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equumamici
— Particle Mask Reveal
Published:
2016-09-24 23:27:44 +0000 UTC
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Description
I wanted a way to make Nyx 'appear' from an ethereal cloud. My solution was to have particles coming together and lumping into a central mass that would be a mask revealing her from black.
Top left is the raw particle effect, beginning with a central spherical pull and then applying an inverse gravity to the particles to pull them towards the mane. Top right has a de-noise filter applied to merge nearby particles together and create a more organic effect rather than simple particles moving together.
I had no way to make these particles group together as a whole in the centre, so in the lower left you see a manual mask that gets applied in addition to the particle mask.
Bottom right is the base image that the particle reveal is being applied to. Applying a simple static image would make the particles look like they were simply moving over an image, so the mane is stretched out from the centre initally and closes in with the particles as they move inwards.
And in the centre, the final animation shows how each component plays into the final render.
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