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Eester-Naissen β€” Blades by-nc-sa

Published: 2011-11-30 05:24:37 +0000 UTC; Views: 621; Favourites: 21; Downloads: 9
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Description Rabi's new look inspired in a lot of characters from videogames to anime/comics/mangas/ tv series/

hope you like it.
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Comments: 45

Mistgod [2012-04-20 17:44:20 +0000 UTC]

Flagged as Spam

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Eester-Naissen In reply to Mistgod [2012-04-20 18:45:21 +0000 UTC]

yeah, thank you xd!

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NikitaDarkstar [2011-12-08 13:14:04 +0000 UTC]

Her outfit reminds me a little of Yuna's (think her name is?) in FF X-2.

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Eester-Naissen In reply to NikitaDarkstar [2011-12-08 18:43:07 +0000 UTC]

yeah, i think she does, but i won't go for the top and micro shorts xD.

But well that game was like charly's angels meet final fantasy. it was way too girly xd.

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NikitaDarkstar In reply to Eester-Naissen [2011-12-08 19:31:08 +0000 UTC]

I haven't gotten into it yet (got it so know how she looks in it, but haven't started playing it.) but it looks like a kind of girly meant to also appease the guys. Only reason I could think of to have those super-mini-shorts. But yhea, I prefer more practical armor on my characters, it can be feminine and have some interesting details and "it looks good" features, but I'll NEVER do a chain-mail bikini styled armor. (Or any outfit that shows more than it protects XD) But I like your design, it has flair (and as I said, reminds me of Yuna... ) but still actually looks somewhat practical.

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Eester-Naissen In reply to NikitaDarkstar [2011-12-08 22:32:03 +0000 UTC]

i know what you mean, also ff-x2 is barely a good game, it holds up if you focus your attention to all the after drama and issues left after the summoner religion being disbanded and "the how" are they trying to restore some order to the new world (politically speaking xD). Aside from that i did like the fact that you are once again using job system, i always like it since ffv and ff tactics for psx.

As for this character i took my liberties because of her class, as she is a ninja she cannot wear an actual armor being light or medium, not to mention heavy xd, because her class feature AC bonus (+wis).

glad you like it.

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NikitaDarkstar In reply to Eester-Naissen [2011-12-08 22:55:09 +0000 UTC]

Ahh I'm not nearly familiar enough with FF to have to much of an opinion, I've played through about 2/3 of FFX and gave FF6 a try, that's about it. (Missed out since I've always been a computer gamer.. and the ps2 broke a few weeks after getting FFX and X-2 -.-)

And for armor.. I admit that there's been very few times I've care about it if it's been light. I figure in a high-magic setting if it's light armor it can look like whatever I want it to look like/I can excuse it with being hidden under outer layers of clothing (If magical bracers can give +8 AC bonus my shirt can be magical enough to give 4 darn it! ). But I still prefer sensible outfits for adventurers, especially if they're supposed to be the tank of the party.

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Eester-Naissen In reply to NikitaDarkstar [2011-12-09 00:04:48 +0000 UTC]

i feel you there. But in our parties almost everyone want to be the cliche of super powerful fighterlike character, with enough luck someone might want to be a warmage and still we ll be short an specialist class, that's when the ninja comes up, an yeah, high wis + high dex + armor bracers and battle cloak make her hard to hit.

and sry to hear about your ps2 , ffvi is my personal favorite though but for this age when all games are visually gorgeus it doesn't have any hook to call in players xd.

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NikitaDarkstar In reply to Eester-Naissen [2011-12-09 04:59:51 +0000 UTC]

Heh I tend to jump around a lot, even if I have a thing for skill monkey and/or dual wielding. (After our last campaign my DM almost banned me from rogues ever again.. something about epic levels or not, rogues should not dish out around 350-400 dmg in one full round attack... pssh at lvl 28 anything goes!) But I've done wizard (lots of fun), fighters, rogues, druids, and right now I'm playing a gestalt fighter/bard (he beats people up with a metal guitar! ), I'm just not comfortable with staying in the same arch-type for to long, even if I admit it does feel odd to not be one of the main damage dealers anymore.

And I agree, games have had amazing graphics but no interesting plot for far to long, but there are some exceptions from the rules, such as the assassins creed series (feels like playing a book!), Mass Effect and Dragon Age. Granted the last two have a good story but not much replay value since they're very linear. You can choose what order to do things, but you have to do them and in the end your alignment and such doesn't matter. So yhea. But good for one playthrough anyway.

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Eester-Naissen In reply to NikitaDarkstar [2011-12-09 05:33:38 +0000 UTC]

tell me about it xD. Have you ever seen a ninja with the Martial stalker feat? basically you continue being the roguish class (lots of skill points, ki pool, supernatural abilities) and get the bonus fighter feats every two levels as the fighter class does. This one also did over 100 damage at level 12.

