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deexie β€” Jade and Kitana (primary unmasked)

Published: 2012-06-30 15:11:26 +0000 UTC; Views: 34616; Favourites: 325; Downloads: 1381
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Description Jade and Kitana in their primary costumes, unmasked
from Mortal Kombat (2011)
Requested by

Jade & Kitana (primary unmasked)

Used:
Kitana models,extracted by sn00p and ported by blufan (preview pose by Demon-Captured)
Jade models,extracted by sn00p and ported by crofty (preview pose by ZayrCroft)
Combined in Blender

Jade also has her minibump details added, if you want 'em on the masked model too just replace the normal map (Jade_NormHQA)

Β© NetherRealm Studios and Warner Bros
Related content
Comments: 52

BetzabeNaranja [2016-12-11 19:57:36 +0000 UTC]

how to glow jade's staff from mk9?

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CFPJ [2015-08-31 07:06:36 +0000 UTC]

Love it

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star153 [2015-06-04 16:25:30 +0000 UTC]

How do I get this Xnalara and how do I make my own models using it?

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femelushka [2014-04-20 15:19:49 +0000 UTC]

likelike

πŸ‘: 0 ⏩: 0

StormWolfSFM [2014-04-10 19:18:23 +0000 UTC]

Hey hope you can help me on this. Whenever I put your Kitana model to Blender there are no colors except her hair. Looked for texture images in .obj file but couldn't find any. She looks like she got stoned. Any help?

πŸ‘: 0 ⏩: 1

deexie In reply to StormWolfSFM [2014-04-10 19:37:44 +0000 UTC]

I think it's the alpha maps on the textures. Character_MIC and MIC2 are the textures needed, but you don't need the alpha maps in them so it can be deleted.

πŸ‘: 0 ⏩: 1

StormWolfSFM In reply to deexie [2014-04-10 20:27:59 +0000 UTC]

so which ones are the alpha maps, then? Sorry Im kinda noob at all this blender. Still tryin to get rid of this snowy effect and such things

πŸ‘: 0 ⏩: 1

deexie In reply to StormWolfSFM [2014-04-10 20:35:50 +0000 UTC]

They're on the channels of the textures. Oh wait I'll just delete those right now and update the files so others won't have this problem too

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StormWolfSFM In reply to deexie [2014-04-10 20:40:33 +0000 UTC]

Yes! Thank you.

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deexie In reply to StormWolfSFM [2014-04-10 21:00:23 +0000 UTC]

Done ^_^

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StormWolfSFM In reply to deexie [2014-04-10 21:09:25 +0000 UTC]

I replaced them with the new ones but it's still the same Β Is it because I saved the scene as .obj while it was black and white?

πŸ‘: 0 ⏩: 1

deexie In reply to StormWolfSFM [2014-04-10 21:21:33 +0000 UTC]

Idk I'd try and replace the textures in the XNA folder of Kitana and export the scene again

πŸ‘: 0 ⏩: 2

StormWolfSFM In reply to deexie [2014-04-10 22:15:22 +0000 UTC]

Nevermind I just created a new scene with your new textures and and created a new .obj file and replaced literally everything where .blend files is. It finally works now! Thank you so much! I'll post the results when I manage to get rid of this white dots. Again thank you for your help

πŸ‘: 0 ⏩: 1

deexie In reply to StormWolfSFM [2014-04-10 22:16:32 +0000 UTC]

Oh cool, glad it worked ^_^

πŸ‘: 0 ⏩: 1

StormWolfSFM In reply to deexie [2014-04-12 00:03:36 +0000 UTC]

Hey again. I managed to create something thanks to your help. You can look it up on here:Β thelordkiller.deviantart.com/a…

Again thanks for your help

πŸ‘: 0 ⏩: 0

StormWolfSFM In reply to deexie [2014-04-10 22:06:40 +0000 UTC]

Oh you can't be serious.. It took me hours just to smooth this scenery. Are you sure is there any other way?

πŸ‘: 0 ⏩: 1

deexie In reply to StormWolfSFM [2014-04-10 22:15:18 +0000 UTC]

I'm guessing not, because it should have worked if you already reloaded the textures in Blender (after replacing them) Make a test only, with a new export.
Smoothing as in "set smooth"? You can just select the whole scene at once and smooth it though

πŸ‘: 0 ⏩: 1

StormWolfSFM In reply to deexie [2014-04-10 22:20:15 +0000 UTC]

no, like select the mesh>press tab> Remove doubles> recalculate>Smooth

πŸ‘: 0 ⏩: 1

deexie In reply to StormWolfSFM [2014-04-10 22:32:16 +0000 UTC]

Oooh the doubles...yeah, that can take some time for a big scene

πŸ‘: 0 ⏩: 1

StormWolfSFM In reply to deexie [2014-04-10 22:41:35 +0000 UTC]

Yea glad I could save em. Also any tips on removing white dots(caused by the lamps)? They seem so snowy. This is what I'm talking about bttw:Β i.imgur.com/YEBRyhs.png I've applied this to any mesh that has this problem but still nothing Β 

πŸ‘: 0 ⏩: 1

deexie In reply to StormWolfSFM [2014-04-10 22:59:46 +0000 UTC]

Oh I don't remember ever having that issue...
Found this though blenderartists.org/forum/showt… a lot of solutions there to try

