King-42 [2009-10-30 02:51:03 +0000 UTC]

cool!

👍: 0 ⏩: 0