I like specialist class a lot, but in so far i have only played a healer, warmage, ninja, fighter and swordsage : d.

I want to play the assassins creed series but i can t pass trhough the first one, i got bored the hell out of me with the repetitive gameplay. "Go to city kill a man a help the citizens while you are on it" if i ever try again i ll skip the "help the citizens" parts, i m on it for the story and this is just because i really want to play the secuels so bad >.<

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NikitaDarkstar In reply to Eester-Naissen [2011-12-09 18:23:55 +0000 UTC]

Heh well in my rogue'ish (it was a homebrew class but based on the rogue, and supposed to be have pretty much like it) characters defense, she had the full two-weapon fighting feat tree (including the epic one) so she had like 8 attacks on a full-round attack, and a 15-50 crit range. Even if you're rolling little d6's for dmg it stacks up fast.

And yhea assassins creed ones gameplay is a bit repetitive, I got hooked and saw it through cause I loved the story, but they did do wonders with it in assassins creed 2 and brotherhood (even if you'll curse da Vinci and his airplane after trying to fly it through Venice...). Just one tip about AC1, when you get to the point where you get to try to kill that king/whatever (the templar guy they mention throughout) don't go there until you have A LOT of time available, that fight is the hardest in the game. (I accidentally missed work cause I spent 12 hours nonstop trying to beat it. Why no I don't know when to give up.)

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Eester-Naissen In reply to NikitaDarkstar [2011-12-10 16:00:12 +0000 UTC]

i didn't reach epic lvls T-T. But but i got the two weapong fighting feats as well as the improve unnarmed, superior unnarmed, and natural attack. My crit rate was too low but i had at least 1 crit in every full round attack, and to that was added telling blow feat and turndabout kick; the first let you add your sneak attack to your total damage every time you strike a critical hit, and the other one add another attack per critical hit.

Later i though of combining this build with the exotic weapon "dragon splitter" to reach crit 16-20 and x4 damage instead of the upgrades to unnarmed attacks. Well that was the plan anyways xdd.

Thanks for the advice, for now i just need the motivation to restart Assassins Creed. I don't want to play the secuels without playing the first one. : P.

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NikitaDarkstar In reply to Eester-Naissen [2011-12-11 03:10:40 +0000 UTC]

Honestly, epic levels can be overrated on a long running campaign. It's fun for a while but it's also a bit on the absurd side, but I suppose it depends on the goal of the campaign too. But I don't think I'll play over lvl 20 again, the campaign was fun and I'll always love Pixie (my character) but I dunno, when it was over I really felt like starting something else you know?

And yhea I'm sorry to say it, but you really do need to get through AC1 to get everything out of AC2, both the Desmond plot and the Ezio plot. Desmond for obvious reasons and Ezio ties into AltaΓ―r. Granted you could just read up on it and/or watch videos of the end of AC1 but it was made to be a trilogy and that much is obvious.

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Eester-Naissen In reply to NikitaDarkstar [2011-12-11 06:02:14 +0000 UTC]

i don t have much time playing tabletops rpgs and so far i haven t been in a campaign that reach epic lvls. For this holydays i m planing on running a setting from elder evils to my players, i think it may be fun, even though i m the only one that had never been on epic lvls i got to control the monsters :3.

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NikitaDarkstar In reply to Eester-Naissen [2011-12-11 06:10:37 +0000 UTC]

Heh myself, I've played online the past few years, first over msn (international group) and nowadays over a forum. It's slower, but at least it doesn't require insane amounts of scheduling to get everyone online at the same time. (Great the few times it happens though!)

I hope to try my hands at DM myself, but it'll have to wait until school's over in a couple of years, because even if I have the time to play over a forum I doubt I have the time to figure out the in's and out's of DM'ing, especially with a custom setting that would either be very, very homebrewed or just a completely different system (Might need GURPS.. which terrifies me.) so for now I'm just happy to have a DM that loves crazy ideas and is willing to bend a few rules to accommodate them.

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Eester-Naissen In reply to NikitaDarkstar [2011-12-12 07:04:23 +0000 UTC]

you should definitly try, we also do our homebrew and sometimes skips some rules, lately on my main setting i stoped using monster manual and instead started to create my own monsters with their own especial abilities.

but since i really liked Elder Evils, i wanted to try one of the suggested settings the book has, also because i want to experience a little of epic lvls. :3

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NikitaDarkstar In reply to Eester-Naissen [2011-12-12 07:46:20 +0000 UTC]

MY main issue would be that the way magic works in my setting is exactly opposite of D&D, but it could work by simply banning magic classes completely (divine and arcane) and having them as npc options only and write up some custom classes depending on what the players would want. Luckily I know enough DM's to help me sort out any balance issues there. (And quite a few balance issues are solved by simply saying "No! You can haz no magick!")

