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CRYart-UK — Sword and Base

Published: 2013-05-17 16:32:07 +0000 UTC; Views: 6122; Favourites: 72; Downloads: 58
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Description Sculpted in ZBrush, retopologised and baked in Topogun, final render in marmoset.
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Comments: 11

CatherineNelson [2013-07-16 11:00:05 +0000 UTC]

wow this is great!

i see in the corner you have the maps that are used on the models. can i ask a dumb question about that ? on the base for the sword, what's that black map with the blue swirl? i can see the diffuse and normal maps (is that right? i'm still learning textuing basics ) and i assume that one is what creates the glow, but what's it called?

great work!

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CRYart-UK In reply to CatherineNelson [2013-07-16 14:38:37 +0000 UTC]

Thanks!


The blue glow is created by the emission map which is just the light on a black background.  

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CatherineNelson In reply to CRYart-UK [2013-07-17 21:51:24 +0000 UTC]

no worries


ah, thanks for explaining

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IconDevco [2013-05-18 07:05:09 +0000 UTC]

Ive been seeing this style among a lot of people

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BringMeASunkist [2013-05-18 01:41:38 +0000 UTC]

It's a nice model with a great presentation and fantastic style, but I think the UV space could have been optimized. If I were making it, I'd make four of the base bricks overlap, because I don't think it needs eight unique designs. I'd also overlap the sword's blades because there is no camera angle that will allow you to see both sides. You did a good job with the sword's UV organization but if you made the diffuse a 512x1024 I wonder if you could have gotten more out of your space?

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FelidaeCat [2013-05-17 22:35:15 +0000 UTC]

nice one :]

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543Bs0Za [2013-05-17 16:47:27 +0000 UTC]

what do u use topogun for?

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CRYart-UK In reply to 543Bs0Za [2013-05-17 16:49:07 +0000 UTC]

Retoplogy and baking.

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543Bs0Za In reply to CRYart-UK [2013-05-17 16:50:01 +0000 UTC]

so taking the highpoly and reducing it's polycount?
i guess that beats making a whole new model with a lower PC by hand

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IconDevco In reply to 543Bs0Za [2013-05-18 07:06:06 +0000 UTC]

ZBrush already decimates stuff and bakes it. Its actually just a wasted step; moving it into topogun

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CRYart-UK In reply to IconDevco [2013-05-18 10:59:15 +0000 UTC]

Not entirely. ZBrush can do a lot. But sometimes its just quicker to take it to a separate program (which is damn cheap) and made for the job.

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