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DracoBlair β€” PixelShy: Pegasus Express

#fluttershy #game #mlp #pixelshy #mlpmylittlepony
Published: 2017-07-15 09:54:49 +0000 UTC; Views: 4798; Favourites: 51; Downloads: 14
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Description Just before I start the holiday season, I present you with PixelShy: Pegasus Express

At first it was to be an easy copypaste from my blog with tweaks, but let's say there were A LOT of tweaks involved @_@

Hope you like it, as always, I'm waiting for your feedback and your ranks in the comments!

v1.2 Added the Extra balloon functionality, added some failsafes

v1.1 Score tweaks, null obstacle generation fix


If you want to support the project, hit myΒ  Patreon Β  , but obviously just playing the game and commenting is what I love most (yeah, I'm weird like that!)

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Comments: 24

background-life [2018-09-16 00:03:39 +0000 UTC]

Should've done this from top-view instead. It's too hard to see the obstacles, due to the angle.

πŸ‘: 0 ⏩: 0

superZorthax [2018-05-01 04:08:29 +0000 UTC]

I STILL haven't forgotten you.

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monterrang [2018-04-23 08:39:47 +0000 UTC]

i don't get it

πŸ‘: 0 ⏩: 1

EeveeLover6608 In reply to monterrang [2018-05-26 04:50:07 +0000 UTC]

If you pick up the scroll then you'll see hints of where the next few obstacles will be. If you get hit by an object, your stamina will decrease (you can see your stamina at the top of the screen where a picture of a wing is). If your stamina finishes the game will end. Oh and one more thing, if you go under a watering can your stamina will recover. Hope this helped

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Alexkidd2222 [2018-03-02 21:33:55 +0000 UTC]

............

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sailtor [2018-01-01 16:18:53 +0000 UTC]

My highest rank was 5346 "Luna"("Stallion" level), but it was hard to determine where HP repealler hangs if at least one bucket staysΒ  nearby(especially both on adjacent rows), plus whenΒ  I pressed navigation buttons Fluttershy did not always ended on the row I wanted her to. But generally this game was quite good.

Edit: why does HP melts rapidly(without hitting obstacles/jumping), after the aquamarine counter reaches 66-70 ?

πŸ‘: 0 ⏩: 1

DracoBlair In reply to sailtor [2018-01-01 22:30:57 +0000 UTC]

Tried reproducing the meter melt, but couldn't. Will try again tomorrow since that might be an issue.

When it comes to the water indicator, I am thinking of adding additional tips, though the minimap indicator usually does it well enough

Thanks for playing!

πŸ‘: 0 ⏩: 1

sailtor In reply to DracoBlair [2018-01-02 12:27:36 +0000 UTC]

Well, I have not noticed that obstacle(s) is(are) shown on the minimap, but the problem with the 70 persists - I have just tried to pass it again, soΒ  when Fluttershy had around 50-60% of HP,Β  the aquamarine counter reached 70Β  and... it all disappeared. Plus note, this time I was running it from the different PC with the different OC but with a little different versions of the same browser.

Edit: suddenly found out the same situation on the "Foal" level, but when the aquamarine counter reaches 40.

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superZorthax [2017-08-07 18:50:51 +0000 UTC]

I have not forgotten.

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mlpfunfictionwriter [2017-07-23 14:02:16 +0000 UTC]

That was pretty fun! I love all these mini games!!

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MC-Gemstone [2017-07-20 15:12:10 +0000 UTC]

I got 1472... ._.'

πŸ‘: 0 ⏩: 0

BrightsideJames [2017-07-18 13:26:54 +0000 UTC]

5844 B Luna Should I be required to jump to pock up the 3Γ— jumping balloon because I have been so far. It does not feel right because the string is head level.

πŸ‘: 0 ⏩: 1

DracoBlair In reply to BrightsideJames [2017-07-18 14:51:02 +0000 UTC]

It's not needed, just helpful to get that A I got it before implementing the mechanics

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Mokey1980s [2017-07-17 04:32:39 +0000 UTC]

Very nice, love the animation. Although the posters below me have it right in that she sometimes changes lanes more or less than she should with one or 2 presses.

Other than that, great music and game

πŸ‘: 0 ⏩: 0

BrightsideJames [2017-07-16 08:01:58 +0000 UTC]

The controls need work. You may move one or more spaces some random time after trying to. After running into an object you might be stuck in a combo until ether you find a gap or loose. It might just be an issue for me or Firefox. The mini map was the only way I was sure which row I was in. The hints do not help me much as my movements are more reactive then premeditated with the current issues.

πŸ‘: 0 ⏩: 1

DracoBlair In reply to BrightsideJames [2017-07-16 08:07:21 +0000 UTC]

I think I will need to work on that chain. When I tried tapping space she was able to make it, but I'd rather add some invulnerability frames. Thank you for commenting ^_^

πŸ‘: 0 ⏩: 1

BrightsideJames In reply to DracoBlair [2017-07-16 08:20:12 +0000 UTC]

By the way 4518 Lyra

πŸ‘: 0 ⏩: 0

MadFoot8 [2017-07-16 00:48:44 +0000 UTC]

Alicorn difficulty and Luna rank(B)

πŸ‘: 0 ⏩: 0

GORynytch [2017-07-15 23:59:14 +0000 UTC]

Not difficult, but interesting game, Got C rank on 2nd try.

πŸ‘: 0 ⏩: 0

eunos [2017-07-15 22:21:32 +0000 UTC]

Derpy Ranking.. Go me ;D

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EStories [2017-07-15 10:24:50 +0000 UTC]

I played it 4 times on easy and always get F ^^" I guess I do something wrong...

πŸ‘: 0 ⏩: 2

BrightsideJames In reply to EStories [2017-07-16 00:15:40 +0000 UTC]

Difficulty is a key part of rank. I have been less successful on higher difficulty and received a better rank. I think rank is determined by the formula: score Γ— difficulty = rank.

πŸ‘: 0 ⏩: 0

DracoBlair In reply to EStories [2017-07-15 18:12:43 +0000 UTC]

No worries, tweaked the scoring system a bit. Should be much more rewarding, especially that I've added an additional feature too!

Also, Foal difficulty? I know you can do better than that!

πŸ‘: 0 ⏩: 1

EStories In reply to DracoBlair [2017-07-15 18:23:43 +0000 UTC]

I was going to, but after failing foal I gave up Dx
I'll give another try tomorrow :3

πŸ‘: 0 ⏩: 0