HOME | DD

CrabTasterMan — Starcraft: Barracks

Published: 2006-05-21 17:44:46 +0000 UTC; Views: 2488; Favourites: 25; Downloads: 29
Redirect to original
Description Its not exactly complete. Its also either too tall or too fat. The landing pods are like, way too big. It looks more like an office building with 4 fountains than a barrack.
Related content
Comments: 23

Hakuru15 [2014-01-13 10:11:30 +0000 UTC]

aw man this is awesome! awesome art of the starcraft terran barracks! oh and i love your kula profile

👍: 0 ⏩: 0

larcenciel-11 [2007-10-24 02:57:01 +0000 UTC]

wow. nicely done. but i think the barracks should be alittle bigger or the marine should be a little smaller

👍: 0 ⏩: 1

CrabTasterMan In reply to larcenciel-11 [2007-10-24 12:09:43 +0000 UTC]

Well, I was thinking "Barrax" to be just a "Barrax" where ppl sleep and keep their guns and armor in... if we added more facilities... it should be bigger. I dunno whats inside a real barrack, do you know whats inside one? If I knew then I could do some modifications... thx !

👍: 0 ⏩: 1

larcenciel-11 In reply to CrabTasterMan [2007-11-13 06:58:25 +0000 UTC]

i think a single barrack contains hundreds of soldiers, armors, and a number of rooms where the marines are actually being suit up like tychus in the trailer cinemtaic.

so i think it should be 10x bigger than that. anyway i still really like your barrax. ^^

👍: 0 ⏩: 1

CrabTasterMan In reply to larcenciel-11 [2007-11-14 12:32:14 +0000 UTC]

LIKE Tychus, or simply just a half open suit you close once you get in, like SC:G... hmm.... tychus's seems very time-consuming. Maybe they only do that for the first time? What if the rines need to take the armor off and get a rest?

👍: 0 ⏩: 0

axlfree [2007-03-20 19:47:20 +0000 UTC]

i love the way you draw...it's so cool...pls be my master

👍: 0 ⏩: 0

47ness [2006-11-03 18:45:41 +0000 UTC]

Whee, building art. ^^ The dramatic angles are a nice touch along with the loosely sketched Terran for scale (it's good to see you keeping consistent with that style on all your building sketches). Personally I don't mind the 'messy' look because that often adds free texture to a composition without you having to go back and add that same texture ANYWAY. Plus on a 'professional' level, messy is often GOOD because it shows that you were thinking on your feet ("T'were it be done, let it be done quickly...") and cared more about developing a good concept than a mere drawing.

(Of course it *is* really a pick-and-choose situation how you do it because there will always be people who think all posted work should be super-immaculate and refined; gotta know thy audience..... =\)

Um, as for tips- I guess the one thing you can do to de-emphasize the blockiness of your Barracks is to break up the larger paneling- since these things are quite literally welded together by a single SCV - who's already a college dropout at best ). For example, the two 'indented' spaces on the front face can be entirely exposed machinery, or have pipes and heavy cable wires dangling off them. Research is definitely a key factor.

One really nice technique you employed in this sketch is that huge diagonal shade traveling along the front face. If you compare it to your other buildings you can easily see how that simple addition of light value makes it more believable. It becomes an even stronger 'read', visually, if all the sections on the Barracks are shaded in accordance to which direction they're facing. Just keep it at and you'll be able to make some really impressive stuff soon enough.

👍: 0 ⏩: 1

CrabTasterMan In reply to 47ness [2006-11-04 04:32:36 +0000 UTC]

Wow, i never had such a helpful comment so far. Thx!

The huge diagonal shade is uh... i dunno how that got there. Bad scanner.

Non-Immaculacy? Thats a new take on things. I'll now tell all those picky people in future of what you said cuz you have such a strong reason behind the argument. Thanks!

👍: 0 ⏩: 1

47ness In reply to CrabTasterMan [2006-11-04 06:22:27 +0000 UTC]

Hehe, I was giving you the benefit of the doubt on the shade. Artists-designers call that kind of thing a "happy accident". ^^ When you get the chance, you can recreate that kind of shading with pencil or marker or fine charcoal (of course, it helps to have access to an efficient scanner by then). :Þ

👍: 0 ⏩: 0

Rogabeetah [2006-10-24 23:41:50 +0000 UTC]

Along with the photon cannon...I love this as well!

👍: 0 ⏩: 0

CrabTasterMan [2006-08-18 06:03:43 +0000 UTC]

Thanks. I'll use a ruler and fix this and outline this thing up right away.

👍: 0 ⏩: 0

eflow1 [2006-08-17 22:54:21 +0000 UTC]

This is actually sort of what I'd expect an SC barrack to look like up close in real life. Think about it, if it contains the living quarters and equipment of entire platoons it would HAVE to be humongous! And so would it's thrusters if something that big is going to get off the ground!

👍: 0 ⏩: 1

CrabTasterMan In reply to eflow1 [2006-10-26 11:33:27 +0000 UTC]

Yeah, did you see the screenshots of Starcraft: Ghost? The command centers i saw there were as big as nexuses.

👍: 0 ⏩: 0

CrabTasterMan [2006-08-16 11:21:10 +0000 UTC]

woah, what made you wanna go steal a noob's art style? j/k.

👍: 0 ⏩: 1

WordBearer In reply to CrabTasterMan [2006-08-16 14:35:26 +0000 UTC]

Well despite the roughness of it you have a real lot of truly excellent aspects to this. The designs are rediculously cool and look great, you really just need to finesse your style to the point where you have neat fully finished artworks rather than just sketches. And your buildings look damn cool and futuristic militaresk, hence my taking aspects from them.

👍: 0 ⏩: 1

CrabTasterMan In reply to WordBearer [2006-08-17 10:30:22 +0000 UTC]

I actually couldnt find machinery designs that hit my tastes... but glad you liked what little i managed to doodle in there.

👍: 0 ⏩: 0

WordBearer [2006-08-15 00:56:03 +0000 UTC]

Wow, this is awesome. And its not too big, its to scale if you look at the scales in Ghost. Your buildings are great man, I am stealing your building style too...

👍: 0 ⏩: 1

CrabTasterMan In reply to WordBearer [2006-08-16 11:21:35 +0000 UTC]

woah, what made you wanna go steal a noob's art style? j/k.

👍: 0 ⏩: 0

NeoPhantom [2006-05-22 16:22:49 +0000 UTC]

nicely done ^_^ now go make a gateway~!

👍: 0 ⏩: 1

CrabTasterMan In reply to NeoPhantom [2006-05-25 13:16:46 +0000 UTC]

Oh yeah, I was thinking of that!

👍: 0 ⏩: 0

crazyYoda [2006-05-21 18:03:51 +0000 UTC]

and barracks have 6 landing things

👍: 0 ⏩: 1

CrabTasterMan In reply to crazyYoda [2006-05-25 13:16:21 +0000 UTC]

Oh yeah, I just noticed. Thx. Btw, do you think the barracks should look more longer or wider? Or higher? (I now looks like some office builidng )

👍: 0 ⏩: 1

crazyYoda In reply to CrabTasterMan [2006-05-26 01:47:19 +0000 UTC]

I think there are some details that should go on the sides to make it less like a normal building and that would make it less like an office building.

👍: 0 ⏩: 0