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eMBeeL — Broken Island

Published: 2011-03-04 21:31:16 +0000 UTC; Views: 378; Favourites: 36; Downloads: 15
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Description Generated in World Machine and rendered in Terragen v09
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Comments: 14

sesam-is-open [2011-06-19 00:21:18 +0000 UTC]

[link]

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xZippy [2011-03-27 02:28:38 +0000 UTC]

Is that Perlin Noise?

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eMBeeL In reply to xZippy [2011-03-27 12:54:37 +0000 UTC]

I'm not sure, I guess that The World Machine was set on Advanced Perlin and Voronoi...

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Prisma-photo [2011-03-19 10:07:43 +0000 UTC]

Another nice one !

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eMBeeL In reply to Prisma-photo [2011-03-19 20:08:43 +0000 UTC]

I'm glad you like it! And thanks for "faving" it!

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Prisma-photo In reply to eMBeeL [2011-03-19 20:23:54 +0000 UTC]

My pleasure

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LightDrop [2011-03-11 13:40:36 +0000 UTC]

Nice scene man. The strata could get more realistic if you use a height-map

c u

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eMBeeL In reply to LightDrop [2011-03-11 16:56:38 +0000 UTC]

Thanks for appreciations...About strata...you're right...I'm still working. Any suggestion is welcome...

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LightDrop In reply to eMBeeL [2011-03-11 21:32:55 +0000 UTC]

No prob mate.
For the height-map: this are just greyscale-images (*.bmp!) in the basic form with stripes from top to bottom in varying tones (in pure white strata is highest, pure black deepest raised/lowered - 128 gray is neutral); you can do those easily in PS or the app of your joice - you can also alter them with a fluid-filter to get more not-so-subtle effects, just experiment and you see what I mean
Back in TG when opened your strata-overlay window tick the 'use-strata-map'-option|click 'Select' and choose your before saved heightmap|choose size of your terrain|enter a number in the 'Maximum deviation' part (this is the height your strata will vary in TG-Units)|finally subtract this number from the 'minimum altitude' in strata-parameters (otherwise your strata-map will be removed on the base and the normal settings of your surface-map will be seen).
You can get even more realism if you add a SO-pack Image-Overlay of a rock-texture or something similar beyond the strata-layer in the (upper!) Tex-part of surface-layer-window; experiment there also with the settings - most time the 'subtractive'-option will give best results...
You can also add different strata-maps to different parts of your terrain with masking, but this would lead too far right now - maybe I should do a tutorial one day about this stuff...

If all is to your liking, save your world-file!!! and finally render your pic.

c u

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eMBeeL In reply to LightDrop [2011-03-12 07:36:51 +0000 UTC]

Thank you! I'll use this in this weekend...Until now, I used to work only on the left side of the strata-overlay window. I had some unsuccessful experiments with the other accessories but I've stopped, because I wanted to improve my surfaces - colors, shadows, grainy look - water, sky-clouds and so on. Well, you know, it's a long and never ending process of experiments tests and tries, but that's the beauty of doing this.

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LightDrop In reply to eMBeeL [2011-03-20 12:10:34 +0000 UTC]

Yes I know man.

Another tip, if you don't mind: You'll get a lot more views if posting in the wallpaper-category...

c u

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eMBeeL In reply to LightDrop [2011-03-20 16:03:10 +0000 UTC]

Wow, thanks! I'll try that!

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winklepickers [2011-03-05 09:30:29 +0000 UTC]

You are very good with these scenes.

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eMBeeL In reply to winklepickers [2011-03-05 15:48:58 +0000 UTC]

Wow, thank you! I'm glad you like it!

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