πŸ‘: 0 ⏩: 1

StormWolfSFM In reply to deexie [2014-04-10 23:51:47 +0000 UTC]

will check them out. Thank you. But I guess these are for the earlier versions since I can't see any Light paths section in render options (using 2.70)

πŸ‘: 0 ⏩: 0

Kabalstein [2014-02-14 01:38:06 +0000 UTC]

Mm, how weird, my XPS can open Kitana, but can't open Jade :/

πŸ‘: 0 ⏩: 1

deexie In reply to Kabalstein [2014-02-14 18:17:58 +0000 UTC]

Strange...
Try to load the ascii (Modify-->load generic item-->select ascii file)

πŸ‘: 0 ⏩: 1

Kabalstein In reply to deexie [2014-02-15 02:24:59 +0000 UTC]

Still fail >_<

πŸ‘: 0 ⏩: 1

deexie In reply to Kabalstein [2014-02-15 02:36:17 +0000 UTC]

Hmm...then try a different XPS version maybe?

πŸ‘: 0 ⏩: 1

Kabalstein In reply to deexie [2014-02-15 03:08:28 +0000 UTC]

which one you use? i have 10.9.6

πŸ‘: 0 ⏩: 1

deexie In reply to Kabalstein [2014-02-15 03:29:20 +0000 UTC]

xnalaraitalia.deviantart.com/j…

πŸ‘: 0 ⏩: 1

Kabalstein In reply to deexie [2014-02-15 04:30:19 +0000 UTC]

Whuohohohoho Thank You, it works perfectly

πŸ‘: 0 ⏩: 0

MariaTenebre [2013-03-05 21:16:51 +0000 UTC]

Oh one more thing how do i replace the map?

πŸ‘: 0 ⏩: 0

MariaTenebre [2013-03-02 10:30:06 +0000 UTC]

Coo do you have the masked model as well?

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ScareMeBeautiful [2013-01-31 18:34:20 +0000 UTC]

i'm sorry to bother you, but did you know where do i find Kitana fans?
i must have them, but i don't know where to search...

btw. your model's of Kitana and Jade are amazing, I'm in love whit them!

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ToshirosWaifu [2013-01-02 03:15:56 +0000 UTC]

Jade's amazing in-game appearance is just stunning. I'm really sad that Kitana didn't live up to her past un-masked appearance, such in Mortal Kombat Deadly Alliance.

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LarsJunFan [2012-08-04 02:29:55 +0000 UTC]

Nice)))

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VIRGIL46 [2012-07-08 19:08:21 +0000 UTC]

Outstanding!

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AzuraReegar [2012-07-02 08:52:47 +0000 UTC]

very nice

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NatlaCroft1985 [2012-07-01 07:23:47 +0000 UTC]

I had been trying to do Kitana unmasked in her first outfit with XPS but the software is so limited. Thank you so much for releasing them, both models look great.

πŸ‘: 0 ⏩: 1

deexie In reply to NatlaCroft1985 [2012-07-01 13:26:30 +0000 UTC]

Np ^^
I always say a true meshmod is done in Blender,more options to "fine-tune" it

πŸ‘: 0 ⏩: 0

Utopian-MK [2012-06-30 21:29:29 +0000 UTC]

awesome

πŸ‘: 0 ⏩: 0

dim1988 [2012-06-30 17:35:57 +0000 UTC]

Thanks I made these mods independently already, but I will use your mods also

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deexie In reply to dim1988 [2012-06-30 17:45:44 +0000 UTC]

Aw,sorry for taking that long
But I decided since I was doing something with them to make some small fixes here and there too

πŸ‘: 0 ⏩: 1

dim1988 In reply to deexie [2012-06-30 19:00:43 +0000 UTC]

All ok. I just mastered blender and tried to make that that wanted long ago.
I look you edited armature of models. It is better

πŸ‘: 0 ⏩: 0

SrATiToO [2012-06-30 17:00:49 +0000 UTC]

Finally you are the best

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dirtscan [2012-06-30 16:28:52 +0000 UTC]

Terrific

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mileenasexy123 [2012-06-30 16:28:40 +0000 UTC]

legal

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Geroge86 [2012-06-30 16:03:00 +0000 UTC]

*Whistles* Oops something tingly is happening to me after seeing this No need to go into further detail than that very cool & they look amazing

πŸ‘: 0 ⏩: 1

deexie In reply to Geroge86 [2012-06-30 16:32:33 +0000 UTC]

Many said they don't look quite good unmasked (alternate costumes) but I think adding their primary hairstyles makes it better ^^
you're tingly feelin' is a proof xD

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Geroge86 In reply to deexie [2012-07-01 02:10:15 +0000 UTC]

Don't you laugh at my tingly feeling I can see where people are coming from by feeling that way by not liking the unmasked outfits as much as the masked ones but also the alternate outfits themselves were kind of boring compared to the other outfits

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SovietMentality [2012-06-30 15:58:14 +0000 UTC]

Hey you use blender? I wonder if you'd be able to give my Daniel(Amnesia) model the Mileena hair, I edited Ezio to look like him but I always have to photoshop his hair to look like Daniel's [link] << see him here (the guy on the far right) would u be able to give him mileena's (primary) hair if I email you his model?

πŸ‘: 0 ⏩: 1

deexie In reply to SovietMentality [2012-06-30 16:23:01 +0000 UTC]

Guess I can try

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