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DennisH2010 — wolf walk cycle

Published: 2011-03-31 10:44:43 +0000 UTC; Views: 4856; Favourites: 25; Downloads: 142
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Description wolf walk cycle

download the bendfile at blendswap, to see how it works
Mainly I use action constraints to animate the rig.
[link]

My Youtube channel:
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Traevaine Entertainment - PROJECT PANTHERA:
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Official website:
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Comments: 13

Tienala [2013-10-22 12:40:19 +0000 UTC]

awesome! how long did that take?

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kyleepup31 [2012-12-08 00:18:23 +0000 UTC]

isnt that from wolfquest? <3

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DennisH2010 In reply to kyleepup31 [2012-12-09 05:56:48 +0000 UTC]

nope is not from wolf quest
its made with blender ^^

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xXRedRidingHoodXx [2012-07-08 05:39:08 +0000 UTC]

a bit chubby

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DennisH2010 In reply to xXRedRidingHoodXx [2012-08-10 05:34:19 +0000 UTC]

True, wolves are usually not so bold

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xXRedRidingHoodXx In reply to DennisH2010 [2012-08-11 02:15:23 +0000 UTC]

yes.

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xXRedRidingHoodXx [2011-12-27 09:35:55 +0000 UTC]

Wow!!

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fabianfucci [2011-04-03 22:56:02 +0000 UTC]

Good. but feet should contact the ground at slightly different times.

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Ryuubearza [2011-04-01 03:31:24 +0000 UTC]

coolness!

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LordOfDragons [2011-03-31 17:23:51 +0000 UTC]

Good start. A few crits though for refinement if you allow. First the back feet are a bit robotic compared to the front ones. Smoothing out the touch-down and lift-off should help there. The second point is the phase. Two feet touch down at the same time. For a fluid motion the touch down of the 4 feet in a cycle should be all unique. Just offset the timing of the back legs by a couple of frames (~10 on a 50fps sequence) and the motion becomes more fluid. The last point is though subjective I guess and that's the size of the head. In my opinion it is too small compared to the body. I would say 50% more size feels right to me.

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survivalpsuda [2011-03-31 17:07:11 +0000 UTC]

wow really good

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felipemoraes [2011-03-31 15:29:43 +0000 UTC]

Nice one!

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Beowulf71 [2011-03-31 14:05:47 +0000 UTC]

Really, nice!

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