The thing is... I'm not quite sure I want to let anyone else loose in the setting since I've been working on it for a long time and I'm planning on writing in it once I'm done with world building... but I also know that might never, ever happen. Ugh, well I got a few years to think. XD

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Eester-Naissen In reply to NikitaDarkstar [2011-12-15 04:28:34 +0000 UTC]

you shouldn t give up on your setting. And i wish i could say that to my players "No! you can haz no magick!" but my lolcat is still celebrating caturday.

I have a lot of issues with magick, and because of that i always tell my players that if they want to abuse of some skill or utility magick i would use it against them. An example would be the book of the nine swords, i really like it, but for me i think that book overpower a lot those who likes brawlers and fighter class. The warblade for instance it supposedly be like the barbarian, except that this class is a lot more inteligent and gains a lot more skill points for a class dedicated to attack until the rocks bleed; they don't spent their supernatural maneuvers like mage do, and can cast them so often as they like because of the warblade "maneuver recovery" as a swift action. Swordsage seemed to be the most balanced because he was more like a fighter/specialist class, and they cannot recover maneuvers as fast as the warblade. But on higher lvls having almost all martials disciplines(without mentioning the master of the nine prestige) and with lvl 10 Maneuvers learned comes the end of that balance xD. over houndred damage with each one without taking into account the maneuvers side effect.

I let them do as they like with they character but they have to spect the same with me and my monsters or NPC/bosses.

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NikitaDarkstar In reply to Eester-Naissen [2011-12-15 04:44:36 +0000 UTC]

I think that's totally fair really. Granted I was a bit miffed the first time a DM pulled that on me, but I was 15 and excepted to be The shitz!!11!! (tm). Nowadays I just accept that if my character can do it someone else most likely can to, and once the group is starting to get famous, well the bad guys will be ready for certain things. ("Your wizard LOVES fire? How nice, let him play with it in my 100% fireproof castle with fire immune minions.") I ran a necromancer through an entire subplot like that. We were up against another necromancer (lich) that were my characters old mentor. So not only were the necromancy spells mostly useless, our enemy knew what to expect out of the spell caster. I felt seriously handicapped from time to time, but it was also the most fun I've had in a long time.

But the thing I see that seems to be an issue in a lot of groups is DM's and players not being on the same page when it comes to what's acceptable and what's not. Like dipping, some players see no issue in taking one level here two there another here and so on, the DM does. The player will be pissed if the DM says no to the build, the DM will be annoyed if they have to deal with it, but if a DM lays down the rules for what s/he wants out of the campaign to begin with it should (hopefully) help people be on the same page and have more fun, but well, sometimes to achieve it a DM just outright has to ban some books and hopefully the player will be mature enough to handle it. And if the player just wants certain features of a class I do think a DM could/should make them available as feats instead, that way the player can get what they want without overpowering them (too much) but they still have to invest something into it.

I just hope that if/when I get around to DM'ing I'll find players who are actually mature and don't pull the whole player vs DM mentality... Yes I realize my innocent naivety must be amusing, but hopefully somewhat endearing.

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Eester-Naissen In reply to NikitaDarkstar [2011-12-15 06:19:02 +0000 UTC]

Now that i remember, when i first started dming, after the first sesion my player took on account that i liked all this combat expertice combo feat because of some scout (drunked scout, btw) that disabled all the party by doing disarms and trips... that was sad because even though the scout were on the same lvl they had like a -4 on all checks xD. Well aside that, someone say out loud that he would like to take improve sunder to disable enemy weapons and i told them "ok, just remember the rule i told all you first day 'if you can do, i can as well' i had considered sunder at first but i thought it was a little too far too break your weapons and armors" after that the idea was retreated xD. I was talking seriously i didn t wanted to break their equipment, and at the very least by using disarm they could always take it back.

the only books i don t permit, wich hasn t been a problem, usually there is only one spellcaster are the Unhearted arcana, incarnun and the Psionic's books.

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NikitaDarkstar In reply to Eester-Naissen [2011-12-15 07:02:16 +0000 UTC]

The DM I've played the longest under would at the very least offer up a way to have the weapon repaired later and you'd generally find a decent replacement weapon until then. Well unless you broke EVERYONE's weapon, then you just need to look forward to specializing in unarmed strikes.

And most DM's I know tend to ban Tome of Battle, Horror, Arcane, Book of Vile Darkness and Book of Exalted Deeds. First three out of balance issues, last two out of epic headaches since they're not suitable unless you're running a very specific type of campaign. (Even if he is willing to let my current bard take the Words of Creation feat if he ever qualifies for it.)

