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ekud — SOMEWHERE I BELONG

Published: 2004-10-18 07:00:44 +0000 UTC; Views: 5960; Favourites: 50; Downloads: 1068
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Description somewhere i belong...

a study of colour and theme for depthCORE XV - 'HABITAT' ..

like it or hate it, it's where i am.




j
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Comments: 45

HardCoreCrocomire [2013-12-21 04:47:32 +0000 UTC]

www.youtube.com/watch?v=0760vs… I WANNA HEAL! I WANNA HEAL! I WANNA FEEL LIME I'M SOMEWHERE I BELONG!

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HardCoreCrocomire In reply to HardCoreCrocomire [2013-12-21 04:47:56 +0000 UTC]

lol XD

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wash [2005-03-12 06:03:32 +0000 UTC]

space invaders. you hurt me with your trendiness. good touch, though. +fav

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digi [2005-02-09 15:00:23 +0000 UTC]

ima jack those colors if / when i open ps

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ekud In reply to digi [2005-02-10 00:31:09 +0000 UTC]

no, i own them and they belong to me and if you take them you'll be ripping!!! omg lOLAa!!!


heh...

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digi In reply to ekud [2005-02-23 05:53:29 +0000 UTC]

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Ethernity [2004-12-13 17:16:17 +0000 UTC]

Love the composition and the motions of the renders, awesome dark colours choiced too.

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musicphreke [2004-12-07 02:37:28 +0000 UTC]

love the render man...
the top is awesome on the bg..
also the colors are badass on this.. nice and dark, but so sexy!
stompin'-ass work bro

mP

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donniedubson [2004-11-08 16:10:34 +0000 UTC]

cud use some more work, colour theme is interesting, different.
Nice usage of the wine red. i like.
Space invaderz n1

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admin-sever15 [2004-10-28 03:36:01 +0000 UTC]

Is that space invaders?

I'm not sure the outline of the logo works too well, it just seems too clearly defined, comparatively.

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FR33styler [2004-10-27 13:50:11 +0000 UTC]

great work man looks sweet. i though it was to dark but the full view shows otherwise

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darkarchmage [2004-10-21 16:32:18 +0000 UTC]

pretty nice work you did there.
The model is pretty well done, full of details and the colors are nice
The lack of the 2d work is nice. I think it could be too busy with all the 2d and stuff
The only thing I didn't get much was the weird ball in the bottom left... anyway, awesome work as always

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ultraviolet [2004-10-20 14:10:43 +0000 UTC]

love the Space Invaders sign! [and the rest of it]

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caust1c [2004-10-20 07:40:49 +0000 UTC]

Forgive me for not going on an indepth critique, but i just got home from work (2:30am..)

but I see the study of color in this. Great values, so dark and mysterious, makes me wonder "where do you belong"? Also a nice array of saturations, I especially love the creamy tan + red color scheme. great gravitational pull towards the center, but could possibly use 1 or 2 emphasized elements to get the eye moving out from it.

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rucish [2004-10-19 23:57:40 +0000 UTC]

pixel guy in his 3d world ........ there is so many ways to look at it ! sexy piece

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Viviphyd [2004-10-19 16:52:39 +0000 UTC]

love the colors

+fav

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cokine [2004-10-19 10:54:27 +0000 UTC]

+fav.

I really like the simplicity Justin Looks wicked on my desktop!

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ekud In reply to cokine [2004-10-19 13:52:06 +0000 UTC]

thanks dude, great to hear from you.

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diplomat [2004-10-19 08:06:42 +0000 UTC]

IMO has a "dark art" feeling to it!!!

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avenik [2004-10-19 06:56:30 +0000 UTC]

Great composition wise. Nice focus. I am definately feeling the colors. The red line was a touch of genius. Kick ass.

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I11ustrate [2004-10-19 00:38:22 +0000 UTC]

cool concept nigga

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NanoCore [2004-10-18 19:30:32 +0000 UTC]

the render is fairly good, but the overall colour of the image needs a little work imo. Plus i don't really like the typo.

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affekt [2004-10-18 18:34:35 +0000 UTC]

I like the way you are going back to your roots, but bringing in fresh new elements from your more boundary pushing recent works.

On this image, it seems to have quite a dark overtone, the vibrancy in the highlights I would normally prefer aren't present. The subtle glows that draw out a silhouette are effective though, they give more depth and definition. The touch of read makes for a more interesting image... it complements the forms well and the use of angle is once again well done.

The retro sprite guy rocks.

_a04 over and out.

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Gangres [2004-10-18 18:12:04 +0000 UTC]

Outstanding! Though I am viewing this from a dying monitor with a green overtone which tends to phase out any other colours, im really interested in the shapes. I can tell for your love of repeating patterns in the geometry. As i have watched your art for many months, your usage of jagged elongated rectangles and angles of less than 90 degrees is beautiful.

The perspectives are always refreshing. The canvases are wide and cause the viewer to pan over it to take it all in. The negative space also adds so much to this piece. The chosen apex of the light matches perfectly with the lighting of the actual render. The amazing illumination of the center when mixed with it draws your eye into the center to give you the retro feel, then directs your eyes to the vastness of space to which it all lies.

