Comments: 304
NPlusPlus [2014-06-19 00:18:07 +0000 UTC]
I love the imposing regal stature of this mighty dragon.
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NPlusPlus In reply to Dreamspirit [2014-06-26 15:47:03 +0000 UTC]
Smug - that's a great word for it.
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ilo-ka [2014-05-06 10:51:47 +0000 UTC]
Amazing! Looks like 3D model!
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Dreamspirit In reply to ilo-ka [2014-05-07 05:24:27 +0000 UTC]
Thanks so much! Β I'm glad you enjoyed him!
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Dreamspirit In reply to LucidKitsune [2014-05-07 05:24:14 +0000 UTC]
Thanks so very much for your kind words! Β I definitely learned a lot from sculpting him, and the learning process encouraged me to pursue sculpting with even more gusto! I only wish I'd known more about armatures at the time!
In any case, thank you so much, and here's a quick buzzfeed concerning this sculpture that you might enjoy:Β www.buzzfeed.com/finch093/prooβ¦
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ArmouredShaman [2012-01-05 16:29:26 +0000 UTC]
My heart just stopped for a few seconds when i saw this
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Dreamspirit In reply to ArmouredShaman [2014-05-07 05:20:14 +0000 UTC]
Thank you so much for the humbling compliment!
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ArtyBSmarty [2012-01-04 04:52:34 +0000 UTC]
Wow, that is one detailed sculpture. You must have put a lot of effort into this
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tweaksection8 [2011-12-06 00:04:30 +0000 UTC]
haha thats bitchen/ how much clay did it take?
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hugeanticpeanut [2011-11-16 19:06:40 +0000 UTC]
amazing! The detailwork is outstanding, is there armature wire in the individual horns or are they sculpted on the side and prebaked? and did you sculpt the backplates on the side as well or did you carve them out of the primary "mass"? I'm so blown away by this, It inspires me to keep working on my sculpting at the same time as it tells me to give up because I'll never be this good XD awsome work mate!
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Dreamspirit In reply to hugeanticpeanut [2011-11-16 19:26:14 +0000 UTC]
The horns were not prebaked. In hindsight, this had some good points and drawbacks. It allowed me to toy around with them a lot and try to get the angles just "so" that it read well from multiple angles, and it also allowed me to uniformly detail him once the main structure of him was completed (I enjoyed adding "battle damage" and making it look like a worn creature rather than a "pristine" dragon).
Along the way, however, the horns did indeed need wires to support them since I was aiming for such a specific pose. The bad side? I hadn't originally planned it to be so, so at first there was more of little "scraps" of wire in the horns, and then after awhile I would add a bit more, and then a bit more wire and well... that didn't work well at all. Somewhere in there I eventually realized there shouldn't be multiple wires in each horn, and so I surgically cut into them and replaced the scraps of multiple wires with just one.
Still though: since I hadn't planned to use wires in there, the wires did not physically attach to any of the underlying "lump" of an armature (which was more like a rounded ball on a stick, to be entirely honest), so it took quite a bit of work to try and figure out how to "secure" the armature wire on the horns to basically: wet clay. Somehow I managed it, though, and from this piece I definitely learned the importance of preplanning a solid armature BEFORE sculpting. These two are examples of that new knowledge: [link] and [link]
Because Deathwing was, for the most part, a giant lump of clay suspended in the air, I later ended up adding in bits of wire here and there to try and help support him in key areas that I overlooked to begin with: I added wires along the plates in his back (or else they would sag), in the horns, and one loop around the underside of his top jaw so it wouldn't sag.
The back-plates were carved out of the primary mass, as were the plates along his chest. The scales on the side were a mix of carving and adding clay, but none of it was pre-baked other than the lower jaw (which I did more so because I wasn't convinced I could easily access the underside if it was on the figure).
