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evilhomer145 — 02

Published: 2005-03-17 14:39:43 +0000 UTC; Views: 7155; Favourites: 33; Downloads: 831
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Description An exercise in some realitic textureing. Its something I've never really tried my hand at before.


Made in Maya
Rendered with Mental Ray
Textures and post in Photoshop
Related content
Comments: 50

oxidas [2007-06-05 19:59:20 +0000 UTC]

I like the vividness and detail of it

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Osa-Art-Farm [2006-12-27 09:08:33 +0000 UTC]

looks real enough to me.

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evilhomer145 In reply to Osa-Art-Farm [2007-01-01 12:02:43 +0000 UTC]

Mission acomplished then.

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JazzJack [2006-03-28 15:29:26 +0000 UTC]

awesome,just awesome!

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NiacHa [2005-12-06 09:57:30 +0000 UTC]

great! there's nothing better than rust and ..industrialisation cheers.

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lambi [2005-12-06 00:35:29 +0000 UTC]

Youre avatar!
I thought t was a rusty metal suitcase (?) in which you were travelling to see U2 with. SO I decided to investigate further.

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lambi In reply to lambi [2005-12-06 09:40:29 +0000 UTC]

I should insert some witty 'road less travelled' comment here, but I cant think of anything clever enough to say.

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evilhomer145 In reply to lambi [2005-12-06 00:56:50 +0000 UTC]

lol, thats a very strange road you took to get here.

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ADarkerBreed [2005-07-14 19:39:37 +0000 UTC]

and this is some great texturing you def should use it in your other work

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ADarkerBreed [2005-07-14 19:38:24 +0000 UTC]

and this is some great texturing you def should use it in your other work

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SirCula [2005-06-10 22:58:19 +0000 UTC]

This is gr8! I try to use 3dsmax when I can but this seems much neater and smoother is that jus cause its maya? or do u know some good tricks? Ive been experimenting with textures but all this uvwmap stuff is aweful! is that just pocedural textures? or a combo I guess?

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evilhomer145 In reply to SirCula [2005-06-11 01:39:08 +0000 UTC]

This could be achived with any high end 3d app. It was done useing UVmaps.

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da-fees [2005-04-22 01:31:56 +0000 UTC]

I'ven't the faintest of a clue as to what the object is exactly, or what it's purpose is, but I must say that it is done quite well. The rust it incredible, the textures, and colors amazing. Now I'ven't anything serious to complain about, this very well done, the only realt thing that maybe could've been done, was maybe like how with the lite reflection the object has on the ground, maybe you could've done that with the backside of the object, make it look as if it were up against a wall, rather then in a neverending sea of white, but hey I can't complain, it's wonderful as is, I could never do something as good!

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evilhomer145 In reply to da-fees [2005-04-22 02:54:28 +0000 UTC]

Thats probobly the longest comment I've ever gotten.
The point of this work was a study of realistic textureing. The object itsself is just something to hang textures on, I probobly could take it further but I'm done with it for now. Thanks for the comment.

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da-fees In reply to evilhomer145 [2005-04-22 03:52:20 +0000 UTC]

Well let me just say, I like to give long comments; makes me feel special, heh. But seriously, the realism of your textures, again absolutely wonderful, The object looks real with texturizing you've done to it.So to break it down:

Texturing: Very realisitic - Superb
Object: Eh, I don't know what it is if anything, besides what you said, but it's suits the deed well of hanging textures on it for the textures hung on it are well, again, superb.

In closing it's getting late, so I must be going now. . .

P.S. If you like a little bit of poetry now and then look at my gallery,

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evilhomer145 In reply to da-fees [2005-04-22 14:15:20 +0000 UTC]

I really would like to return the favor but poetry is something I just don't get. So I'll say thanks again and think on anther way.

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da-fees In reply to evilhomer145 [2005-04-22 22:03:38 +0000 UTC]

Well you needn't worry about, I just give comments when I can, I understand if I don't get any in return. For example I understand not everyone can sit down and enjoy poetry, so I understand your disposition, so yea, maybe if you know someone who likes poetry you can send them to my gallery, otherwise, I wouldn't worry about it's all good, just keep up the good work!

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medendog [2005-03-29 20:27:06 +0000 UTC]

I love these kind of "Widgets", you know they do something... just not sure what. I like the texturing, and the modeling. The lighting is great too.

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RedBunny [2005-03-28 12:26:50 +0000 UTC]

That just boasts quality.

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thesuper [2005-03-25 13:24:54 +0000 UTC]

sweet rust.

