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CyborgueLogic — [REF].:SQ900 - Que:.

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Published: 2018-07-09 17:28:48 +0000 UTC; Views: 2037; Favourites: 28; Downloads: 0
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Description I finally completed my Detroit: Become Human OC's sheet! Yay!

Not sure if my handwriting is legible to everyone, so if you have questions about something just ask .

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Name: Que

Species: Android

Model: SQ900 - Upgraded version of the SQ800

Appearance:

*Tan skin tone - a few shades darker than average

*Dark brown hair - shaved on sides as of military standard - hair a bit longer than standard in center - some "facial hair"

*Brown eyes - hint of amber

*Broad shoulders - narrow hips - though a “muscular” build

*Face is slightly gaunt - Cheek bones more apparent - square jaw

*Nose curved downward, wider at the made and tip/nostrils

*Standard LED on right temple

Height: 6” 0’

Weight: 230 lbs - heavier due to gear and biocomponents

Programming:

*Cooperate with other units, especially human units

*Protect squad - Primarily human units

*All android units are considered expendable - humans are not - SQ900 is expendable though a regrettable loss - human life must be protected and mission must be accomplished

*Biodetection*

**Human heartbeats can be picked up and tracked

**Human heartbeats in social situations can detect lying(not totally reliable - new feature)

**Specific DNA for important targets can be used for tracking(though more intel will be necessary as this feature is new)

**“Human-like” social interaction for social situations - humanitarian ops for example

**Facial recognition for important targets - used to recognize friendlies as well

**More precise accuracy based upon calculations

**Can use the internet for intel gathering - though limited

**Explosives and WMDs(Weapons of Mass Destruction) are now easily detected through identifiable components commonly used

**Standard - but improved - “training” with most combat situations

**If under serious threat of being compromised - self destruct

Status:  Deviated

Memory:

Assigned to an all-human unit lead by Captain James Miller - SQ unit given the rank of Private

Squad was hostile at first, of course. SQ900 was to be a test of the new model, as well as an attempt to integrate more androids into the field.

Lieutenant Valerie Williams seemed to be the only human unit to accept the SQ900 within the first couple days - had given him the nickname of “Que”.

Squad remained cautious for the most part. Noted: Corporal Johnathon Ramos and Sergeant Frank Davis “roughed up” the android unit. The Lieutenant was able to prevent further damage and repair it.

Possible anomaly: SQ900 - insisted to be named “Que” - having an usually fondness for Lieutenant Williams. This closeness seemed to escalate over time.

Important Target assigned to squad - located in nearby settlement - known for terrorizing locals and attacking convoys for US troops.

SQ900 assigned as a sniper - set alone - no need for a spotter with calculations

Upon squad arrival, there was an ambush. Squad nearly outnumbered. Squad brought towards the center of the settlement and surrounded. SQ900 commanded to standby. Calculations of squad survival with current orders: 20%.

Anomaly: Programming broken? Que has disobeyed ordered. Called in fire support as well as taking action into its own hands. Unit has deviated.

Squad survival calculation: 80%. Corporal Ramos has severe injuries, but will survive.

In the aftermath, the squad is questioning Que’s programming. The Captain has a feeling there is a malfunction. Cyberlife’s Military Division has already suspected the deviation and has requested the squad to keep it in place until arrival.

Lieutenant Williams has taken the unit. Que and Valerie seem to have an unusual bond. Perhaps “love”? Other units are on alert and looking for both Que and Valerie.

They have encountered another squadron and fired upon when they try escaping. Valerie is critically wounded. Survival Calculations: Low. Que is ordered to continue their escape and find “Jericho”. A location within the States for rogue androids like itself.

Traumatized and with minimal damages, Que manages to smuggle itself onto a cargo ship headed for the States. A long journey awaits.


Upon arrival to “Jericho” - an abandoned ship. Leader of the ship is known as “Markus”. An RK900 unit. The androids upon this ship are becoming known for protesting for android freedom. Que is interested - though seems to show some bitterness due to recent experience. He keeps his gear, seeing as it is still rather protective and useful.

