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DenjinPrime β€” Eighty One

Published: 2010-02-25 12:58:20 +0000 UTC; Views: 17626; Favourites: 445; Downloads: 0
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Description I'll go into details on another time - basically armored suit.

Yes, that is a Marines symbol.
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Comments: 47

Ashofthewilliams [2018-02-19 05:50:56 +0000 UTC]

us marine corp! HOO-AH!

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RAMR199410 [2015-10-26 20:36:44 +0000 UTC]

This armor looks like toΒ the armor of some video game like Halo or Mass Effect or Gears of War or Call of Duty and/orΒ a mix of the armor of some video game like Halo or Mass Effect or Gears of War or Call of Duty with the Iron Man armor and/or the armor of some movie or TV series.

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Sovietfuturistic [2014-03-04 18:50:50 +0000 UTC]

Awesome work and concept!

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templar127 [2012-09-05 13:05:03 +0000 UTC]

COOL!

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LordJay [2012-06-29 16:12:13 +0000 UTC]

Beautiful, this one has a great sense of space and shape. The armor feels like it is being worn rather then part of the soldier like most armor concepts.

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MKurtz666 [2011-03-28 22:13:09 +0000 UTC]

Amazing, i could've sworn it's a 3d model when i first saw it. Great work.

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shadowpimp1234a [2010-07-05 01:58:58 +0000 UTC]

look like halo wars marine almost same you

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DenjinPrime In reply to shadowpimp1234a [2010-07-08 20:45:36 +0000 UTC]

Um, thanks!?

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shadowpimp1234a In reply to DenjinPrime [2010-07-08 22:15:26 +0000 UTC]

you before play halo 1,halo2,halo3,halo3odst,haloreach beta ?

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DenjinPrime In reply to shadowpimp1234a [2010-07-20 22:52:30 +0000 UTC]

I see what you're saying.

See the discussion between me and NatOreN on the first page.

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shadowpimp1234a In reply to DenjinPrime [2010-07-24 02:17:24 +0000 UTC]

oh

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DenjinPrime In reply to shadowpimp1234a [2010-07-30 20:21:12 +0000 UTC]

lol

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shadowpimp1234a In reply to DenjinPrime [2010-08-02 06:02:48 +0000 UTC]

you take fuck me off chatroom lol

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lobo91 [2010-04-04 23:09:16 +0000 UTC]

One... no.. two words: Epic badass.

"Bring me 100 marines. Fail that, then bring me 10,000 ordinary soldiers."

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DenjinPrime In reply to lobo91 [2010-04-12 19:47:32 +0000 UTC]

Thanks! Sorry for the late response, I'm in the process of moving and all my computer stuffs are packed away.

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Emokid753 [2010-03-23 04:55:34 +0000 UTC]

holy crap!! awesome!! looks like recon and some rouge out together! love it!! <3

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DenjinPrime In reply to Emokid753 [2010-03-25 23:23:10 +0000 UTC]

Thanks, glad you like it!

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Heads-up-Display [2010-02-28 07:19:55 +0000 UTC]

holy- nice job on the detail

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DenjinPrime In reply to Heads-up-Display [2010-03-01 02:30:22 +0000 UTC]

Thankyou!

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Shunsquall [2010-02-25 21:23:58 +0000 UTC]

He looks like the character from the next gen game "Vanquish"

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DenjinPrime In reply to Shunsquall [2010-02-26 09:21:02 +0000 UTC]

I understand. See my response to NatOreN two comments up

Thanks for checking it out!

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Erebus88 [2010-02-25 21:04:48 +0000 UTC]

friggin sweet

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DenjinPrime In reply to Erebus88 [2010-02-26 09:20:16 +0000 UTC]

Thanks Carlo!

In the middle of trying to say thanks, my internets decided to take a crap on me lol

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Erebus88 In reply to DenjinPrime [2010-02-28 13:08:22 +0000 UTC]

lol I hate when that happens

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NatOreN [2010-02-25 18:50:52 +0000 UTC]

That looks brilliant! But, I can't escape the feeling that it looks somewhat similar to characters from a game my little brother was playing not too long ago... Battalion Wars or something... Anyway, nevermind that, that is good work!

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DenjinPrime In reply to NatOreN [2010-02-26 09:19:37 +0000 UTC]

Thankyou.

It's ok, "Space Marine" has been a road much traveled already, so I'm expecting comparisons to whatever has already been out there. There's that, and the realization that people define things that they see by what they know, so depending on your exposure, you could say this is similar to any number of things (Halo, Mass Effect, Metal Gear, G.I. Joe, Metroid, Aliens, Starship Troopers, etc.)