And goodness! Do keep working! I very rarely sculpted before this! I have a few things I consider "terrible" that are stored on my Hard Drives somewhere, but before this piece, the only "full" sculpt I'd really done was: [link] and before that (which was years and years ago), I was just doing these: [link]
What I view as my huge jumps in progress through even those three pieces was simply because I kept pushing myself, observing, and experimenting. I spent far more time on "Deathwing" than I had on possibly any other piece of art I'd done because I wanted to see what I was capable of, and I just... kept going.
In all sincerity, if you'd asked me a couple years ago if I was capable of doing this, my answer would have been "hahaha No!" But sometimes I guess we even surprise ourselves.
One of the things that I think it neat about the process of this piece is I had no idea he would turn out as good as he did, so I have lots and lots of photos of the beginning "derpy" stages that are rather embarrassing, and I'm glad I stuck it out. I really do look forward to sharing those as a walk through because I hope people can learn from what I did (mistakes and all), and to further inspire them to keep going with their own art.
Thank you again for all your encouragement! It really means a lot to me!
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hugeanticpeanut In reply to Dreamspirit [2011-11-17 18:24:53 +0000 UTC]
Thank you so very very much for replying and taking the time to actually go to the length and answer all of my questions. Id love seeing the wip stages of this pice (along with the other sculpts you've made, that are awsome btw XD)
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hugeanticpeanut [2011-11-16 18:45:49 +0000 UTC]
awsome sauce! It looks absolutely incredible, are the big scales along the neck sculpted on the side then added or is everything pretty much sculpted out of a single pice?
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hugeanticpeanut In reply to Dreamspirit [2011-11-17 18:31:09 +0000 UTC]
I'll have to start planning my dragon a bit more before I keep going on him so I can avoid any major disasters later on XD
Again I thank you so very very much for replying, Awsome that you take the time to talk to and give us "little people" some awsome help.
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aia-san [2011-11-15 12:14:40 +0000 UTC]
Wow the details are incredible!
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Tinifu [2011-10-17 15:22:58 +0000 UTC]
Paint it! :C
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Cyriya [2011-09-22 18:20:17 +0000 UTC]
That is amazing! Deathwing is my fav out of all of the Aspects. This is really nice, inspires me to get into sclupting! :]
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Lee99 [2011-09-18 23:06:10 +0000 UTC]
Now that is what I call detail! amazing work, obviously your a patient sculptor!
Deathwing is a great design, I don't play WOW, but their artwork, weapons and cutscenes are great.
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Lee99 In reply to Dreamspirit [2011-09-23 00:23:56 +0000 UTC]
Your most welcome! I know exactly what you mean,
I'm working on a commission at the moment (Borderlands Claptrap Robot)
it seems to be taking forever even though it's less detailed
than my usual stuff, it will be a huge relief when I finally hand it to her.
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JRfuentez [2011-09-06 08:40:52 +0000 UTC]
Holy crap nuggets! Thou hath inspired me to getteth crackin' on thy sculptures!
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Sonkes [2011-08-27 09:25:44 +0000 UTC]
Wooooooooooow!!!!!
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Dreamspirit In reply to Sonkes [2011-09-18 07:42:45 +0000 UTC]
Hehe! I'm so glad you like it!
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DestinedDisaster [2011-08-20 20:45:29 +0000 UTC]
I saw this and almost shit bricks. I FUCKING LOVE WORLD OF WARCRAFT ALL HAIL DEATHWING
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DavidGustafik [2011-07-07 19:21:19 +0000 UTC]
VERY impressive work! Amazing level of detail! Love it.
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Dreamspirit In reply to DavidGustafik [2011-07-08 01:30:11 +0000 UTC]
Thank you so much for the compliments! It's wonderful to have the opportunity to share him and it means a lot to me to receive such incredible feedback, so thank you!
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ShinePL [2011-07-05 00:57:56 +0000 UTC]
lolololol perfect
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Dreamspirit In reply to ShinePL [2011-07-05 03:55:15 +0000 UTC]
I'm so glad you like it! Thanks!
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nemo-h [2011-06-29 04:11:29 +0000 UTC]
The level of detail is Mind Boggling.
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