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EverydayBattman
— Electra Woman and Dyna Girl
Published:
2011-12-11 00:40:35 +0000 UTC
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Description
The program playfully, but deliberately, lampooned the superhero combo of Batman and Robin, taking many of its cues from the earlier Batman television series. The show followed the crime-fighting exploits of female caped crusader Electra Woman (played by Deidre Hall) and her teen sidekick Dyna Girl (Judy Strangis), who worked in their off-time as reporters for a magazine. (The full real names of the two were never revealed in any of the installments, although their first names were--Lori and Judy, respectively.) In each episode, the duo would don skintight spandex in a bright flash of light called an "Electra-Change," get into the "ElectraCar," and use an array of technically advanced gadgets to thwart an eclectic collection of supervillains. They were assisted by Frank Heflin (Norman Alden), a scientist who stayed at their "ElectraBase," operating its highly sophisticated "CrimeScope" computer, a parody of the BatComputer, while keeping in continual contact with the pair through their "ElectraComs."
The ElectraComs were bulky wrist devices that the title characters wore. They could function as two-way radios with video capabilities akin to those Dick Tracy used. Much like Batman's utility belt, they served a variety of other specialized functions, which allowed the duo to escape various traps devised by their enemies. With the addition of special cartridge attachments, the ElectraComs were additionally seen to perform the following functions on the show:
-Direct-A-Scan – navigates the title characters through buildings to the exact location of the villain.
-Electra-Change – allows the title characters to change from their civilian clothing to the costumes of their super-powered alter-egos instantaneously.
-Electra-Beam – emits a focused kinetic beam of energy that can "push" or "pull" objects much like a tractor beam that works both ways.
-Electra-Degravitate – allows the title characters to defy gravity for very short distances so that they can circumvent obstacles in their path or levitate themselves to higher ground.
-Electra-Force – apparently breaks steel bars. (Was not available the one time it was attempted.)
-Electra-Force Shield – is essentially a force field used to detain villains once they've been caught. The shield was also used defensively as a protective barrier that can shield against physical and energy attacks.
-Electra-Freeze – lowers the temperature of the target to below freezing.
-Electra-G – increases the weight of the target.
-Electra-Split – replicates target to create a copy. Both objects are left in an unstable state and does not work on human beings.
-Electra-Strobe – speeds the wearer's motions, thoughts, and actions 10,000 times faster than normal.
-Electra-Vibe – creates a localized sonic field that can shatter glass or disorient an opponent who is not equipped with earplugs.
-Electra-Vision – emits a blindingly bright light, turning night into day.
-Electra-X – is a portable X-ray that reveals target's skeleton or identity beneath disguise.
Done in MS Paint.
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