Honestly, my biggest influence is Robotech and old old old japanese toy mecha (the ones that I never got to have lol).

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NatOreN In reply to DenjinPrime [2010-02-26 13:38:39 +0000 UTC]

Hahah, yeah. You're welcome. x3

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Daowg [2010-02-25 15:20:21 +0000 UTC]

Great rendering!

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DenjinPrime In reply to Daowg [2010-02-25 21:37:20 +0000 UTC]

Thanks!

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Daowg In reply to DenjinPrime [2010-02-26 01:40:58 +0000 UTC]

No problem, dude!

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dasAdam [2010-02-25 13:43:06 +0000 UTC]

so lovely done! i like both design and shading here
great stuff! are you going to add a shadow? he is floating

PS: man those boots! awesome!

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DenjinPrime In reply to dasAdam [2010-02-25 13:52:56 +0000 UTC]

Ahhh I couldn't wait to put this one up, I thought you'd like it since it was techy haha!

Yeah, I was hoping I could get away without a shadow but since you mentioned it I guess I'm gonna need to put one in there, but every time I put one in it doesn't look right.

I'll work on it, thanks Adam!

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dasAdam In reply to DenjinPrime [2010-02-25 13:58:20 +0000 UTC]

white armor is alluring! im in love with such stuff!
im sure it will look right dude!
i could try to add one for you too

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DenjinPrime In reply to dasAdam [2010-02-25 14:02:51 +0000 UTC]

Yes! Show me what you would do, every time I add one in, it looks like they're on different heights. I admit I don't usually spend that much time on cast ground shadows. By the way I used your ambient occlusion lighting method, but I think I might have over done it, does it look too soft around the edges near the bottom?

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dasAdam In reply to DenjinPrime [2010-02-25 14:14:06 +0000 UTC]

ah you mean the LIGHTWRAPPING! yeah you can tone it done a bit! the more subtle it gets the more realistic and be cautious to add the lightwrapping only onto the character and not as a glow outline on the background as well!

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natetheartist In reply to dasAdam [2010-02-25 23:06:06 +0000 UTC]

I prefer it without the shadow. It's nice to finally see a character that isn't grounded to an empty background.
It also gives the illusion that, if anything, he's standing on an illuminated surface.

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dasAdam In reply to natetheartist [2010-02-26 01:07:06 +0000 UTC]

funny thing. i mostly spot floating characters who apparently all stand on illuminated surfaces then xD

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DenjinPrime In reply to dasAdam [2010-02-26 09:23:48 +0000 UTC]

Thanks for the defending Nate, but I agree with Adam. If the ground were as illuminated as I'm inferring, then the dark lines around his feet wouldn't be visible, or at least rendered differently. The character as a whole would need to be rendered differently as well, as it would be less of a subtle cast and more of a direct light source I think.

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dasAdam In reply to DenjinPrime [2010-02-27 11:45:56 +0000 UTC]

leave us alone! this is our BITCH SLAP fight haha xD

whatever you do is just fine. i didnt want to sound harsh and force you to add a shadow

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SamwiseTheAwesome [2010-02-25 13:10:55 +0000 UTC]

Great concept here, love the eagle, globe and anchor

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DenjinPrime In reply to SamwiseTheAwesome [2010-02-25 13:36:28 +0000 UTC]

Thankyou, it is the symbol for the United States Marine Corps.

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SamwiseTheAwesome In reply to DenjinPrime [2010-02-25 13:45:21 +0000 UTC]

I know, my brother is now enlisted

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David-Holland [2010-02-25 13:03:53 +0000 UTC]

Nice to see some new stuff from you This is great, really like the helmet design

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DenjinPrime In reply to David-Holland [2010-02-25 13:35:34 +0000 UTC]

Thanks man, it's been really busy for me lately, I still need to post up images to the prototype FreeRealms level me and my team made in conjunction with Sony Online. That was taking a huge chunk of my time in the recent past. Now I'm trying to catch up with stuff before graduation and pump up my portfolio.

There isn't enough time!!!!

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FD-Art [2010-02-25 13:00:38 +0000 UTC]

Wow, the rendering here is AMAZING! Did you use a 3D model as a base?

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DenjinPrime In reply to FD-Art [2010-02-25 13:32:14 +0000 UTC]

Thanks, no base model for this, all old fashioned hand render work

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FD-Art In reply to DenjinPrime [2010-02-25 21:38:18 +0000 UTC]

Wow, this looks incredibly solid. Really, really great work on this one.

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