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De3pBl4ck — 4:20 Philosophy with Aylin by-nc-nd

Published: 2008-03-14 21:26:34 +0000 UTC; Views: 1992; Favourites: 20; Downloads: 337
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Description Boo-yah!
I FINALLY got this one done!
Mucho experimentation, tons of goofing around, and plenty of frustration were had while I set this one up.
But it works.
IT WORKS!!!

Okay...
This is officially my first render with Miss Aylin.
And man, what a render it was!
It took my forever to tet the lighting this way.
But I got it!
Yay me!
Yeah, I don't seriously know what 4:20 means.
Me = lame.
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Render Data:
This render was generated in DAZ Studio.
It was made with Aiko3 Complete, the Aylin character morph by Tosca (a.k.a. Virtual_World), aio's Long Sleeve School Uniform, DAZ's Basic Bedroom (Free), Snow's Spolight Studio Lights, and Most Digital Creation's Spotlight Cameras.
Reposted after significant error correction and relighting.
Related content
Comments: 24

akulla3D [2008-03-18 12:41:47 +0000 UTC]

It was worth the effort nice job.

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De3pBl4ck In reply to akulla3D [2008-03-18 13:51:42 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

Tenebere [2008-03-16 20:31:16 +0000 UTC]

well done. not sure what you've been doing as far as lighting work, but it seems to be paying off. i would say this marks a new level for you.

here's the thing you will find, as you get better, set up time increases exponentially. however in the end the results speak for themselves. it is renders like this that will show you to pay little attention to those who say that this doesn't require skill.

bravo

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De3pBl4ck In reply to Tenebere [2008-03-17 13:47:41 +0000 UTC]

Thank you!
And yeah, specific lighting schemes, reflections, and camera focus tend to add to render times.
As does staging with these additional tools and techniques.

👍: 0 ⏩: 1

Tenebere In reply to De3pBl4ck [2008-03-17 19:14:39 +0000 UTC]

your welcome.

upon closer examination i notice pokethrough on the socks, and a possible lack of underwear. also curious if the painting was done as a seperate render.

👍: 0 ⏩: 1

De3pBl4ck In reply to Tenebere [2008-03-17 20:39:01 +0000 UTC]

For one, the shearing in the socks was not something I could correct while in DAZ.
I may need to touch it up later in postwork.
And she has underwear, but the shadows and some shearing around her left leg make it seem somewhat ubiquitous.
May need to work on that in postwork, too.
The painting is actually something that was part of the bedroom set I have.
Methinks that is a resized render of another's work.
It's looks pretty damn good, but I would eventually like to replace it with something else.

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Tenebere In reply to De3pBl4ck [2008-03-18 05:07:10 +0000 UTC]

thank you for your elucidating notes.

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De3pBl4ck In reply to Tenebere [2008-03-18 13:55:18 +0000 UTC]

Elucidating?
That's a new one.

👍: 0 ⏩: 0

ken1171 [2008-03-15 07:45:43 +0000 UTC]

Nice job, I like the lighting here!

👍: 0 ⏩: 1

De3pBl4ck In reply to ken1171 [2008-03-15 19:18:11 +0000 UTC]

Thank you!
I took me a while to finally get that distant light to spot right.
I was hoping for more shadows being cast against the back wall, but this turned out even better than that.
And, I got to have fun with camera focus.

👍: 0 ⏩: 1

ken1171 In reply to De3pBl4ck [2008-03-15 21:56:56 +0000 UTC]

With real-world cameras, only the very expensive models can shoot depth of field effects, but in Poser it's just another checkbox. ^^

👍: 0 ⏩: 1

De3pBl4ck In reply to ken1171 [2008-03-17 14:02:52 +0000 UTC]

And in D|S, it's a small drop down menu.

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ken1171 In reply to De3pBl4ck [2008-03-17 20:59:28 +0000 UTC]

That feature alone can double the price of a real camera. ^^

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De3pBl4ck In reply to ken1171 [2008-03-17 21:20:53 +0000 UTC]

No doubt!
Especially if it's digital camera.

👍: 0 ⏩: 1

ken1171 In reply to De3pBl4ck [2008-03-17 21:31:55 +0000 UTC]

They are mostly digital nowadays, even with some professional photographers I have seen here. ^^

👍: 0 ⏩: 1

De3pBl4ck In reply to ken1171 [2008-03-17 21:34:50 +0000 UTC]

Yea, verily.
Analog photos seem to be dying out.
But then again, this has been said before of analog photography, and yet it still survives.
As does print.

👍: 0 ⏩: 1

ken1171 In reply to De3pBl4ck [2008-03-17 21:43:16 +0000 UTC]

Considering that image resolution is fixed with digital cameras, analog ones will still be needed for larger size photography. A problem with digital resolutions is that anything larger than 6MP will start adding more and more digital noise to the picture. Most modern cameras include automatic filters to help reducing the noise, but they also kill image quality by adding blur to smaller details. Analog cameras have *none* of such problems, especially in low light conditions. ^^

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De3pBl4ck In reply to ken1171 [2008-03-17 21:47:41 +0000 UTC]

Yea, verily.
Thusly, analog is not quite dead yet.
Just being pushed around by a more aggressive species of numbskull.

👍: 0 ⏩: 1

ken1171 In reply to De3pBl4ck [2008-03-17 22:23:13 +0000 UTC]

LOL

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De3pBl4ck In reply to ken1171 [2008-03-17 22:24:26 +0000 UTC]

👍: 0 ⏩: 0

BreeBitch [2008-03-15 00:25:27 +0000 UTC]

ohhhhh I want to do this picture, but in real lifeness I love it your getting so awesome dude.

👍: 0 ⏩: 1

De3pBl4ck In reply to BreeBitch [2008-03-15 19:19:56 +0000 UTC]

Why thank you!
What weird about this image it took longer to stage then it did to render.

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Akordia [2008-03-14 21:43:03 +0000 UTC]

Wow! She look so beautifull and soft skin and... panties? lol hehe

👍: 0 ⏩: 1

De3pBl4ck In reply to Akordia [2008-03-14 21:57:18 +0000 UTC]

Yes, yes, and PANTSU!

Not really the fan service piece I was going for, but that is nice happy little accident.

Methinks that Aylin is here to stay.

👍: 0 ⏩: 0