Comments: 35
IamDerpX [2013-06-11 21:47:57 +0000 UTC]
Awesome job!~ Tyrant looks like a beast!
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543Bs0Za [2012-05-24 14:25:01 +0000 UTC]
sure hope this gets in a game
it's super good and def nextgen
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CaseyD2K [2012-05-07 16:07:06 +0000 UTC]
I love your final render! Great work!
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yannage [2012-05-06 17:09:31 +0000 UTC]
shieeeeeeet looks awesome:] how long did it take to put it in topogun? I just started sculpting recently and haven't really done any retopography yet and wasn't sure how long it takes to put a sculpt into low poly:0
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yannage In reply to Dandoombuggy [2012-05-10 00:57:57 +0000 UTC]
ty! and it looks awesome:]!
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Py-Bun [2012-05-06 07:08:04 +0000 UTC]
mother of god. THIS IS-
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HereticTemplar [2012-05-06 03:29:35 +0000 UTC]
Its an Amazing job , from the begining to the end of the process
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Lance66 [2012-05-05 22:46:03 +0000 UTC]
Awesome work , cool creation.
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PROtypeM3X [2012-05-05 22:10:34 +0000 UTC]
i wanna fight that.
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Faltzer2142 [2012-05-05 01:38:45 +0000 UTC]
Wow you model makes everything I have done so far for the past couple of months look like S#($ lol.
awesome work dude keep it up.
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Faltzer2142 In reply to Dandoombuggy [2012-05-05 03:42:54 +0000 UTC]
For a year and I own it all to my professor for helping get to where I am right now.
I was actually though the opposite about comparing my work with others specially the people who have been modeling for years to help me build up my desire for improvement.
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MatthewDelDegan [2012-05-04 23:18:39 +0000 UTC]
where did you study?
I like this quite a lot
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xcEmUx [2012-05-04 23:00:18 +0000 UTC]
Stunning work !
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FullSynch [2012-05-04 22:52:06 +0000 UTC]
No tongue on the low poly? Or is it up inside his mouth? Looks quite sinister with it out.
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Dandoombuggy In reply to FullSynch [2012-05-04 22:55:48 +0000 UTC]
The tongue was something I added last minute and ultimately didn't make it to the final low poly. The idea was that it would whip/lash out occasionally. (his little chest arms almost got ditched at one point too)
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FullSynch In reply to Dandoombuggy [2012-05-04 23:01:22 +0000 UTC]
It's those little extra things that make me smile when it comes to game models. Little extra layers of depth and complexity give the feeling that there could be more than meets the eye.
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