I love it and envy your talent. Not a bad thing to say about it or any of your work at all. kudos!

Allen H.

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ekud In reply to Gangres [2004-10-18 22:22:42 +0000 UTC]

thanks for this great comment, i'm glad you enjoyed the piece, and thankful you took the time to write.

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unripelemon [2004-10-18 17:01:50 +0000 UTC]

nice

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Narfmaster [2004-10-18 16:24:11 +0000 UTC]

Wow dude. That's a very nice new render...really cool. Shading and colours work really well. Reckon you can have a fav for this.

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leinnie [2004-10-18 15:15:23 +0000 UTC]

the shape flies cross the lines and that makes much tension. good tension! The muted laque and metal make it feel strong and indeed
does not feel like capture
but shelter
mechanical? maybe the coulours make it feel old as well

bravos on this place. it's confusingly peacefull

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alphakx [2004-10-18 14:10:26 +0000 UTC]

Totally digging this. Love the touch of old-school and the subtle typo.

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sc3L [2004-10-18 14:09:54 +0000 UTC]

great choice of colours, pixel charcter...yeah it gives it a nice touch , and maybe yeah,would be interesting to see it without the shadow, the 3d would stand out more than but im not sure if u wnted it like that hehe, and the font in the backgr looks also very good, one of ur best 4 the last pack imao

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djprodigy [2004-10-18 13:10:29 +0000 UTC]

simple, yet still attractive

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strm [2004-10-18 12:46:47 +0000 UTC]

pretty nice creation, but ekud, both you and
i know that you can do better then that.

love the colors though

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shockreflex [2004-10-18 12:29:25 +0000 UTC]

I enjoyed this thoroughly

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ekaF [2004-10-18 11:49:13 +0000 UTC]

well, everything I wanted to say has been said... +fav

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bccb [2004-10-18 11:31:22 +0000 UTC]

Habitat rulz

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pseudopod [2004-10-18 10:04:38 +0000 UTC]

I'm loving the way you put that lil pixelguy in there.
nice piece justin.

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gavinwm [2004-10-18 08:24:43 +0000 UTC]

Shinybinary said it well I would love to c some more play on the space invaders. There kool

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Shinybinary [2004-10-18 08:12:56 +0000 UTC]

I'm liking the relationship between the lines and flat colours, and the 3D shape. The symbol and text really help finish the piece off, rather than being unwanted extras as they so often are.

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jem58 [2004-10-18 07:51:43 +0000 UTC]

Interesting piece. You have managed to achieve a very successful balance between positive and negative space via the composition, which is interesting due to the slanted perspective of the 'structure'. This helps to create a more dynamic feel on the canvas. You obviously have great experience in this form of digital art, and so, unsurprisingly somewhat, the colours you have chosen complement one another nicely. The pivotal dark yellow is eccentuated by the underlying instances of red. And the retro icon in the centre of the piece is a nice touch

I can only think of one crit for the piece, it being the shadows cast off of the structure. This, in my opinion, gives an uneeded sense of reality to the piece. You have created a physically unbelievable structure, that one immediately assumes could not be created 'on this planet' and is hovering in space ........... well, maybe neither of those, but when I look at the piece I do not presume it to be positioned so close to a wall. Maybe you are trying to create a 'visual paradox' and balance reality with abstraction, and if so, the balances are tipped in favour of abstraction, which leaves the realism looking out of place. But then again, thats only my opinion

As that is coming from a viewer, not maker, of abstract art, feel free to disregard that if it doesn't make sense

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ekud In reply to jem58 [2004-10-18 09:31:53 +0000 UTC]

this is a great comment, i wish i got more like this.

the colour was the main thing i was experimenting with, trying to convey a mood and an atmosphere with a unique palette. glad you picked up on it.

in regards to the 'shadow', thats more a design element than an attempt at realism. thanks for the advise though, in context what you are saying makes sense.


thanks again for the comment, this kind of stuff is as rare as it is valuable.

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jem58 In reply to ekud [2004-10-18 09:45:36 +0000 UTC]

No problem - I find comments like "gj" or "wd" or any of the one-worders useless - it doesn't show any help to the artist whatsoever, so I try to make my comments *slightly* more useful.

With regards to the shadow, I understand your aim as a design element - and, looking at it like that, its highly successful. However, there could be some ambiguosity to interpret it as I did, which, now explained, makes a lot more sense.

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digi-fix [2004-10-18 07:44:00 +0000 UTC]

ohhh, i like.

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ravivasavan [2004-10-18 07:37:40 +0000 UTC]

you belong to us.

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pixelcatalyst [2004-10-18 07:14:45 +0000 UTC]

Looking forward for your other site bro.
Much respect to the effort you have for the group... for more than two years already.
I still can't find that IRC CHAT log of ours during our first meeting... i think aerosole and altermind were there. And FP. I'll dig my archives one of these days.

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mortalitas [2004-10-18 07:14:24 +0000 UTC]

nice pic, great new pack. but what's with niteangel going off? is he quitting? and what exactly is his argument, not enough 3d artists?

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