HOME | DD

fev-rocks — Jeep Wrangler

#3d #artwork #blender #jeep #jeepwrangler #landscape #motorvehicle #vehicle #wrangler #3dartwork #blendercylces
Published: 2018-06-14 13:27:07 +0000 UTC; Views: 957; Favourites: 30; Downloads: 0
Redirect to original
Description

This is my own interpretation of a Jeep Wrangler. Although, there is still room for improvement. I am pretty happy, with what I have managed to achieve. I hope you like it!

Related content
Comments: 22

Arte-de-Junqueiro [2018-09-10 12:32:50 +0000 UTC]

Neat!!

👍: 0 ⏩: 1

fev-rocks In reply to Arte-de-Junqueiro [2018-09-13 11:24:58 +0000 UTC]

Thank you very much, for your kind feedback. Have a great Thursday!

👍: 0 ⏩: 1

Arte-de-Junqueiro In reply to fev-rocks [2018-09-13 15:37:24 +0000 UTC]

You are very welcome!!

👍: 0 ⏩: 0

Azterah [2018-06-30 02:38:12 +0000 UTC]

This is really good! I love the details in it Awesome work!

👍: 0 ⏩: 1

fev-rocks In reply to Azterah [2018-06-30 13:25:12 +0000 UTC]

Thank you very much, for your kind words. I appreciate it. I still need to practice more, when modelling vehicles, but I am happy, you enjoyed the results of this one. Have a great Saturday and a lovely weekend!

👍: 0 ⏩: 0

Hedgie1232 [2018-06-15 14:15:31 +0000 UTC]

Nice  

👍: 0 ⏩: 1

fev-rocks In reply to Hedgie1232 [2018-06-16 07:50:34 +0000 UTC]

Thank you for your kind feedback. Have a great Saturday; and a lovely weekend!

👍: 0 ⏩: 0

Cerulea-blue [2018-06-15 00:34:15 +0000 UTC]

This car looks strong. great!

👍: 0 ⏩: 1

fev-rocks In reply to Cerulea-blue [2018-06-15 10:22:40 +0000 UTC]

Thank you very much, for your feedback. I appreciate it. Have a great day!

👍: 0 ⏩: 0

Mistress-o-Fear [2018-06-14 21:09:09 +0000 UTC]

That looks really cool! I like it!


👍: 0 ⏩: 1

fev-rocks In reply to Mistress-o-Fear [2018-06-15 10:23:04 +0000 UTC]

Thanks for your kind words. I appreciate it. Have a lovely day!

👍: 0 ⏩: 1

Mistress-o-Fear In reply to fev-rocks [2018-06-15 12:23:03 +0000 UTC]

You are totally welcome!


Thank you so much! Have a lovely day too!  

👍: 0 ⏩: 1

fev-rocks In reply to Mistress-o-Fear [2018-06-15 12:34:06 +0000 UTC]

👍: 0 ⏩: 0

SilentLadyGTA [2018-06-14 14:13:25 +0000 UTC]

Well done !

👍: 0 ⏩: 1

fev-rocks In reply to SilentLadyGTA [2018-06-14 14:33:31 +0000 UTC]

Thank you, for your feedback. The windscreen was an absolutely nightmare, to render.  Although, I am aware that you get refractions in glass, as well, as reflections. I found the glass texture was distorting my the seats and steering wheel too much and in some place magnifying them: and I was getting weird reflections from off the mountains too.

But, I found on the internet an answer to this problem. If you are ever having a problem like this yourself. You can make a different kind of glass texture, using a mix node: and adding the glossy and transparent nodes, together. You then, move the mix slider, so you get more of the transparent node, but still leave a kind of film effect on the window. And, that thankfully works.

I hope you are enjoying your week. Have a great day!

👍: 0 ⏩: 2

AbdouBouam In reply to fev-rocks [2018-06-15 11:46:12 +0000 UTC]

Hey,

How did you model the glass? is it two-sided or just one side? because if it's one side then everything will act weird and you can fix that by adding a solidify modifier to the glass (make sure it's a separate object).

Other things that can make it happen : weird shading when you use smooth shading and when you use subdivision (add edge loops to the sides to fix that) or if the glass has uneven thickness (can be fixed by leaving just one side and using solidify modifier)


better "cheats" you can use in the node editor (although they are physically inaccurate):

*set the IoR of the Glass shader to something close to 1.0

*Simply use a mix shader, plug a "fresnel" node (or use the "fresnel" output from the "layer weight" node), a transparent BSDF to the first shader input and a glossy BSDF to the second. Make sure it's in this order and lower the roughness as you like.


I hope this helps!

👍: 0 ⏩: 1

fev-rocks In reply to AbdouBouam [2018-06-15 11:57:05 +0000 UTC]

Thank you very much for the constructive advice. I don't usually have this problem with the glass texture. But, I did fix it, using the mix node and the transparent and glossy nodes, which you mentioned. The glass on the front windscreen was separate to the bodywork. But, as it was rounded, with the subdivision surface on. It might have needed further edge loops, as you also mentioned, to even off the mesh. And, I guess it could have been the angle of the window, which effected it, as well. The glass was double, but I had extruded it, instead of using the solidify modifier. I did wonder though, if it might have been down to the normals. Because I read somewhere that the normals have to be pointing outwards, or it can cause weird effects. And, I just wonder, if when I extruded the pane of glass, whether both sides were pointing outwards, with their normals.

I have kept a copy of your advice, should I have this problem in the future. So, I can refer back to it. Thank you again. I appreciate your advice!

Have a great Friday: and a lovely weekend!

👍: 0 ⏩: 1

AbdouBouam In reply to fev-rocks [2018-06-15 18:30:30 +0000 UTC]

if you want you can send me the file and I will see it in detail

Thanks, you too!

👍: 0 ⏩: 1

fev-rocks In reply to AbdouBouam [2018-06-16 08:11:38 +0000 UTC]

That is very kind of you, to offer. But, I would be wasting your time, as I have now moved onto another project. I may do future artworks, with my jeep in it, so I can always make alterations and improvements to the model at a later time, when I have more experience; and can experiment. I do appreciate the advice though. Which I can use, for future vehicle projects.

Thank you again. I hope you are enjoying your Saturday! Kind regards! 

👍: 0 ⏩: 0

SilentLadyGTA In reply to fev-rocks [2018-06-14 14:39:25 +0000 UTC]

Thank you ! I bought  The "Cycles encyclopedia"

👍: 0 ⏩: 1

fev-rocks In reply to SilentLadyGTA [2018-06-14 14:48:32 +0000 UTC]

Fair enough. I just wanted to share, in case it was useful to you. I have the Blender for dummies book, at home, which is a good read. Although, I found this information on the internet, for my particular problem. Have a great day!

👍: 0 ⏩: 1

SilentLadyGTA In reply to fev-rocks [2018-06-14 15:26:40 +0000 UTC]

Dont worry it is useful to tell me that

👍: 0 ⏩: 0