Comments: 22
gothicAge [2016-04-08 11:14:35 +0000 UTC]
excellent one, the background too. Butβ¦whats there on the background? its an african christmas - tree?
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flaketom In reply to gothicAge [2016-04-09 20:27:00 +0000 UTC]
XD. Damn now that you say it!!!
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flaketom In reply to gothicAge [2016-04-10 20:39:56 +0000 UTC]
The stuff hanging from it were meant to be the fruits...
And thanks!
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MrJumpManV4 [2013-12-19 21:26:23 +0000 UTC]
so cool, love this environment you did.
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flaketom In reply to MrJumpManV4 [2013-12-20 15:21:46 +0000 UTC]
Thanks mate. I am also quite happy 'bout the tree. Came out nice IMO.
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Gest025 [2013-12-14 11:55:20 +0000 UTC]
I am a great fan of you 'cubic tanks'. I hope you'll continue this series.
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flaketom In reply to Gest025 [2013-12-20 15:21:14 +0000 UTC]
THere are still plenty to come... Thanks!
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ArmySGT [2013-12-01 19:14:21 +0000 UTC]
Urban fight? Needs Shtora from the T-72 and Iron Fist from the Merkava.... Active counter measures to anti tank missiles. How about some multi chromatic aerosol to counter DEWs like lasers. Of course needs counter infantry directional mines (claymores) and large short range fragmentation grenade launchers.
I would stagger the ROW stations, both are up front and create a blindspot for the other. What is the elevation for the ROWs? One needs to elevate to atleast 85 degrees to counter infantry on roof tops.
Good stuff as always!
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flaketom In reply to ArmySGT [2013-12-12 12:07:47 +0000 UTC]
I must say I agree, and agree and agree with everything! Seems I have to go over it again! THanks!
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jackmcslay [2013-11-27 21:44:32 +0000 UTC]
The color scheme seems kinda toy-ish, seems to me a more discreet paint job would look better
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flaketom In reply to jackmcslay [2013-11-28 11:36:03 +0000 UTC]
Agree, It's kinda flashy, but I wanted to go for something more martian-ish, and just put in the savannah afterwards. Something more dim would work way better.
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mrhd [2013-11-27 20:58:31 +0000 UTC]
old but great!
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flaketom In reply to mrhd [2013-11-28 11:32:42 +0000 UTC]
Thanks! Glad you dig it!
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shtl [2013-11-27 20:32:09 +0000 UTC]
Very nice makina !
The point of vue works very nice too (y)
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flaketom In reply to shtl [2013-11-28 11:38:08 +0000 UTC]
Sweet! Thanks!
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Nullcast [2013-11-27 16:38:22 +0000 UTC]
It's got some shell traps.Β Valley and cup shapes should be avoided in armored vehicles because they allow things to bounce back and hit again.
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flaketom In reply to Nullcast [2013-11-28 11:39:10 +0000 UTC]
It does, but ah well...
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Nullcast In reply to flaketom [2013-11-28 18:29:51 +0000 UTC]
The more you know on why things a built the more you have to work with for designing things right?
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AntonMoscowsky [2013-11-27 15:39:15 +0000 UTC]
Monstrous!
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