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cobaltplasma — Roborunner WIP 1

Published: 2011-01-27 22:23:24 +0000 UTC; Views: 1449; Favourites: 35; Downloads: 74
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Description I guess technically it's a sketch haha but I'm not tinkering with it much.. This is a rough concept design for another game my friend and I are working on, something simpler, kind of like a elemental-ish Pokemon-style grow/train monsters kinda thing ^_^

I've gotten kind of annoyed with Corel and Painter 11, not working out too well with OSX 10.6.x as the eyedropper tool is massively limited in function, so this was done all in Photoshop. It's been a long, long time since I worked purely in Photoshop, it's a different beasty than Painter but, hey, the eyedropper tool works
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Comments: 17

HateSpinnerbait [2012-02-23 18:18:56 +0000 UTC]

Hi! I absolutely love this. I was just wondering if I could use this in one of my school projects. I would credit everything back you,of course.

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cobaltplasma In reply to HateSpinnerbait [2012-03-10 12:14:55 +0000 UTC]

Whoa sorry for the late reply, had a lot of stuff come up ^_^ Yeah, you can use this for your project, no problemo ^_^ Glad you like it!

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HateSpinnerbait In reply to cobaltplasma [2012-03-11 22:47:52 +0000 UTC]

Oh,I submitted my project weeks ago. But thank you anyway.

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Ghostman2007 [2011-01-28 16:21:06 +0000 UTC]

Likey.

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cobaltplasma In reply to Ghostman2007 [2011-01-28 19:43:36 +0000 UTC]

Thankey ^_^

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Twisted-Existence [2011-01-27 23:29:54 +0000 UTC]

I like how both loose and controlled this looks.

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cobaltplasma In reply to Twisted-Existence [2011-01-27 23:51:47 +0000 UTC]

hehe thanks ^_^ I was trying to start of gestural and move to tightening up parts of him, give him some form and rigidness but still have a bit of the original looseness.

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Twisted-Existence In reply to cobaltplasma [2011-01-28 00:08:33 +0000 UTC]

You pulled it off then.

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cobaltplasma In reply to Twisted-Existence [2011-01-28 07:06:14 +0000 UTC]

hehe again, thank you very much

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z-vav [2011-01-27 22:49:20 +0000 UTC]

Nice... but for a runner its way too massive.

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cobaltplasma In reply to z-vav [2011-01-27 23:14:56 +0000 UTC]

hehe thanks guys :^)

The thing about it being a runner is that it's definitely too massive heh. His whole upper torso is basically a huge engine on legs, a big mass on tiny toothpicks :-D

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z-vav In reply to cobaltplasma [2011-01-27 23:41:39 +0000 UTC]

Okay... the torso-engine thing might be massive, but I think those amrs should be smaller then... I know they have to keep the balance... but I still think they might be long and thin.

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cobaltplasma In reply to z-vav [2011-01-27 23:50:46 +0000 UTC]

mmmm true the arms should be smaller..... but I really wanted a fat cannon on his arm lol (actually his arms used to be a bit smaller, but I figured either I'd go bigger or tiny, I liked the non-existant arm look). Either works for me ^_^ But thanks for the feedback, I do appreciate it

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z-vav In reply to cobaltplasma [2011-01-27 23:51:21 +0000 UTC]

Sure thing

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AngelicAdonis [2011-01-27 22:25:01 +0000 UTC]

Awesome!

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cobaltplasma In reply to AngelicAdonis [2011-01-28 07:06:01 +0000 UTC]

Thanks :-D

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AngelicAdonis In reply to cobaltplasma [2011-01-31 02:37:28 +0000 UTC]

You're welcome!

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