Personality after deviation: Que tends to be cautious around others. After the events of his escape, he's very wary of others and their intentions. He also seems to show some bitterness given those events. It would take time for him to warm up to other individuals, even androids. However, once he trusts in an individual, they will have his undying loyalty. He may be protective of said individual, again, due to what had happened to Lieutenant Williams. Que does lean more towards violence, but he is alright with pacifism given the situation. He's a strategist, so he will go with whatever he sees fit.



_________________________________

I attempted to make the "Memory" part like his story, basically. Again, if there's any questions for clarification, just ask.

I changed him up a bit from previous drawings just by adding facial hair. I looked around and Markus had facial hair, though a bit faint. So, I figured it would be alright.

Huge thanks to Rosellaz for linking me some references of the DBH Army's gear! It was super helpful!
I combined both the in-game gear with the concept art .

Detroit: Become Human @ QuanticDream

Que: Mah Boi

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Comments: 13

DarkMetaKnight12 [2018-07-09 21:37:48 +0000 UTC]

I love his design, this is like the first time I saw a military Android 😁😁😁😁😄😄😄😄😄

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CyborgueLogic In reply to DarkMetaKnight12 [2018-07-10 02:30:38 +0000 UTC]

Thank you so much! There seems to be only two, as far a stretch O know. The user mentioned has one as well . I figured it would be an interesting turn from what was shown in the game. SQs were only mentioned, I think.

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LuxNiveus [2018-07-09 18:59:17 +0000 UTC]

That's an awesome OC. I've not seen a military android so far.... mostly caretakers and Kara copies. 
You were very throughout with his bio and programming as well. Way cool. 

The span error is a glitch in the html that appears whenever you copy and paste text that has span properties. You can get rid of it by cutting the whole description out and pasting it into a text file. That way it will reset the span and you can put it back here with no problem. 

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CyborgueLogic In reply to LuxNiveus [2018-07-09 20:22:06 +0000 UTC]

Thank you so much
I figured I would try something with the SQ's. As for his programming, I figured I would try to make it like some kind of layout? If that makes sense xD. I've been working on this for a while now. Thanks again ^^.

Ah, okay. Yeah, I copied and pasted his information I made in a Google Doc. Thank you! I'll try fixing it.

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LuxNiveus In reply to CyborgueLogic [2018-07-09 22:30:29 +0000 UTC]

You're welcome! 
The layout as you call it is almost perfect. Seriously, everything you'd need to know is in there. 

Let's hope html likes you. I wish you the best of luck!

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CyborgueLogic In reply to LuxNiveus [2018-07-10 02:31:18 +0000 UTC]

Thank you again ;u; ! I really appreciate the feedback.

The fix you suggested worked. Thanks

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LuxNiveus In reply to CyborgueLogic [2018-07-10 11:27:02 +0000 UTC]

Awesome! *thumbs up* 

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Rosellaz [2018-07-09 18:46:42 +0000 UTC]

I'm happy you finished him! He looks super cool!!   
Glad to see the references were useful!   


~Rose

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CyborgueLogic In reply to Rosellaz [2018-07-09 20:20:09 +0000 UTC]

Thank you so much ;u; ! Yes, they were a great help in getting the uniform and armor bits. The weapons too! 

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Rosellaz In reply to CyborgueLogic [2018-07-09 20:24:11 +0000 UTC]

You're much welcome!   


~Rose

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CyborgueLogic [2018-07-09 17:30:12 +0000 UTC]

Also I dunno what's up with the "span" thing there. I'm guessing it's because the description is long? I couldn't get rid of it.

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Rosellaz In reply to CyborgueLogic [2018-07-09 18:45:11 +0000 UTC]

The span I think is somekind of bug that happens time to time; not sure how to remove it tho ;;


~Rose

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CyborgueLogic In reply to Rosellaz [2018-07-09 20:19:28 +0000 UTC]

Oh, well, rip. No big deal xD. Thanks for letting me know.

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