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brunnolou [2005-03-21 18:01:14 +0000 UTC]

AMAZING bro!! simple but really cool!!!

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phoenix07 [2005-03-20 02:42:09 +0000 UTC]

the textures are realistic, but that thing would have to be several decades old for that kind of rust

hey, i have a question for oyu, how did you make that copyright thing when you zoom out on the picture... thats the most amazing effect ive seen.

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evilhomer145 In reply to phoenix07 [2005-03-20 06:56:43 +0000 UTC]

Its an invisble watermark, theres a tutorial here [link]

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phoenix07 In reply to evilhomer145 [2005-03-20 09:02:04 +0000 UTC]

That is amazing...

Thank you for the link sir, its very helpful of you.

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jsnfwlr [2005-03-19 07:17:26 +0000 UTC]

this is really impressive. I should really spend some time playing with lightwave again ... I miss this sort of thing.

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equilibrium3e [2005-03-18 15:47:10 +0000 UTC]

wow very cool, i really like the texture. How easy is to work with maya? It is difficult to learn?

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evilhomer145 In reply to equilibrium3e [2005-03-19 01:33:22 +0000 UTC]

It is a somewhat difficult to get use to but once you do its fairly easy to get ehat you want out of it.

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equilibrium3e In reply to evilhomer145 [2005-03-19 10:08:21 +0000 UTC]

ok, thanks

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eowyntje [2005-03-18 10:08:55 +0000 UTC]

well you've succeeded, I'd give you an A, it looks extremely realisitic. I love the title too.

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BT-fallen-from-grace [2005-03-18 04:46:41 +0000 UTC]

Very, very well done. Nice job and keep at it!

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Kedeawyth [2005-03-18 01:15:49 +0000 UTC]

i've got Maya, and i've doodled around in it a little bit... hopefully i can be as good as you some day.

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vica [2005-03-17 23:09:42 +0000 UTC]

great choice of mapping on the metal... I even like the little kink in one of the wires.
This should look really sweet in the backdrop for a game... well done

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bluespeed9 [2005-03-17 21:06:01 +0000 UTC]

The textures on this piece are well done, they're very detailed and have a good sense of depth to them. Particularly, the rust looks impressive.

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Narfmaster [2005-03-17 19:13:17 +0000 UTC]

That's some awesome rusting, man. the idea of this piece is awesome.

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GoldenOuroboros [2005-03-17 19:05:49 +0000 UTC]

Nice one evilhomer... some of the paint looks a little too glossy for me.. but hey who am I to criticise.. good job did you use bump mapping or normal mapping for it?

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evilhomer145 In reply to GoldenOuroboros [2005-03-17 23:57:31 +0000 UTC]

bump mapping

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esotericsean [2005-03-17 17:24:03 +0000 UTC]

for never attempting realistic texturing before, you did quite well

and i thought it said "U2" at first, heh

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Bisqui [2005-03-17 17:00:27 +0000 UTC]

nice textures

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opticnerve [2005-03-17 16:33:36 +0000 UTC]

(up the segments on the hose...)

Where did you get the texture for the hose? Very good,

ON

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evilhomer145 In reply to opticnerve [2005-03-17 23:58:57 +0000 UTC]

Thats a combination of 2 standard maya textures

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opticnerve [2005-03-17 16:33:11 +0000 UTC]

I am so glad you have you on my :+watch:

Great bump mapping!

ON

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Bails [2005-03-17 16:22:03 +0000 UTC]

looks like something out of half-life 2. i like it, nice work on the realism

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lil-bit-orange [2005-03-17 15:56:30 +0000 UTC]

wow, v.impressive

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nikles [2005-03-17 15:15:06 +0000 UTC]

It looks not metal to me... but it surely looks cool!

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Techytez [2005-03-17 15:03:49 +0000 UTC]

heavy man, that look wkd!

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onestar [2005-03-17 15:02:35 +0000 UTC]

Very realistic. It looks cool to me.

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PlasmaX7 [2005-03-17 14:54:52 +0000 UTC]

WEll you certainly pulled these textures off excellently. Looks almost photoreal. Congrats. ^.^

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tecwzrd [2005-03-17 14:51:42 +0000 UTC]

Looks pretty darn realistic to me One has to wonder what happens when the switch is flicked on that cube

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stinkymute [2005-03-17 14:41:26 +0000 UTC]

wow cool!

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gdpr-1299895 [2005-03-17 14:40:46 +0000 UTC]

woah that ozzes creativity

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