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dokaa — MMD Raycast Wet Normalmap Material DL

#3d #dl #download #material #mmd #normal #normalmap #rain #wet #raycast #mikumikudance #downloadmmd #raycastshader
Published: 2018-03-29 11:05:29 +0000 UTC; Views: 20505; Favourites: 493; Downloads: 2363
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Description Hey guys, here's a material for Raycast. It'll make your model look wet. To use it just extract it into the material folder of Raycast.

Credit me
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Comments: 19

ken1968 [2023-01-21 17:02:00 +0000 UTC]

👍: 0 ⏩: 0

heartsthekitteh [2023-01-20 02:54:27 +0000 UTC]

👍: 0 ⏩: 0

youaregaylikeme1 [2021-03-31 19:52:53 +0000 UTC]

👍: 0 ⏩: 0

TouyIDEN [2021-01-05 14:28:46 +0000 UTC]

👍: 0 ⏩: 0

sweetangelm [2020-06-25 17:33:06 +0000 UTC]

👍: 0 ⏩: 1

BowlOfSpicyramen In reply to sweetangelm [2021-02-25 21:38:52 +0000 UTC]

👍: 0 ⏩: 0

alby13 [2020-04-15 00:38:43 +0000 UTC]

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kido545 [2020-01-12 08:37:51 +0000 UTC]

DL Thanks!!

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DCFan2004 [2019-11-25 19:28:51 +0000 UTC]

Uh, how do I use that effect?

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KittyWar2005 [2019-08-14 11:49:53 +0000 UTC]

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JujubahChan [2019-06-20 18:22:43 +0000 UTC]

what is normalmap?

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borschevik [2019-01-23 20:14:10 +0000 UTC]

thank you so much for this normal map!

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borschevik In reply to borschevik [2019-01-24 16:16:14 +0000 UTC]

used here: 
tysm! c:

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Kasueru-Yumi [2018-12-19 16:25:58 +0000 UTC]

Hidden by Commenter

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dokaa In reply to Kasueru-Yumi [2018-12-20 08:48:48 +0000 UTC]

Click the download button on the right side

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KrptosZ [2018-04-15 02:17:59 +0000 UTC]

Looks good ~

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Jadtsune [2018-04-09 15:55:21 +0000 UTC]

That's really cool!~ x3
A little bit weird but,
I'm pretty sur that I can found an effect to make it look much better~ :3

Good jop!~ . w .

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xXNemuiKumaXx [2018-03-30 18:08:52 +0000 UTC]

that looks...odd.
it doesn't look wet since it's not reflective.
I'd suggest making it have some sort of reflective properties since it just looks....super weird right now
I mean it's good, but it doesn't look like water is all I'm gunna say

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dokaa In reply to xXNemuiKumaXx [2018-03-30 20:27:34 +0000 UTC]

It has a metalness map, so it is reflective. Using a specular map doesn't look any better. I'm not sure what else I can do.

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xXNemuiKumaXx In reply to dokaa [2018-04-01 09:11:29 +0000 UTC]

strange, do you think there's any way to make it brighter or more reflective?

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