Comments: 48
Toungston [2024-07-03 09:50:19 +0000 UTC]
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Rodri-chan [2022-11-11 06:08:06 +0000 UTC]
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erikcht [2021-04-08 06:40:55 +0000 UTC]
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BryceDiyce [2020-07-13 12:57:08 +0000 UTC]
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Etienneodk [2020-05-01 06:19:12 +0000 UTC]
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damianko [2019-12-28 23:02:09 +0000 UTC]
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ShanahaT [2019-04-02 07:43:02 +0000 UTC]
Two fiends in an area THAT cramped?
Good luck dead boy.Β
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Phracker [2019-03-27 05:03:01 +0000 UTC]
The fiends always freaked me out when I was playing Quake.Β Just the way they jump out of nowhere and attack you.
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CriticalHitSam [2017-08-25 14:00:53 +0000 UTC]
Those are some big-ass fiends.
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Neonetik [2017-08-13 14:47:24 +0000 UTC]
This is a fuckin' 10/10 picture.
Holy shit this is amazing.
I want to kill myself because of how goddamn good this is.
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StygianEmperor [2017-02-20 19:53:09 +0000 UTC]
How did you get the base screenshot so perfect? Was it staged?
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Phracker In reply to StygianEmperor [2019-03-27 05:04:04 +0000 UTC]
You can record your screen and then extract the proper frame from the playback.
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StygianEmperor In reply to Phracker [2019-03-27 17:32:01 +0000 UTC]
Just realized it looks like they added the fiends in later from other screenshots.
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Alex13Art [2016-09-27 22:16:55 +0000 UTC]
Looks like a Quake Remake on Source 2
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Fuzzy-Raptor [2016-09-06 19:32:22 +0000 UTC]
If only the game looked like this... amazing job here!
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ShanahaT In reply to Fuzzy-Raptor [2019-04-02 07:45:14 +0000 UTC]
thanks to the magic of modern hacks and moding, it can.Β
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Phracker In reply to Fuzzy-Raptor [2019-03-28 02:45:59 +0000 UTC]
I actually like the old blocky look better.Β The monsters are scarier that way, because you can't see them that well and it kinda allows your imagination to run wild.
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Asterion608 In reply to Fuzzy-Raptor [2016-09-09 10:18:18 +0000 UTC]
If fact, the game could look like this nowadays. As long the keep the "blocky" looking on the scenaries and give the enemies a reasonable polycount they can make the textures and dynamic lights looks like this and make the game run 60fps.
But of course they won't do that, today developers always uses insane polycounts for every little detail that ends making the games go sluggish even in a small room with four enemies on screen.
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Fuzzy-Raptor In reply to Asterion608 [2016-09-13 22:52:17 +0000 UTC]
Yes, a strange design path, I know. Just give me the old-school, circlestrafing arena-type shooters anyday honestly. I hear Devil Daggers is pretty good at replicating that.
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Ted50 [2016-08-11 15:33:14 +0000 UTC]
ΠΠ²Π°ΠΊΠ°!
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MaikeAndre [2016-07-30 15:46:32 +0000 UTC]
What about MORTAL KOMBAT (1, 2 or 3) remake?
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luke314pi [2016-06-30 02:17:02 +0000 UTC]
Incredible!
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dennisGotz [2016-06-20 14:59:43 +0000 UTC]
Neat!!
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Marscaleb [2016-06-17 17:50:44 +0000 UTC]
Ooooh!
I've been on an old-school shooter kick lately and this is just what I needed!
...Well this, and maybe a tutorial on how to create textures.
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dexshirts [2016-06-16 18:43:45 +0000 UTC]
Awesome!!
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James-Valiant [2016-06-16 13:31:30 +0000 UTC]
God pucking damn it. They were so hard to take down. Recall those good 'ol midnight wanderings through castles and bases.
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ChaosPixelArt [2016-06-16 07:45:29 +0000 UTC]
I miss Quake, that game was so awesome, back in the days.
Well done!
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Elemental79 In reply to Marcotonio-desu [2016-06-16 20:20:42 +0000 UTC]
Thanks! The PSB file is 3.1 gigs. I do have a full resolution PNG on my Patreon page at about 145 megs.
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DARKANGEL23XM [2016-06-16 03:33:55 +0000 UTC]
Epicness............
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Elemental79 In reply to Bigjack66 [2016-06-16 20:21:17 +0000 UTC]
It's the weaker of the two available nail guns in the game.
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RoAdara23 [2016-06-16 03:28:18 +0000 UTC]
......d@mn.*applauds*
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TheDrowningEarth [2016-06-16 03:22:24 +0000 UTC]
Would be great if they continued Quake from the setting used in the first game, rather than the Strogg deal they had going in the second.
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Elemental79 In reply to TheDrowningEarth [2016-06-16 20:21:53 +0000 UTC]
I also liked the setting of the original. My preference is Quake 1 of the 3 games.
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LucasGodzilla [2016-06-16 02:42:20 +0000 UTC]
Amazing! Also god they were annoying buggers!
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MesaGArchive [2016-06-16 02:15:30 +0000 UTC]
That demon on the left looked like he was going to throw the celing at the viewer from a distance.
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MateusBrasil [2016-06-15 21:32:55 +0000 UTC]
That's some incredible artwork!
brings good memoriesΒ
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