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Eester-Naissen In reply to NikitaDarkstar [2011-12-15 07:13:54 +0000 UTC]

o yeah, exalted deeds, too. Horrors and vile darkness i didn t banned firstly because... because. Nobody seems to use it aside for one player, i also tweaked some rules rules for her character as she wanted to be a lawful evil devil-like-attorney. So instead of putting his soul on the line for everything she does and the corruption of her mind and body... She worked and lived under a legal system that required that she payed taxes for almost anything she owns and do. Every month or so a agent would come from sygil to do her an audit Xd. And sadly it works all the same... but without body corruption : D. Instead of that i invented my own system of insaniting specially because i was using a lot of Lovecraft references in the setting. My happiest moment since DMing was when a player toldme she couldnΒ΄t after the session x3~~

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AngelicAdonis [2011-12-03 17:12:18 +0000 UTC]

Very cool! lol. That's really quite the load out she's got there!

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Eester-Naissen In reply to AngelicAdonis [2011-12-03 18:07:32 +0000 UTC]

xD, yeah she is like a movil armory.

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AngelicAdonis In reply to Eester-Naissen [2011-12-05 19:25:29 +0000 UTC]

lol. Pretty well, but its a good look!

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Eester-Naissen In reply to AngelicAdonis [2011-12-05 20:36:27 +0000 UTC]

ups, mobile.

thank you xd.

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AngelicAdonis In reply to Eester-Naissen [2011-12-06 19:40:51 +0000 UTC]

You're most welcome!

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YaninSalas [2011-12-03 03:45:57 +0000 UTC]

wooo se ve genial algo diferente a lo acostumbrado y en verdad que se ve muy bien

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Eester-Naissen In reply to YaninSalas [2011-12-03 04:03:45 +0000 UTC]

gracias : d, mismo estilo, diferente look xD.

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Alleby [2011-11-30 21:47:11 +0000 UTC]

se ve linda, y mΓ‘s grande, y su armadura (con todos los tiliches) es genial!!

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Eester-Naissen In reply to Alleby [2011-12-01 00:04:42 +0000 UTC]

gracias, hacia dias que queria hacerle un cambio de look mas a mi gusto y menos D&D.


tiliches... hacia mucho que no oia eso xD

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Remi-Sollasido [2011-11-30 14:48:42 +0000 UTC]

Great work!

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Eester-Naissen In reply to Remi-Sollasido [2011-11-30 14:53:07 +0000 UTC]

:3! thank you, and thank you for faving as well :3.

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Remi-Sollasido In reply to Eester-Naissen [2011-11-30 15:01:28 +0000 UTC]

Not at all!

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Eester-Naissen In reply to Remi-Sollasido [2011-11-30 15:05:32 +0000 UTC]

^^

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Arctic-Master [2011-11-30 06:18:33 +0000 UTC]

Good lord, that's a lot of bladed weapons... or attire that looks like blades. D8

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Eester-Naissen In reply to Arctic-Master [2011-11-30 06:23:10 +0000 UTC]

she usually has a lot more bladed weapons xD!

the funny thing is she is a brawlers so is rare to use swords or anything else beside her legs and fist.

thank you very much for the fave : d.

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Arctic-Master In reply to Eester-Naissen [2011-11-30 20:34:20 +0000 UTC]

"a lot more?!" D8 What does she do with all these bladed weapons?!

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Eester-Naissen In reply to Arctic-Master [2011-11-30 20:53:47 +0000 UTC]

show off? xD

nah, habit, we had dm obsesed with acid damage, so most of our party would run out of weapons and she often used disarm to steal enemy weapons that way the party would always have a spare weapon xd.

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Arctic-Master In reply to Eester-Naissen [2011-11-30 21:05:42 +0000 UTC]

Ah I see. XD Yeah, Acid does that to weapons. D:

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Eester-Naissen In reply to Arctic-Master [2011-11-30 21:40:07 +0000 UTC]

that's right xd

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Elvira-kruspe [2011-11-30 05:33:46 +0000 UTC]

yo tambiΓ©n quiero tener cuchillas en el tocado de mi trasero, quiero tener un trasero ''filoso'' ....

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Eester-Naissen In reply to Elvira-kruspe [2011-11-30 05:34:30 +0000 UTC]

lol, y en el frente no?

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Elvira-kruspe In reply to Eester-Naissen [2011-11-30 05:41:35 +0000 UTC]

tendrΓ­a que aprender a dar buenos cabezazos... serΓ­a interesante...

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Elvira-kruspe [2011-11-30 05:31:18 +0000 UTC]

She's so cute

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Eester-Naissen In reply to Elvira-kruspe [2011-11-30 05:33:03 +0000 UTC]

indeeed

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